• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:36
CEST 16:36
KST 23:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview1[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event11Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 5 - Qualifiers and Main Event StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion Do we have a pimpest plays list? AI Question
Tourneys
[ASL21] Ro8 Day 4 [ASL21] Ro8 Day 3 [Megathread] Daily Proleagues [ASL21] Ro8 Day 2
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10 Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1751 users

TL Mafia XXII

Forum Index > TL Mafia
Post a Reply
1 2 Next All
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 16 2010 06:24 GMT
#148
Sign me up yo
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 17 2010 23:06 GMT
#279
On April 18 2010 07:58 madnessman wrote:
Show nested quote +
On April 18 2010 07:42 d3_crescentia wrote:
2) BC, we can't establish DT circles in this game because there are no PMs allowed, so this strategy seems pretty invalid as well.
I've already brought this up, and BC has replied.
Show nested quote +
On April 18 2010 06:28 BloodyC0bbler wrote:
On April 18 2010 06:12 madnessman wrote:
On April 18 2010 05:47 BloodyC0bbler wrote:
On April 18 2010 05:36 Zona wrote:
Hah, as I post you I see that you are still making arguments based on the idea DTs can PM. Confirmed townies are somewhat useful in a game without out of thread communications, but are a LOT LESS USEFUL THAN FINDING MAFIA. When a town member has to be publicly confirmed, the value is a lot less.

I would like you to elaborate on your "town circle" idea in this game where no town members have the ability to PM. If you truly believe you are right and I am wrong, you should have no problem explaining how it would work to benefit the town.



If you are unable to figure out how a DT can create a town circle by clearing townies in this format I have no inclination to tell you. IT IS INSANELY EASY. Dropping mafia down to a list of x people is alot easier than sacrificing a DT for one red. As hey, I doubt we have 1 dt for every red. Remember, with millers around a checked red is never a confirmed red. Whereas a checked green or blue is more likely town as only 1 gf is alive to infiltrate. Assassins show up as what they are.
I would have to agree with Zona and say that it seemed pretty clear cut to me that nobody besides mafia are granted the ability to PM. It'd be really complicated and confusing. If you're a special blue role (say DT), and you PM a green role, he/she would be unable to respond. If you PM a red role, is the mafia member allowed to PM you back? Mafia are given the ability to PM, but that's assuming it's for use within their own mafia circle to choose their hits. And then mafia would know you have a special blue role.. If you PM a fellow blue role, you may only start your town circle if he/she has also been granted special PMing abilities. So basically, you'd be PMing people based on a hunch that they are blue, and I suppose there's a decent chance that you end up PMing a fellow blue if you're good at behavioral analysis. But then he/she might not also have the special PM ability. And just by PMing somebody, you're giving away information that you have a special role. So yeah... flamewheel creating special PM abilities just seemed very unlikely and too complicated to moderate.

Either way, I think Zona has cleared it up that forming town circles are impossible since town-aligned players don't have PM abilities. So I'm not exactly sure what you're arguing in the quote above o_O.


You do not need PM's to form town circles. Seriously. Only the Dt's can form the circle effectively. I make reference to if they have the ability use it. If not you play without it, its pretty simple. In this game, with 38 players there will be anywhere between 2 and 4 dts most likely, lets for this argument say there are 3. Those 3 are able to form a circle easily. Hell, even greens can form a town circle with a bit of work, but it takes alot more work on their part than dts.
I interpret this to mean that BC thinks a good plan of action would be for DT's to garner a list of confirmed townies/blue roles, and then post them publicly so as to create a 'town circle'. I've personally always thought that 'town circle' implied private communication, but I guess I'm mistaken... The thing about this plan is that it would require the DT to roleclaim later on in the game. Sure, by putting him/herself in the public sphere, medics will know who to protect. But with mafia role blocker and assassins, I don't know whether the town and DT will necessarily be in a better off position because the DT can't have guaranteed protection. I agree with BC in that there are definitely pros to knowing who the DT has checked, so mad hatters/vigils don't hit the wrong people, and DT's don't waste hits checking people who have already been checked, etc etc. But I don't want to sacrifice a DT for the sake of knowing 2-3 confirmed townies. I guess the DT should see first what roles he is able to collect from role checks, and determine whether he thinks his information is worth the risk of RCing (eg. if he has found mafia, he might think it more important to publicly share his list with the town)...


DTs should of course show discretion on when they RC in order to post their list, but they have to do it at some point, otherwise what good are they? One person's non-RC'd opinion probably won't be able to sway the town to lynch mafia/not lynch townies, especially when there are no clues.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 18 2010 03:31 GMT
#325
On April 18 2010 12:01 Bill Murray wrote:

The first half of the list is required to assassinate the 2nd half of the list. The list will be inverted the next day so everyone will get their turn to kill someone if they are an assassin. They won't want to be using their kills up every single night anyways, as they can use a Detective Check on the alternate night. I will be cutting the game list into a 1/2 order. 1s are killers, 2s are killees. It will switch the next night. If you are a killer or a killee, don't complain. In all likelihood you won't have to kill or be killed, as we are not sure how many assassins there are. If the mafia kill a killee in the night, we skip a lynch to balance it (hypothetically), but if they kill a killer then we will lynch the killee of the person that they killed the killer of. I hope this is making sense to you. If anyone has any questions about the Bill Murray plan of town success let me know. This plan will help the town as it will be putting mafia players in vulnerable "killee" positions in which they would potentially lynch the "killer". We use the assassins to win as a town. They COUNT as town people, so assassins will want the town to win. It will also be giving them chances to win the game for theirselves through killing other assassins and finding assassins that they can kill at any time during the night that we aren't asking them to kill for us. If they find an assassin, they can breadcrumb a message to us previously or something to let us know BEFORE they do the action that they will be killing an alternate person (this will guarantee that they stay town as we let them go towards their goal while we go towards our goal together). I don't want assassins to claim at first, but it will become obvious after the first 2 cycles on who they are anyways, so we can be a lot more organized after the first couple day/night cycles.


I lost confidence in your plan and stopped reading it when I came across the bolded line. Here is the description of the role of the assasin:

The Assassin is this game's third party candidate! Except for, there may be more than one? To complete his/her win objective, the Assassin is to find and kill all the other Assassins in the game. Assassins will be told in their role PMs how many Assassins there are in the game, but nobody beyond them will know. Assassins show up as Assassins to role checks. To clarify the Assassin's win objectives: The Assassin wins alone, and must complete his mission before the war between the town and the mafia ends. The Assassin counts toward the number of town-aligned people for counting town vs. mafia purposes.

So, the assassin does not win if all the mafia die. I don't completely understand your plan, and it might still be good, but it seems you came up with it off of an incorrect assumption so I'm going to need an explanation for why you thought that and if you still think your plan is valid.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 19 2010 08:21 GMT
#610
I still have my suspicions about BM, but I'm willing to change my vote to lynch an inactive due to good reasons brought up numerous times in the last few pages.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 20 2010 01:19 GMT
#785
FFFFFUUUUU bad luck with krndandaman...

and... I guess it's neutral that an assassin was killed, since they have no incentive to kill mafia and might end up killing townies in finding assassins? I'm really not sure how that's going to affect things.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 01:07 GMT
#1227
Ok, apologies for being inactive in the past couple days; this is my finals week, so I've been working madly on projects/studying. I have a final on friday, but after that I should be quite active assuming I'm not killed by then.

I'd like to discuss an obvious issue which hasn't yet gotten too much attention.

I am going to go with the assumption that Ace is a detective, assassin, or another non mafia role. I believe this to be the case because if he was mafia, he would not want to claim caller was mafia after a "rolecheck" and have him flip townie and therefore suffer a lynch the next day, lowing mafia KP. The only way I see for this not to be the case is if the mafia went for a very risky strategy hoping that caller was a miller and succeeded, but that's just not likely at all. Ok, so it seems that Ace is not mafia, and most likely is a detective or assassin due to his pointing out caller as red after a rolecheck.

Now that I have justified that assumption, let's think about what that implies about the people who voted for caller:

Voted for caller:
Ace
Falcynn
nAi.PrOtOsS
Incognito
DarthThienAn
RebirthOfLeGenD
motbob
meeple
IntoTheWow
Scaramanga
Korynne
RaGe
d3_crescentia
Osmoses
Scamp
Caller

Are these people likely or unlikely to be scum?

Since ace "rolechecked" caller, there was a good case for townies to lynch him. So mafia knew that enough townies would vote to lynch caller, but they also knew caller would flip green. As such, I believe that most if not all people on that list are not mafia. If the town were to focus on people on this list (which is commonly the case when a green is lynched) they would be completely wasting their time, which is great for mafia. Drawing on this observation, here are the people that are left:

BrownBear
tree.hugger
KF91
iNfuNdiBuLuM
BloodyC0bbler
Bill Murray
Fishball
Abenson
JadeFist
Roffles
nbtnbt5
love1another
AcrossFiveJulys
madnessman

So therefore AcrossFiveJulys must be mafia. Wait...

But anyway, that's a juicy list, and I think we should focus on those people.

AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 01:36 GMT
#1229
And by the way... exactly HALF of the people on the list I just posted voted to lynch jpak, here they are...

BloodyC0bbler
Fishball
KF91
Abenson
RebirthOfLeGend
BrownBear (aka zona before)
madnessman

AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 01:40 GMT
#1230
Oh minus rebirthoflegend
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 01:46 GMT
#1233
..and also minus madnessman wow wtf am i doing sorry about that

Ok, the actual non-caller list intersected with the jpak list:

BloodyC0bbler
Fishball
KF91
Abenson
Brownbear
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 01:49 GMT
#1235
@ crescentia, I'm not saying that list picks up all the mafia, I'm saying it's more likely to include mafia, especially when intersected with the jpak list. I agree that other posting behaviors should be taken into account; perhaps others might step in and scrutinize the 5 people on the list I just posted?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 04:56 GMT
#1252
1 more vote to double lynch, cmon people...
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 22 2010 06:21 GMT
#1258
On April 22 2010 15:07 BrownBear wrote:
Show nested quote +
On April 22 2010 10:36 AcrossFiveJulys wrote:
And by the way... exactly HALF of the people on the list I just posted voted to lynch jpak, here they are...

BloodyC0bbler
Fishball
KF91
Abenson
RebirthOfLeGend
BrownBear (aka zona before)
madnessman




Hey. Not entirely fair implicating me for something the dude before me did.


Well that doesn't change your role...
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 05:12 GMT
#1311
Incognito, I'm rather insulted that you put me on the inactive list. I've been trying to take a more active role in the town in the past few pages, if you would take the time to look. Also, your inactive list is incomplete. For example, I haven't seen falcynn post in days, but he's been voting.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 05:36 GMT
#1321
On April 23 2010 14:31 Falcynn wrote:
Show nested quote +
On April 23 2010 14:12 AcrossFiveJulys wrote:
Incognito, I'm rather insulted that you put me on the inactive list. I've been trying to take a more active role in the town in the past few pages, if you would take the time to look. Also, your inactive list is incomplete. For example, I haven't seen falcynn post in days, but he's been voting.
I'm still following the thread fairly closely, just haven't had anything that I felt I should say. Earlier in the thread someone accused me of being a useless chatterbox, and looking at my posts here I'd say that's pretty accurate, so I just wanted to make sure I had a handle over everything before I start making more random posts/jumping on bandwagons.

Probably once night is over I'll try to make/post some of my assumptions based on whether or not BC/RoL die before the next day.


Wow, impulsive defense for inactivity with an excuse already tucked away in your back pocket? Mafia much?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 05:45 GMT
#1324
On April 23 2010 14:37 Incognito wrote:
Show nested quote +
On April 23 2010 14:36 AcrossFiveJulys wrote:
On April 23 2010 14:31 Falcynn wrote:
On April 23 2010 14:12 AcrossFiveJulys wrote:
Incognito, I'm rather insulted that you put me on the inactive list. I've been trying to take a more active role in the town in the past few pages, if you would take the time to look. Also, your inactive list is incomplete. For example, I haven't seen falcynn post in days, but he's been voting.
I'm still following the thread fairly closely, just haven't had anything that I felt I should say. Earlier in the thread someone accused me of being a useless chatterbox, and looking at my posts here I'd say that's pretty accurate, so I just wanted to make sure I had a handle over everything before I start making more random posts/jumping on bandwagons.

Probably once night is over I'll try to make/post some of my assumptions based on whether or not BC/RoL die before the next day.


Wow, impulsive defense for inactivity with an excuse already tucked away in your back pocket? Mafia much?


Yeah, could you do me a favor and kill him?


Sure. Dead by tomorrow.

If he doesn't die tonight, though, I think he's a good candidate to be one of the lynchees tomorrow depending on how the RoL/BC conflict resolves itself tonight.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 06:02 GMT
#1331
On April 23 2010 14:50 Incognito wrote:
Show nested quote +
On April 23 2010 14:45 AcrossFiveJulys wrote:
On April 23 2010 14:37 Incognito wrote:
On April 23 2010 14:36 AcrossFiveJulys wrote:
On April 23 2010 14:31 Falcynn wrote:
On April 23 2010 14:12 AcrossFiveJulys wrote:
Incognito, I'm rather insulted that you put me on the inactive list. I've been trying to take a more active role in the town in the past few pages, if you would take the time to look. Also, your inactive list is incomplete. For example, I haven't seen falcynn post in days, but he's been voting.
I'm still following the thread fairly closely, just haven't had anything that I felt I should say. Earlier in the thread someone accused me of being a useless chatterbox, and looking at my posts here I'd say that's pretty accurate, so I just wanted to make sure I had a handle over everything before I start making more random posts/jumping on bandwagons.

Probably once night is over I'll try to make/post some of my assumptions based on whether or not BC/RoL die before the next day.


Wow, impulsive defense for inactivity with an excuse already tucked away in your back pocket? Mafia much?


Yeah, could you do me a favor and kill him?


Sure. Dead by tomorrow.

If he doesn't die tonight, though, I think he's a good candidate to be one of the lynchees tomorrow depending on how the RoL/BC conflict resolves itself tonight.


So you ARE a vig/Assassin. Thanks for letting us know! I knew I could trust you.


You too right? let's both kill falcynn in case a medic tries to protect him ~_~
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 06:20 GMT
#1336
On April 23 2010 15:10 nAi.PrOtOsS wrote:
Show nested quote +
On April 23 2010 15:01 Incognito wrote:
On April 23 2010 14:53 nAi.PrOtOsS wrote:
Honestly when I signed up for this I didnt expect it to be so indepth and so much work. Also it seems when ever I post I make an idiot out of myself and further prove myself to be mafia. Since I am town and want to not get voted out so my team can win I have just sat back and not posted, except to defend myself so I hopefully don't get voted out by my teammates.


Oh hello there. Let me just quote myself (and L by proxy?):

On March 17 2010 13:07 Incognito wrote:
Like L said previously in response to ~OpZ~'s long defense posts, defending yourself doesn't do that much good unless you have a solid case. Sadly, you don't. So instead of trying to defend yourself, start generating some content.


To late for generating content. If you have already convinced yourselves that I am mafia then no amount of content will change that. No matter what I say it will be overanalyzed and used as "evidence" as to why I am mafia. I will save you a vote and go inactive next day cycle, and get modkilled.


How very noble: sacrificing yourself for the good of the town. Are you TRYING to make yourself look worse?
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 06:22 GMT
#1338
Just to be clear, nai.protoss, it's only night, so if you want to improve the way you're being perceived, quit your whining and start analyzing so we can get some good vig hits.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 07:39 GMT
#1359
I actually would say yes, protect RoL, because the mafia know whether or not he's a detective. Here's my proposed plan:

Vig, kill BC.
--If BC flips mafia: yay, we got a mafia kill, and we know that RoL is either a trustworthy detective or an assassin. Now we can choose 2 targets for the double lynch and hopefully bag at least 1 more mafioso.
--If BC flips town: we lynch RoL for a mafia kill and hopefully get another through the double lynch

Medics, protect RoL and Ace. Why the hell should Incognito be protected? Sure, he comes off as pro town and I trust him more than most people right now, but he could easily be mafia trying to shepard the town into trusting him. Further, he has not claimed any kind of blue role, so while he brings forth good analysis we are better off protecting our (most likely) detective Ace and (potential) detective RoL.
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 23 2010 07:42 GMT
#1360
Korynne, looks like we're on the same wavelength. You are either a clear townie or extremely well disguised scum.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 18h 54m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 787
trigger 65
StarCraft: Brood War
Britney 47340
Calm 7387
Horang2 998
BeSt 816
EffOrt 787
Soma 696
Larva 453
Hyuk 437
Mini 436
actioN 433
[ Show more ]
Stork 431
ggaemo 391
Snow 327
ZerO 316
Rush 252
Soulkey 229
hero 121
Mind 112
Mong 97
Killer 85
Hyun 84
Dewaltoss 76
Pusan 64
sorry 58
Shine 58
Backho 52
sSak 43
Barracks 41
Aegong 37
Bale 28
Sacsri 22
Rock 20
yabsab 17
Terrorterran 17
soO 14
IntoTheRainbow 13
ajuk12(nOOB) 10
GoRush 10
Dota 2
qojqva2623
syndereN469
monkeys_forever293
XcaliburYe69
Counter-Strike
byalli640
Other Games
singsing2433
B2W.Neo927
hiko794
Lowko366
DeMusliM307
mouzStarbuck275
Liquid`VortiX178
ArmadaUGS125
RotterdaM84
ZerO(Twitch)25
Organizations
StarCraft: Brood War
UltimateBattle 1306
Dota 2
PGL Dota 2 - Main Stream30
StarCraft: Brood War
Kim Chul Min (afreeca) 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 77
• poizon28 27
• iHatsuTV 14
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota245
League of Legends
• Jankos1591
Other Games
• WagamamaTV326
• Shiphtur122
Upcoming Events
GSL
18h 54m
SHIN vs Zoun
ByuN vs herO
OSC
20h 24m
OSC
22h 24m
Replay Cast
1d 9h
Escore
1d 19h
The PondCast
1d 19h
WardiTV Invitational
1d 20h
Zoun vs Ryung
Lambo vs ShoWTimE
OSC
2 days
Replay Cast
2 days
CranKy Ducklings
2 days
[ Show More ]
RSL Revival
2 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
2 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
3 days
BSL
3 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
3 days
BSL
4 days
GSL
4 days
Afreeca Starleague
4 days
Soma vs Leta
Monday Night Weeklies
5 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Light vs Flash
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.