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United States37500 Posts
On December 08 2011 12:02 Alzadar wrote:Show nested quote +On December 08 2011 11:54 NeoIllusions wrote:On December 08 2011 11:34 broz0rs wrote: with the perma-ban on Rammus, what do you guys think about Malphite as a pick for a tanky jungler? I ran a few custom games on him in the jungle, and his clears are easy and fast now. Malphite has two AOE attacks for camps, a decent cc nuke, and an excellent ulti for ganking. Your thoughts? In the current jungle, Malph is a legit pick. I go Frozen Heart as first big item. How do you play in the late game? Do you just Initiate with ult + glue yourself to their AD?
Ashe Ulti, Amumu, Malph Ulti. Probably the best initiators in the game.
And yes, stick to their squishies after you lead in. EQ ensure their AD can't move and can't attack.
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Does anyone have mana problems as Malphite? I find I run pretty low even with a Philo opening.
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On December 08 2011 16:24 Alzadar wrote: Does anyone have mana problems as Malphite? I find I run pretty low even with a Philo opening. His early game mana is pretty fucking low, what i've done is only use Q when the opponent is getting a little too close for comfort. And use W to help farm (low mana cost allows almost constant use when CD is down). E is nice for farming in mid-game.
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What masteries do you guys run for Malphite?
21 in Defense seems pretty much like a given, but then the other 9 could go into Offense (MPen or ArPen?) or Utility (Mana, Buff duration).
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On December 08 2011 17:03 Alzadar wrote: What masteries do you guys run for Malphite?
21 in Defense seems pretty much like a given, but then the other 9 could go into Offense (MPen or ArPen?) or Utility (Mana, Buff duration). His damage output isn't enough to justify offense tree. The Utility tree on the other hand allow for more sustainable lane.
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imo you should be playing him as jungle now. his clear is pretty fast and his lvl 6 ganks are insane.
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Is this guy making a comeback or what? Been seeing him more and more.
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Yeah, I think so. I've seen a lot of Malphite after his buff. Dude is a prick too, each one I play against seems to wreck my team.
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Malphite is one of the better junglers right now. He clears quickly, has good ganks (Q now applies red buff) and is a strong counter to AD.
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What are the optimal runes for running him in jungle? I run a lot of armor and open regrowth ->philo into HoG usually, and my armor is usally covered until mid game w/ mostly runes. Is there a better way to do it?
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United States37500 Posts
Quints: Armor Marks: Pen of some kind Seals: Flat Armor Glyphs: MR/Level
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You could probably open boots+3pot; I've been doing that on pretty much all my junglers except mao. Jungle is pretty weak now. I usually grab a hog if I'm poor or just straight up belt for warmogs. just constantly farm your jungle unless a gank opportunity opens up. With red buff, your Q, and your ult if you have it, you have a shitton of cc.
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I like having philo after my first trip back, and if get a successful gank at my horrid elo, I can usually grab my HoG and my philo stone on my first trip. I was running armor reds pre nerf, I suppose they're probably a waste at this point. Does armor pen or magic pen work better in his red slot? Is it item dependant, or should I focus on which one is a faster jungle?
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I'm starting to really like Malphite as jungler. Malphite can open with vamp scepter and clear pretty easily. Start with W to utilize the passive, while sustaining with auto attacks. R>E>Q>W. 21/9/0 is just too good for junglers. I also like him as AD. Wriggles, boots2, then Randuins. I'm still testing to see if I should buy an Aegis after boots, or replace Randuins with Frozen Heart.
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Yeah, really enjoying Malphite now.
Doran's Shield - Boots - Philosopher's Stone - Heart of Gold - Warmog's Armour - Randuin's Omen - Force of Nature OR Abyssal Scepter depending on how much of an AP threat they have - Reverie, Frozen Heart
Basically you're an invincible initiation machine and a walking 75% attack speed debuff + a strong slow. Fun as hell, although you do no damage.
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I know not many people play dominion here on TL, but Malph is a top pick there imo. The attack speed debuff shuts down so many other popular picks.
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How do you guys play malphite these days? I used to have a blast playing him, but I haven't really tried him out in months, especially after all the jungle changes and random buffs/nerfs.
How would one go about jungling Malphy these days? Any solid builds someone could link me to? Thanks!
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ult doods then hump an AD's leg so he can't attack/run
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On December 11 2011 01:28 Haemonculus wrote: How do you guys play malphite these days? I used to have a blast playing him, but I haven't really tried him out in months, especially after all the jungle changes and random buffs/nerfs.
How would one go about jungling Malphy these days? Any solid builds someone could link me to? Thanks!
I play malphite in 17XX ELO i play him as a jungler, start regen pendant=>philo+boots=>Build what ever is need to counter enemy team from there...
Start at wolfs, Blue, wraiths, golems, red, wraiths, wolfs=> should be lvl 4 now, u can either shop or go and gank with red+Q, cleans are quite fast, not the fastest but fast enough also your ult is awesome =P
I run AS reds, ArPen Quins, Armor Yellows, CDR Blues, faster jungle, better spawming of skills, some armor just for fun ^^
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What sort of skill order for jungling? I'd imagine like 1 point in W to start, (for the bonus armor/AD/splash), then max E with a few points in Q to gank?
Or open E to spam to clear jungle faster?
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