Looking for Tips and Advice in Arenas
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Judgment
6 Posts
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Tehpoofter
United States2911 Posts
1.) Prioritize the class you're going to play. I personally like to prioritize mage, priest, paladin, and warrior. Sticking to one more than others thats an instant pick. This helps you to develop an idea of what cards would be the most productive in a particular classes deck. 2.) Picking the cards is the most important part of the arena build. Try for strong cards in general and have an idea of what an "ideal" deck would be... for example in a mage deck: I want 2x flamestrike blizzard sheep fireball frostbolt. If I see a flamestrike I pick it until I have 2 over anything else. Obviously sometimes you won't get them but being confident before hand about what you're going to pick if it arises makes it easier when you're picking. 3.) Know what kind of deck you built. Do you have a lot of low mana cards? more midrange(4-5)? Is it a late game? And your mulligans should reflect this. When you have an early game deck you want to mulligan all cards > 3 that way you can start off your early game strong. Also in a deck that maybe has <8 cards that are below 4 mana you want to mulligan the same way starting with at least a couple 2 mana cards are always in your favor. 4.) Know that your opponent doesn't have a constructed deck so you can assume they're probably missing 1-2 parts of a "core" deck you'd see in constructed so you can sometimes assume that they are missing a flamestrike or a polymorph. 5.) Those are the big things but I think control/mid range decks are the best for classes like priest/mage which are strong in arena. They have good board clear and late game. Make sure however to have some early game in these decks. Also check out some of the rankings of cards list just to make sure you're picking good cards when you draft! Trumps Rankings: http://ihearthu.com/trumps-arena-card-rankings/ (These are slightly outdated but they are still a good rule of thumb to think about when drafting your deck) What classes do you normally play and what are you losing versus? That sort of thing can help even more so. | ||
Rassy
Netherlands2308 Posts
Your deck should have ~8 2 drop creatures at least. Besides that,look at trumps arena tier list to get an idea of wich cards are good and wich are bad.(even though i personally strongly disagree with the spelbreaker at 1 and a few other ranks as well) Just pick the best card everytime while making sure you get ~8 2 drop creatures (might be more,not less!) Get a few big guys wich are 6 mana+ though not to manny,maybe around 4-6 totall wich cost 6 or more. Health is better then attack. Thats all there is to it tbh. For how to play the game watch streams In general try keep the board clear,it literally is a card trading game lol. You trade your cards for thoose of your opponent on the board,try to make favourable trades everytime. Once you get a good advantage on the board,dont expand further and start working on card advantage while keeping your board advantage and doing more damage to him then he does to you. Almost always take the safe way. If you have 4 guys and he has 3, dont go for face because then he might aoe all your guys away with 1 card (well some classes do) try trade 3 of your creatures for 3 of his, and then hit with your final one. Watch streams!, i learned everything about arena from watching ekop and trumps stream, and also chanmans show discussing the value of cards. | ||
Judgment
6 Posts
On October 24 2013 11:43 Tehpoofter wrote: I think there is a couple way to increase your winning percentage in arena: 1.) Prioritize the class you're going to play. I personally like to prioritize mage, priest, paladin, and warrior. Sticking to one more than others thats an instant pick. This helps you to develop an idea of what cards would be the most productive in a particular classes deck. 2.) Picking the cards is the most important part of the arena build. Try for strong cards in general and have an idea of what an "ideal" deck would be... for example in a mage deck: I want 2x flamestrike blizzard sheep fireball frostbolt. If I see a flamestrike I pick it until I have 2 over anything else. Obviously sometimes you won't get them but being confident before hand about what you're going to pick if it arises makes it easier when you're picking. 3.) Know what kind of deck you built. Do you have a lot of low mana cards? more midrange(4-5)? Is it a late game? And your mulligans should reflect this. When you have an early game deck you want to mulligan all cards > 3 that way you can start off your early game strong. Also in a deck that maybe has <8 cards that are below 4 mana you want to mulligan the same way starting with at least a couple 2 mana cards are always in your favor. 4.) Know that your opponent doesn't have a constructed deck so you can assume they're probably missing 1-2 parts of a "core" deck you'd see in constructed so you can sometimes assume that they are missing a flamestrike or a polymorph. 5.) Those are the big things but I think control/mid range decks are the best for classes like priest/mage which are strong in arena. They have good board clear and late game. Make sure however to have some early game in these decks. Also check out some of the rankings of cards list just to make sure you're picking good cards when you draft! Trumps Rankings: http://ihearthu.com/trumps-arena-card-rankings/ (These are slightly outdated but they are still a good rule of thumb to think about when drafting your deck) What classes do you normally play and what are you losing versus? That sort of thing can help even more so. Thanks for the advice, I've been playing a lot with Mage and Druid in constructed but I've recently been playing with the other classes as well to get a bigger overview as to how the other classes work. So it is hard to say what I'm losing to exactly in versus. Generally my idea for building an arena deck is just going by the tier list. Which I think now is actually an awful idea because I have no idea what type of deck I am really trying to build. | ||
Rassy
Netherlands2308 Posts
Can not emphasise this enough lol. | ||
Tehpoofter
United States2911 Posts
On October 24 2013 11:53 Judgment wrote: Thanks for the advice, I've been playing a lot with Mage and Druid in constructed but I've recently been playing with the other classes as well to get a bigger overview as to how the other classes work. So it is hard to say what I'm losing to exactly in versus. Generally my idea for building an arena deck is just going by the tier list. Which I think now is actually an awful idea because I have no idea what type of deck I am really trying to build. One thing that helped me figure it out is making a spread sheet in excel where I track what class I'm playing and who I win/lose vs. Its really not hard to do just make sure you make a little tic every time you finish a game and keep track of it over a large amount of games. I would say you need 100+ games to begin to get an accurate read. This told me early I don't play vs druids well so I started playing some druid and realized I was using my board clear too early vs their big creatures and setting myself up for easy swipes. Edit: I agree with Razzy Not starting with a 2 drop will really hurt your whole turn and could cost you the game. Having a sufficient amount of then around 8 is good helps a lot. Mulligan for them aggressively starting with a 4 5 5 8 (mana cost) or something means that if they have any early game you're going to have an uphill battle! | ||
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