[Champion] Singed - Page 16
Forum Index > LoL Strategy |
Silentenigma
Turkey2037 Posts
| ||
jaybrundage
United States3921 Posts
On August 05 2013 05:30 Silentenigma wrote: Thornmail rush is very bad idea on any champion.Pure armor is not efficient as hp and armor.Also thornmail passive is almost worthless early mid game anyway. No one said anything about rushing it ![]() | ||
Savagewood
United States83 Posts
| ||
![]()
GrandInquisitor
![]()
New York City13113 Posts
| ||
GolemMadness
Canada11044 Posts
On August 09 2013 01:37 GrandInquisitor wrote: I think the Thornmail people are thinking of the InvertedComposer build, which is Tear -> Rylai's -> Seraph's -> Merc Treads -> Thornmail -> Liandry's -> ___, or alternatively RoA -> Merc Treads -> Rylai's -> Thornmail -> Liandry's -> ___. In those situations you are getting your Thornmail after about 6000-7000 gold, at which point the enemy ADC presumably has around two major items completed. Yeah, that's what I was saying all along. | ||
cLutZ
United States19574 Posts
| ||
Requizen
United States33802 Posts
| ||
Ryuu314
United States12679 Posts
On September 10 2013 09:09 cLutZ wrote: Why do some many Koreans go ROA>Tear>AA. While I think that Having ROA + Seraphs is probably the strongest build for some hypothetical endgame scenario, it seems so much weaker for a majority of the game. There is just way too little tankiness for the price points. RoA is very cost effective as soon as you buy it, doubly so on Singed due to his passive. The stats on it are just so damn good for Singed. Tear and its associated items are also really really easy to stack on Singed - I'd argue he's the new Nid/Jayce of Tear stacking due to the fact that you can stack it via poison toggle. Getting maxed out Tear/AA can be done really early and it's a huge power spike in both tankiness and damage. It's a lot less weak than you'd imagine for the majority of the game, partly due to the fact that Singed double dips mana stats with his passive. | ||
IamPryda
United States1186 Posts
| ||
Ryuu314
United States12679 Posts
On September 19 2013 04:09 IamPryda wrote: I think it depends on your mid game plan whether u will be spilt pushing very hard or need to help teammates more. Tear into rylai's is better for the deep dirty farm style between turrets where the tear/roa gives u a nice power spike if you need to be more impactful In team fights Hm..I actually have the opposite opinion lol. I feel that you'd be more useful with your team if you go rylai's since it gives you so much utility, whereas with RoA/Tear you have the option of not helping your team right away since you're a monster late-game with that build so there's less pressure on you to fight immediately. I haven't played all that much singed as of late though, so I could be wrong. | ||
GolemMadness
Canada11044 Posts
| ||
![]()
GrandInquisitor
![]()
New York City13113 Posts
| ||
Dusty
United States3359 Posts
I'd honestly run something like this, with the armor/mr + crit reduction/aoe magic damage points as situational/ | ||
GolemMadness
Canada11044 Posts
| ||
inthosejeens
United States14 Posts
| ||
ticklishmusic
United States15977 Posts
A really cool trick is to drop adhesive, wait till they've run through it, then fling them back into it. | ||
cLutZ
United States19574 Posts
Anyone think its worth skipping ROA here? | ||
![]()
GrandInquisitor
![]()
New York City13113 Posts
* Rylai's * Liandry's * Rod of Ages * Righteous Glory * Frozen Heart * ZZ'Rot Portal * Banner of Command * Seraph's Embrace I wonder what makes the most sense for him as a build path. RoA -> Rylai's -> Righteous Glory and rely on your ult for resistances? | ||
cLutZ
United States19574 Posts
| ||
krndandaman
Mozambique16569 Posts
| ||
| ||