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[Patch 6.13] Tastes Like Purple General Discussion - Page 2

Forum Index > LoL General
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Amui
Profile Blog Joined August 2010
Canada10567 Posts
Last Edited: 2016-06-29 08:28:38
June 29 2016 07:47 GMT
#21
On June 29 2016 15:18 MooMooMugi wrote:
Anyone good with stats know what are the odds of getting 3 Cloud Drakes in a row? Given that only 3 dragons of each type can spawn per game. Is it (1/3)^3?

Assuming cloud drakes can spawn, 1/27.

But since you only care about the chance of 3 in a row, the first one is 1/4, and then 1/9 so 1/36.
Porouscloud - NA LoL
Alaric
Profile Joined November 2009
France45622 Posts
June 29 2016 08:30 GMT
#22
Lulu gets hit hard as support too. They give compensation onto the ability she maxes last anyway, and in exchange her poke for the early levels takes a hard beating unless she positions in riskier ways.
If I can't just walk up to them and try trading at level 1 with my Q and passive without getting trashed because I can't use minions to make up for low MS and long animation, I'll call that a nerf anyway.
Cant take LMS hipsters serious.
Uldridge
Profile Blog Joined January 2011
Belgium5232 Posts
June 29 2016 10:41 GMT
#23
On June 29 2016 15:18 MooMooMugi wrote:
Anyone good with stats know what are the odds of getting 3 Cloud Drakes in a row? Given that only 3 dragons of each type can spawn per game. Is it (1/3)^3?


No, remember that first one is pooled from 4 dragons, so that's 1/4. Next are 1/3. So it should be 1/4*(1/3)^2.
Maybe they have some mechanic where the chance is lower for 2 same consecutive dragons, but I couldn't tell you.
Taxes are for Terrans
DarkCore
Profile Joined March 2011
Germany4194 Posts
June 29 2016 10:45 GMT
#24
Assuming cloud drakes can spawn, 1/27.


That's the likelihood of three dragons occurring with three dragons spawning. This is actually easy stats, just combinations divided by number of possible scenarios.

Likelihood of:

3 CD in 3 Dragons: 1/27
3 CD in 4 dragons: 4/81
3 CD in 5 Dragons: 10/243

Not entirely clear from fractions, but the chance of 3 Cloud drakes in one game goes up with number of spawned dragons (kinda obvious) by a factor of over 10 times. If 5 dragons spawn, you'd expect three cloud dragons to spawn in ~4% of your games.

Interestingly, that means the likelihood of 3 of the same dragons spawning in a 5 dragon game is about 20.5% (did I do that right? 5*10/243), which is actually pretty high. It's also almost the same likelihood of 3 of the same dragons spawning with three dragons in the game, 18.5%. In other words, three drakes of the same kind isn't awfully rare in any game scenario where dragons get taken.
Fixed a bug where LeBlanc could lose
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2016-06-29 11:42:14
June 29 2016 11:38 GMT
#25
since when can only 3 types of drakes spawn in a given game.
Also, why?

Also, the chances of seeing 3 cloud drakes in a 5 drake game are lower than that, because to see 5 drakes the first drake has to be killed realistically like before 8 minutes, which means the first drake is almost certainly fire.

Cloud drake is the evolutionarily most advantaged drake.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
June 29 2016 12:15 GMT
#26
On June 29 2016 20:38 Scip wrote:
since when can only 3 types of drakes spawn in a given game.
Also, why?

Also, the chances of seeing 3 cloud drakes in a 5 drake game are lower than that, because to see 5 drakes the first drake has to be killed realistically like before 8 minutes, which means the first drake is almost certainly fire.

Cloud drake is the evolutionarily most advantaged drake.

It was added shortly after the specialized drakes so that people could be aware of what drakes are going to be played with in the game. rather than praying for the right one each spawn.
DarkCore
Profile Joined March 2011
Germany4194 Posts
Last Edited: 2016-06-29 12:42:27
June 29 2016 12:38 GMT
#27
Also, the chances of seeing 3 cloud drakes in a 5 drake game are lower than that, because to see 5 drakes the first drake has to be killed realistically like before 8 minutes, which means the first drake is almost certainly fire.


That's why I calculated the chance for 3/4/5 drakes in a game. 5 drakes is unlikely, the stat is just there. I also don't concern myself with decision making like not taking 1st dragon early, that's not really stats anymore.

It was added shortly after the specialized drakes so that people could be aware of what drakes are going to be played with in the game. rather than praying for the right one each spawn.


Really? I just checked and you're right, didn't know that feature, although my math is still wrong because I calculated for 5 different drakes instead of 4. The last bit should read:

Interestingly, that means the likelihood of 3 of the same dragons spawning in a 5 dragon game is about 16.5% (did I do that right? 4*10/243), which is actually pretty high. It's also almost the same likelihood of 3 of the same dragons spawning with three dragons in the game, 15%. In other words, three drakes of the same kind isn't awfully rare in any game scenario where dragons get taken.


My math is actually a bit misleading as well, since it assumed cloud drake spawns in the game. The actual likelihood for every game to have 3 cloud drakes would be lower since 3 dragons will spawn, but 4 dragons exist. But this is just to get a rough idea of probability for the event to occur.
Fixed a bug where LeBlanc could lose
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
Last Edited: 2016-06-29 15:21:36
June 29 2016 15:21 GMT
#28
On June 29 2016 21:15 PrinceXizor wrote:
Show nested quote +
On June 29 2016 20:38 Scip wrote:
since when can only 3 types of drakes spawn in a given game.
Also, why?

Also, the chances of seeing 3 cloud drakes in a 5 drake game are lower than that, because to see 5 drakes the first drake has to be killed realistically like before 8 minutes, which means the first drake is almost certainly fire.

Cloud drake is the evolutionarily most advantaged drake.

It was added shortly after the specialized drakes so that people could be aware of what drakes are going to be played with in the game. rather than praying for the right one each spawn.

That is a pretty strange decision
so if I see the first drake I know that there's 1/3 chance it will repeat and that it's 2/9 chance any one other dragon will spawn
not exactly probabilities that'd influence my decision making. Might as well be 1/4 for each lol.
"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
kongoline
Profile Joined February 2012
6318 Posts
Last Edited: 2016-06-29 17:54:23
June 29 2016 17:53 GMT
#29
just played vs soraka with 3 censors when our adc was behind /useless, the cancer is real
geript
Profile Joined February 2013
10024 Posts
June 29 2016 18:01 GMT
#30
On June 29 2016 16:47 Amui wrote:
Show nested quote +
On June 29 2016 15:18 MooMooMugi wrote:
Anyone good with stats know what are the odds of getting 3 Cloud Drakes in a row? Given that only 3 dragons of each type can spawn per game. Is it (1/3)^3?

Assuming cloud drakes can spawn, 1/27.

But since you only care about the chance of 3 in a row, the first one is 1/4, and then 1/9 so 1/36.

Are the three slaw able dragons set at the start of the game? My understanding was dragons were random except than once 3 types of dragons spawned the fourth type couldn't and that no more than 3 dragons of one type. If that's true, then odds of X dragons in a row is 1/4^x. This only would change if two dragons spawn, then get air. So that'd be 1/4 times 1/9 =1/36
Jek
Profile Blog Joined July 2011
Denmark2771 Posts
Last Edited: 2016-06-29 18:09:59
June 29 2016 18:08 GMT
#31
Censor+Crucible Sona seems pretty legit. Both were already pretty good on her, now there's the double whammy to her W's heal and shield spam. Yay for indirect Janna buff too. :D

The proposed Ryze ult is like the most out of place ability in League... lol
It's Elo not ELO - Every statiscian playing League
Slayer91
Profile Joined February 2006
Ireland23460 Posts
June 29 2016 18:56 GMT
#32
On June 30 2016 02:53 kongoline wrote:
just played vs soraka with 3 censors when our adc was behind /useless, the cancer is real


wait what do they stack now or
aka Teutonica
Fildun
Profile Joined December 2012
Netherlands4124 Posts
June 29 2016 19:02 GMT
#33
No but the bonus healing does.
Slayer91
Profile Joined February 2006
Ireland23460 Posts
June 29 2016 19:04 GMT
#34
sounds balanced
aka Teutonica
Mikau
Profile Blog Joined October 2010
Netherlands1446 Posts
June 29 2016 19:30 GMT
#35
Can we for the love of god stop referring to anything and everything we dislike as 'cancer'.
Amui
Profile Blog Joined August 2010
Canada10567 Posts
June 29 2016 19:36 GMT
#36
On June 30 2016 04:30 Mikau wrote:
Can we for the love of god stop referring to anything and everything we dislike as 'cancer'.

Could go with

"fucking bullshit"
"how is this in the game"
"rito pls"
Porouscloud - NA LoL
General_Winter
Profile Joined February 2011
United States719 Posts
June 29 2016 19:50 GMT
#37
I like option 1 there.
JimmiC
Profile Blog Joined May 2011
Canada22817 Posts
June 29 2016 19:56 GMT
#38
--- Nuked ---
Slayer91
Profile Joined February 2006
Ireland23460 Posts
Last Edited: 2016-06-29 20:03:14
June 29 2016 20:01 GMT
#39
On June 30 2016 04:30 Mikau wrote:
Can we for the love of god stop referring to anything and everything we dislike as 'cancer'.


I'd prefer we used a more diverse array of insults to spice it up

having only cancer in your vocabulary is pretty gay

however there isn't that many words to appropriately describe 3x ardent censer soraka
cancer, disgusting, pure aids; I'm running out already
aka Teutonica
Nemireck
Profile Joined October 2010
Canada1875 Posts
June 29 2016 21:26 GMT
#40
On June 29 2016 17:30 Alaric wrote:
Lulu gets hit hard as support too. They give compensation onto the ability she maxes last anyway, and in exchange her poke for the early levels takes a hard beating unless she positions in riskier ways.
If I can't just walk up to them and try trading at level 1 with my Q and passive without getting trashed because I can't use minions to make up for low MS and long animation, I'll call that a nerf anyway.



It's like, they wanted to make Lulu viable as support without affecting her Solo game.

So they nerfed her laning as support with the Q nerf, in trade for a buff to Allied Whimsy... the spell that I USUALLY use on an enemy champion to keep my ADC alive...

Nothing makes sense about the Lulu changes...
Teamwork is awesome... As long as your team is doing all the work!
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