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Future of Games? - Page 12

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DisneylandSC
Profile Joined November 2010
Netherlands435 Posts
August 27 2011 21:39 GMT
#221
I really like this concept, especially as there are a lot of games I would like to just play once or twice but have no interrest in buying because mediocre / no replay / not worth fullprice. I wonder if this will ever get to Europe. Not sure if that would be at all possible. Apparently Netflix is not possible due to our laws over here. Then again Spotify is so I dunno.

Also, y'all posting in a day9 thread! :D
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
Last Edited: 2011-08-27 22:27:08
August 27 2011 21:54 GMT
#222
Is the five megabits per second like download speed? I can barely stream 360p, and I get a ping of a few hundred milliseconds on even BW.

If you play single player, I'd hate losing my singleplayer game because my internet connection went out too... and there's a lot of stuff you can do with bought games that you can't do if you rent games. For example: there's plugins, addons, modding, editing settings (bugs appear), and I don't think it's possible to play games like broodwar on iccup using this service (iccup requires you to browse to the starcraft directory).


It's a nice concept, but in order for it to be worthwhile for me, it'd need to be more standardized. In order for it to be more standardized, it'd need to be more worthwhile to everyone. Catch 22.
I'll try it when I want to play better games.
weareallclowns
Profile Blog Joined December 2010
Denmark113 Posts
Last Edited: 2011-08-27 22:11:45
August 27 2011 21:56 GMT
#223
This does sound interesting, as long as you're online, you'll be able to play your games. Of course, those days when some construction worker (or your ISP, more probably) accidentally cuts your connection, and it takes them a day or two to get it back up, you'll be stuck with whatever you got on your low-end machine.
Also, this may deter some people to ever get a decent computer, and I could foresee problems with beta-testing indie games that haven't yet got into the monopolizing (is that even a word? You get my point) OnLive cooperation - in the coldest of hells that is.

This is a cool idea nontheless.. I wonder how the algorithm works..'

EDIT: Just tried Dirt 3 and I had about 300 ms delay on my 10mb/s connection. In Denmark, I think that's okay.
we are all co-authoring a gigantic Dostoevsky novel, starring clowns! - T. Levitch
Integra
Profile Blog Joined January 2008
Sweden5626 Posts
Last Edited: 2011-08-27 22:01:47
August 27 2011 22:01 GMT
#224
Just tried the a few free trials.

The screen becomes blurry and the lag is horrible and this is bad for me since I'm very sensitive to it. If I'm playing a FPS and there even is a half a second delay then it feels unplayable for me.

EDIT: But like so many others has said, a cool idea indeed and with better IT in the future it might work with nearly zero lag.
"Dark Pleasure" | | I survived the Locust war of May 3, 2014
kirdie
Profile Blog Joined December 2010
Germany221 Posts
Last Edited: 2011-08-27 22:04:56
August 27 2011 22:04 GMT
#225
Sounds like a hoax, your internet connection has a basic lag so you can't make an "algorithm" that removes it. Light speed alone is 300.000 km/s so if your computers are 600 km away you have at least 4 ms travel time from one end to the other and back and then you have to add processing delays.
tok
Profile Joined April 2010
United States691 Posts
August 27 2011 22:05 GMT
#226
I had somebody play this in my computer programming class and was playing single player games with little problems. Online games however are quite jumpy.
Asday
Profile Joined November 2010
United Kingdom388 Posts
August 27 2011 22:13 GMT
#227
I heard exactly the same peddle, what was it, 8 years ago, now? In Computer Shopper magazine.

It was shite then, and it's shite now, calling it.
curlfry
Profile Joined January 2011
Australia103 Posts
August 27 2011 22:24 GMT
#228
I want to see one of these things in action.
at the moment it sounds to good to be true,

but if it is as good as it says
???????
PROFIT!!!!
the French are effectively gypsies with a steady income
Pablols
Profile Joined August 2009
Chile519 Posts
August 27 2011 22:26 GMT
#229
wow i tested this and it runs great, there's a tiny input delay, so multiplayer is out of the question but for single player it worked great
Vestrel
Profile Blog Joined December 2010
Canada271 Posts
August 27 2011 22:55 GMT
#230
I tried it and yes there is a split second input delay which threw me off a lot. But playing all these games without having to download anything... it's pretty crazy. :O
Xplitcit
Profile Joined October 2010
United States419 Posts
August 27 2011 23:10 GMT
#231
On August 28 2011 05:36 Grend wrote:
Show nested quote +
On August 28 2011 05:34 Xplitcit wrote:
On August 28 2011 05:12 Aocowns wrote:
On August 28 2011 05:09 Xplitcit wrote:
On August 28 2011 05:04 Aocowns wrote:
So... This sounds way to good to be true. Are you saying that I could play Crysis on a computer barely able to run SC2 on low?

Yeah but you will need some crazy internet connection.

How good?

Im on cable connection 15 mbs and it was DECENT, it was like playing with 30 fps.


How good were the visuals? 240p ish or 720p ish?

Really bad visual
It aint easy being crazy
Xplitcit
Profile Joined October 2010
United States419 Posts
August 27 2011 23:12 GMT
#232
I have a pretty decent rig but playing on Onlive is actually worst than buying the game and installing it.
It aint easy being crazy
Seldentar
Profile Joined May 2011
United States888 Posts
August 27 2011 23:19 GMT
#233
On March 25 2009 06:52 Reason wrote:
Show nested quote +
On March 25 2009 06:27 Day[9] wrote:
I'm personally super pumped because many of my friends work at OnLive and couldn't tell me what they've been working on. Now that I know, I'm pumped .

That's because if they told you they would have to kill you!
This sounds absolutely amazing.
I hope this will be an exception from the old adage - If it sounds too good to be true, it probably is.



The old adage has truth to it, but 'probably' is far from set in stone. If something is 'probably' going to be the case, that only means it will be most of the time. Most of the time is not to be confused with all of the time.
[N3O]r3d33m3r
Profile Blog Joined July 2010
Germany674 Posts
August 27 2011 23:21 GMT
#234
hope this shit never gets big, i want to possess my games, not pay subscriptions all the time.
TheGiftedApe
Profile Blog Joined September 2010
United States1243 Posts
August 27 2011 23:21 GMT
#235
dang son, cool shit, or coolest shit ever
xO-Gaming.com || [xO]TheGiftedApe.364 || xO-Gaming Manager.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
August 27 2011 23:32 GMT
#236
Internet goes out and my computer suddenly loses everything but the media downloaded? no ty. I'd rather still buy hardware upgrades every few years than rely on someone else and pray my internet is always stable.

Seldentar did you just reply to a post that was made 29 months ago? That user hasn't even posted in 3 months ^_^
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
Fyodor
Profile Blog Joined September 2010
Canada971 Posts
August 27 2011 23:52 GMT
#237
On August 28 2011 08:32 Probe1 wrote:
Internet goes out and my computer suddenly loses everything but the media downloaded? no ty. I'd rather still buy hardware upgrades every few years than rely on someone else and pray my internet is always stable.

Seldentar did you just reply to a post that was made 29 months ago? That user hasn't even posted in 3 months ^_^

I doubt there's an ISP in the US with less than 99% uptime...
llllllllllllllllllllllllllllllllllllllllllll
Kittenlisk
Profile Joined December 2010
Australia34 Posts
August 28 2011 00:09 GMT
#238
Remember in multiplayer games most "lag" is hidden by the client side.

If you press turn left in WOW for example your character has 0 delay in turning left, even if you have 500 MS. The client stays synced with server to make sure you never get too out of hand.

Now because all that client side processing is on a server some where all the traditional lag hiding tricks are indeed useless, so even a tiny amount of lag will be noticeable.

This will probably take another 10 years of telecommunications infrastructure upgrades before it becomes exciting
Gracken Fighting!
Tatari
Profile Blog Joined January 2011
United States1179 Posts
August 28 2011 05:30 GMT
#239
I was first interested in this, but something like streaming video game play just seemed impossible with current internet technology.

Maybe one day, I can hope an idea like this becomes flawless. I'm in a situation where I can't really play video games...

One can only dream
A fed jungler is no longer a jungler, but a terrorist.
Soulish
Profile Joined April 2010
Canada1403 Posts
August 28 2011 06:12 GMT
#240
On August 28 2011 08:52 Fyodor wrote:
Show nested quote +
On August 28 2011 08:32 Probe1 wrote:
Internet goes out and my computer suddenly loses everything but the media downloaded? no ty. I'd rather still buy hardware upgrades every few years than rely on someone else and pray my internet is always stable.

Seldentar did you just reply to a post that was made 29 months ago? That user hasn't even posted in 3 months ^_^

I doubt there's an ISP in the US with less than 99% uptime...

theres a few in canada. Godamn shaw >.> and telus
me all in, he drone drone drone, me win
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