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World at War 2 Mafia - Page 3

Forum Index > TL Mafia
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Prev 1 2 3 4 Next All
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 22:27 GMT
#1140
Hey Drazerk I'll give you $500 if you fire a dud nuke at Palmar. Palmar I'll give you $500 if you fire a dud nuke at Drazerk in retaliation.
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 22:28 GMT
#1143
On July 07 2011 07:28 Drazerk wrote:
Show nested quote +
On July 07 2011 07:27 chaos13 wrote:
Hey Drazerk I'll give you $500 if you fire a dud nuke at Palmar. Palmar I'll give you $500 if you fire a dud nuke at Drazerk in retaliation.


What part of no nukes don't you get ( That part was true )


You can still fire missiles if you have no nukes.
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 22:59 GMT
#1155
On July 07 2011 07:56 GMarshal wrote:
Well its time things got really interesting.

##EMP: Eiii



....with the way this game has gone so far, I'm not sure I want to know what this does.
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 23:11 GMT
#1167
$3000 on TheAwesomeAll
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 23:22 GMT
#1175
On July 07 2011 08:20 Eiii wrote:
so what you're saying is I should get my nukes out now


No. Say you have two nukes and you've been EMP'ed, that raises radiation by 3

Radiation up = bad.

Sit tight and deal with it.
chaos13
Profile Joined April 2011
Canada885 Posts
July 06 2011 23:50 GMT
#1213
On July 07 2011 08:41 JeeJee wrote:
Show nested quote +
On July 07 2011 08:39 GMarshal wrote:
I'm dead in a few hours JeeJee, I'm not scum.

And I fail to see how you drew the conclusion that I'm in communication with chaos. I think chaos13 just completely misinterpreted my theoretical power which may or may not be real or fictitious with the EMP. The EMP has no effect on radiation levels or anti-nukes. What it actually does depends on a couple things though :/


You'd have to be pretty retarded to misinterpret it in such a way


Hey. Fuck you.

So the thing he's talking about isn't his emp?
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 00:18 GMT
#1241
inb4 Palmar isn't actually conspirator
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 00:59 GMT
#1248
kita, members of the troll faction don't have to troll the thread or be stupid in any way. If they have some sort of restriction like that it's because of their role, not their faction.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 01:03 GMT
#1250
On July 07 2011 09:52 GMarshal wrote:
Show nested quote +
On July 07 2011 09:09 Coagulation wrote:
GMarshal IF U DIE and flip GREEN
Who would be good nuke targets?

No one, hold your nukes.


If you die and flip green who would be good lynch targets?
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 02:18 GMT
#1264
On July 07 2011 11:15 ~OpZ~ wrote:
Show nested quote +
On July 06 2011 23:32 TheAwesomeAll wrote:
On July 06 2011 22:42 Navillus wrote:
Hi people I'm back for 1 quick post and will be back in full in a few hours, but we need to keep hard to our policy, the point of policies is that no one can break them without being taken out instantly and with full town backing, this will prove to mafia that they cannot fire nukes and live, otherwise they will, not might, will follow mataza's example and we will get a shitstorm of nukes. Frankly we have a really really good policy going and should be suspicious of anyone trying to break it, and should make it as difficult as we possibly can to weaken or get rid of this policy, this means we have to lynch mataza. In the mean time move on to other analysis while we wait for him to die

fuck policy he just nuked out of nowhere. It shouldnt take a policy to take him out. However we made a mistake. Voting on him is the dumbest thing we can do.
This is whats going to happen : we lynch him, he will flip black or red, i dont care. Next day we wake up AND WE HAVE NOTHING.
No information is going to be gained today, Mafia will just Happily bandwagon along with the rest of the town.
We have to nuke him.
Not only that but we also have to kill his nuke, because if it is going to hit and Sandy loses it its over.
Lets not screw ourselves over and start day 2 with no information,
The WLR stays the same but we at least kill this stupid bandwagon.

ARGH I'M SO STUPID I DIDN'T REALIZE THIS BEFORE ><

Good point from TAA


Trust me, that doesn't matter anymore.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 03:13 GMT
#1274
On July 07 2011 12:06 sandroba wrote:
Yeah blame me NOT the guy who didn't read the thread and caused me to nuke him and NOT the guy who nuked FIRST for no fucking reason. I'm town and I've claimed already. If you are town you have no reason to want me dead.


Was that an OMGUS? As well as a deflection away from you?

You didn't really address the points against you
1. You didn't follow your own plan
2. You made a potential scum slip
3. Your argument against him is that because he nuked, according to your policy we have to lynch people who nuked. So then why shouldn't we be lynching you?
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 04:05 GMT
#1287
On July 07 2011 12:44 heist wrote:
One final thing. If you believe Palmar is a Conspirator DO NOT lynch him on the basis of

conspirator=bad
must lynch bad poeple

Town - If you truly believe he's Conspirator it does the town no good to waste a lynch on him. We lose to WRL regardless if he lives or dies. He can't really hurt the town by his presence alone. Perhaps he has some other abilities but really that's just fishing for some reason, any reason to lynch him. Most likely he has no abilities and he can't do anything to affect the town.

Mafia- You guys I can understand. Lynch Palmar and perhaps a potential mafia will not be lynched. However with the way our luck has been going, we're more likely to lynch town. It also does the mafia no good to keep raising WRL. If you keep your vote on him... well then you're just stubborn scum.

I'm trying to get actual information from the lynch because as of now what does Palmar flipping town, scum, or Conspirator actually tell us? Nothing that I can see. If someone disagrees please enlighten me.



Well pretty much everyone believes Palmar is a conspirator at this point. We also have no reason to disbelieve his claim that he can win even when dead, and as such there is no point killing him.

It is for this exact reason that we need to kill him. If he's scum, he has a guaranteed "nobody kill this guy cause it's a wasted lynch/nuke". If he flips red though, we've killed scum and know to start coming after people like you who wanted to keep him alive. Besides, I'll take killing conspirator over town any day.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 05:49 GMT
#1306
On July 07 2011 14:41 ~OpZ~ wrote:
Show nested quote +
On July 07 2011 13:07 OriginalName wrote:
I stand corrected.


I <3 caller cuz he generally isn't too banlist friendly...

xD

Also...I've finally got caught up, and now work at 7 a.m.....its fucking almost 2....

-_-...

Decoundo screams scum. Navilus too.


We seem to agree on those two. TAA, sandroba, Palmar, Navillus, deconduo and heist are all people I would like to see hang.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 17:07 GMT
#1445
So we do get to see roles when they die. The night phase in this game is like a standard mafia game, right? No nukes, just night actions and night kills?

As for zombies, I say we lynch anyone who claimed immunity to nukes. I'd go after Coag first. This isn't his town play
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 17:09 GMT
#1446
It's also worth noting that Palmar may not be dead. He wasn't actually lynched, and he wasn't actually nuked. He simply took off in a spaceship, so he might be back with these alien things that have been alluded to.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 23:32 GMT
#1501
Apparently I've become a suspect of some people. Huh.
chaos13
Profile Joined April 2011
Canada885 Posts
July 07 2011 23:35 GMT
#1503
Thanks. It means a lot to me.
chaos13
Profile Joined April 2011
Canada885 Posts
July 08 2011 03:56 GMT
#1518
On July 08 2011 12:53 Ciryandor wrote:
Show nested quote +
On July 08 2011 07:26 prplhz wrote:
I'm glad the derp appears to have worn off. I am looking forward to a productive day tomorrow. Also, if anybody as much as thinks of nuking anybody else without a majority or even a warning, I'm gonna make sure Palmar takes this game from orbit.

So am I the only one who still finds it strange that youngminii used two anti nukes on day to save a sandroba? Are you two kids in a mason circle? Are you kids scum? I know that scum don't like losing someone on day1, it's much worse than for town to lose a townie.


Yo bros, have a look a this. The veiled threat here sounds quite conspiratorial, and the way he said it seems to imply he can get around the "1 nuke launch at a time" rule. Fortunately, he's got a point as well with respect to youngminii and sandroba having quite a connection. Right now, I'd want to test if Sandroba really is nuclear-immune. I've got the arsenal to test it. If people think the both of them are townies, feel free to ignore the proposal,


And what if he is nuke-immune? Then you've raised the radiation level and proved that he didn't lie about part of his role. If he isn't, you've proved that he lied, and killed someone who could end up flipping town.

I think the nuke-immunes are zombies though, and I think that sandroba is telling the truth about being nuke-immune. He has no reason to lie about it, because it would just draw nukes trying to test it, like you're wanting to do.

tl;dr: Don't nuke unless we have confirmed scum.
chaos13
Profile Joined April 2011
Canada885 Posts
July 08 2011 04:18 GMT
#1520
On July 08 2011 13:11 Cthsazsa wrote:
Show nested quote +
On July 08 2011 12:53 Ciryandor wrote:
On July 08 2011 07:26 prplhz wrote:
I'm glad the derp appears to have worn off. I am looking forward to a productive day tomorrow. Also, if anybody as much as thinks of nuking anybody else without a majority or even a warning, I'm gonna make sure Palmar takes this game from orbit.

So am I the only one who still finds it strange that youngminii used two anti nukes on day to save a sandroba? Are you two kids in a mason circle? Are you kids scum? I know that scum don't like losing someone on day1, it's much worse than for town to lose a townie.


Yo bros, have a look a this. The veiled threat here sounds quite conspiratorial, and the way he said it seems to imply he can get around the "1 nuke launch at a time" rule. Fortunately, he's got a point as well with respect to youngminii and sandroba having quite a connection. Right now, I'd want to test if Sandroba really is nuclear-immune. I've got the arsenal to test it. If people think the both of them are townies, feel free to ignore the proposal,


I like this idea.


Read my post above yours. Explain to me how it would benefit us to test this.
chaos13
Profile Joined April 2011
Canada885 Posts
July 08 2011 15:23 GMT
#1577
Where be day post?

Oh and to the conversation that's been going on: Don't trust roleclaims.

/pointless discussion
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