Penalty Mafia - Page 24
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citi.zen
2509 Posts
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Korynne
Canada990 Posts
So penalties so far: Ace : Must telegraph moves to the town before acting (doctor) bumatlarge: If acting mafia population goes up by 1, town population goes down by 1 zeks: If lynched, random person(?) on the wagon gets permanent +1 voting power Bill Murray: If he dies, a town power role dies Pyrr: Can't get results back until later Korynne: Can't change action I think Ace's plan was definitely kind of terrible. In that it pretty much singled him out in the group of people who claimed (other than Pyrr)... | ||
LSB
United States5171 Posts
On August 11 2010 09:47 citi.zen wrote: This makes no sense - ace was going to get lynched next anyway. That's what I was thinking | ||
Scamp
United States1086 Posts
Gotta re-read day 1 now that I know Ace and Pyrr are townies. As for BM now, I see two main options. 1: BM is scum and killed Ace because that's what he does. 2: BM is not scum and scum killed Ace expecting BM to be lynched next. This is assuming there isn't a vig out there. If a vig claims to have hit Ace, that'll change everything. | ||
bumatlarge
United States4567 Posts
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Scamp
United States1086 Posts
Now, maybe someone has a power that forces them to do that, like their hit got deflected or something. | ||
Divinek
Canada4045 Posts
On August 11 2010 10:54 Scamp wrote: Mafia have no penalties. Read the OP. Now, maybe someone has a power that forces them to do that, like their hit got deflected or something. It's pretty fucked up that that might make the most sense if we didnt have a vigi shot | ||
bumatlarge
United States4567 Posts
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chaoser
United States5541 Posts
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chaoser
United States5541 Posts
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Infundibulum
United States2552 Posts
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citi.zen
2509 Posts
On August 10 2010 09:15 Ace wrote: Ok just got my PM from Hessmyrr. I'm going to break the game wide open because we aren't going to sit around playing the blame game with LSB and the rest of the scrubs for 3 days. I'm also going to explain how I arrived out my stunningly awesome conclusion: The game has 10 town and 3 scum. In a typical game of Mafia this would be slightly unbalanced in favor of the scum unless the town has a Vigilante. This is why I'm extremely sure we have a Vigilante. Otherwise this game would be ridiculous. Call this assumption 1. Now based on my own role PM, I know our roles are weakened. Taking this into account let's call the 10 vs 3 setup neutral or 0:0. When everyone's penalties came out I was wondering if all of us had negative effects. So far it seems like it. For every negative effect I subtracted 1 from the town side. My penalty bumatlarge's penalty zeks penalty So now we're at -3: 0. At this point since the Mafia have no penalties the game would be highly unbalanced in their favor. There is no way that the town from a standard game got ALL weakened abilities because this would be a bastard game: The town could never win. I highly doubt this is the case. And so I came to the conclusion my role has a hidden ability: If I visit scum at night I die. This is why I said my abilities are potentially game breaking. I can tell you what I'm going to do and if it happens to be a scum aligned player, I automatically die regardless of what else happens that night. If this assumption holds true, and I'm pretty sure it can then we've got this game finished. I can just claim who I'm going to visit ahead of time and if I come back alive the person is town aligned. If I die and there's only one kill at night you'll know I got him by scum (barring a Vigilante hit). So with that said - let's get the show on the road ![]() What I also don't get is this: why hasn't Ace visited someone last night? He said he'd have to telegraph us the action, but he hasn't done so. His statement above implied he can check multiple people, why skip last night? He mentioned nothing about a penalty that he has to wait until night 2. Also, his role role was "Nyctophobic Doctor" - any insight into what that means? Usually afraid of the dark, but in this context? It sucks that even after people dies we have no idea what their roles or penalties were. I have no idea why he'd be have such a role and play the way he did. | ||
Korynne
Canada990 Posts
I think from the list of penalties though it's very easy to point out green vs. blue roles. I don't know if it's such a great idea for us to keep revealing roles.. Mafia can easily pick blueish or greenish sounding things to claim. Yeah, Pyrr and Ace were kind of confusing... | ||
citi.zen
2509 Posts
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youngminii
Australia7514 Posts
And yeeeeeeeeeeeeah I'm not claiming. | ||
citi.zen
2509 Posts
On August 11 2010 12:21 youngminii wrote: Anyone else think BM's role seems stupid and made up? It would completely fuck up the balance of the game and I'm pretty sure there wouldn't be a role like that. Also, what better way to prevent the town from lynching you? And yeeeeeeeeeeeeah I'm not claiming. The thought did cross my mind. He certainly isn't trying to help the town either. | ||
zeks
Canada1068 Posts
3. Mafia will be provided with safe penalty claims to make early mass claim detrimental. so i guess BM doesn't have to make shit up ##vote Bill Murray anyway | ||
bumatlarge
United States4567 Posts
##Vote Bill Murray | ||
Divinek
Canada4045 Posts
On August 11 2010 12:21 youngminii wrote: Anyone else think BM's role seems stupid and made up? It would completely fuck up the balance of the game and I'm pretty sure there wouldn't be a role like that. Also, what better way to prevent the town from lynching you? And yeeeeeeeeeeeeah I'm not claiming. well the enabler is a real thing in the parts of mafia land. But why on earth would you publicly admit that was your role is beyond me. Unless he's lying, which it wouldnt be the first time for bm. So he's either lying about his role, and he's town Or he's lying about his role and he's mafia either way he's lying...unless somehow ace protected him last night and ended up dying from it? But that doesnt make any sense from an enabler, or i can hardly see ace wanting to protect bm based on what happened yesterday so wtf | ||
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flamewheel
FREEAGLELAND26780 Posts
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