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[Event] Awesome Games Done Quick 2013! - Page 59

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Time stamped VODs can be found at the following links:
http://www.reddit.com/r/speedrun/comments/165o4k/agdq_vods_with_timings_english_updated_frequently/
http://www.reddit.com/r/speedrun/comments/16gcrh/agdq_vods_english_and_french_part_2_thursday/
Zozo
Profile Blog Joined April 2010
Brazil2579 Posts
January 09 2013 17:27 GMT
#1161
The numbers took a big hit with chipin and the twitch chat down, not to mention earthbound is just not a good game to watch. I'm glad they turned the chat back on, but I will probably only be back tomorrow for the PC games.
EGM guides me
SilverStar
Profile Joined January 2012
Sweden18511 Posts
January 09 2013 17:34 GMT
#1162
I can BS convincing-sounding and potentially even accurate programming-side technical explanations for most glitches in most games on the fly. Not perhaps the sort of in-depth analysis of routes and strats expected for pro-tier couchgoing, but maybe enough to stand in over someone's lunch break. I'd be willing to take, as a challenge, any glitch in any game on any platform during the marathon, but my meat and potatoes are zips, skips, undefined data and physics oversights particularly in classic 2D and first-gen 3D titles, and just about anything on NES.

Otherwise, I have literally made a professional career out of being the stop-gap expert in the room on any subject for which there is no proper expert in the room. I've put in enough play time on the following to explain plot and mechanics and recognize when a runner's strategy is not how the game would normally be played (and seen enough speedruns to take a stab at what they're probably up to instead):
Ape Escape (looong ago)
Ratchet & Clank
Kirby Super Star
SMW2
SMRPG
Sonic CD
Sonic 2
S3&K
SMB3
SMW
Keens (in a pinch; it's been ages since I did much with any but 4)
MM4,7,8,Forte
MMX
Blaster Master (sketchy beyond first half…)
Metroid Prime & Prime 2 (in an emergency)
Earthbound
DKC1 (...ago…)
F-Zero GX
Sonic Generations
Portal 2
Super Metroid
MZM
FFIX (in an emergency)
Zelda II (by BSing)
LttP, OoT (…dangit; I'll need to miss a big chunk of OoT, or else miss my flight out Tongue )

If any of those end up needing supporting commentary, I'd give it a go. With prior notice, I could even squeeze in some fresh practice/research time.


Prof. Snes professional resumee if anyone is wondering. He really knows a lot. lol
Enki
Profile Blog Joined January 2007
United States2548 Posts
Last Edited: 2013-01-09 18:33:02
January 09 2013 17:36 GMT
#1163
Yeah, the schedule for today is a bit lackluster. I don't think RPG speedruns like Earthbound are that good to watch anyways, they are just too long....
"Practice, practice, practice. And when you're not practicing you should be practicing. It's the only way to get better. The only way." I run the Smix Fanclub!
MasterOfPuppets
Profile Blog Joined March 2011
Romania6942 Posts
January 09 2013 18:04 GMT
#1164
On January 10 2013 02:34 SilverStar wrote:
Show nested quote +
I can BS convincing-sounding and potentially even accurate programming-side technical explanations for most glitches in most games on the fly. Not perhaps the sort of in-depth analysis of routes and strats expected for pro-tier couchgoing, but maybe enough to stand in over someone's lunch break. I'd be willing to take, as a challenge, any glitch in any game on any platform during the marathon, but my meat and potatoes are zips, skips, undefined data and physics oversights particularly in classic 2D and first-gen 3D titles, and just about anything on NES.

Otherwise, I have literally made a professional career out of being the stop-gap expert in the room on any subject for which there is no proper expert in the room. I've put in enough play time on the following to explain plot and mechanics and recognize when a runner's strategy is not how the game would normally be played (and seen enough speedruns to take a stab at what they're probably up to instead):
Ape Escape (looong ago)
Ratchet & Clank
Kirby Super Star
SMW2
SMRPG
Sonic CD
Sonic 2
S3&K
SMB3
SMW
Keens (in a pinch; it's been ages since I did much with any but 4)
MM4,7,8,Forte
MMX
Blaster Master (sketchy beyond first half…)
Metroid Prime & Prime 2 (in an emergency)
Earthbound
DKC1 (...ago…)
F-Zero GX
Sonic Generations
Portal 2
Super Metroid
MZM
FFIX (in an emergency)
Zelda II (by BSing)
LttP, OoT (…dangit; I'll need to miss a big chunk of OoT, or else miss my flight out Tongue )

If any of those end up needing supporting commentary, I'd give it a go. With prior notice, I could even squeeze in some fresh practice/research time.


Prof. Snes professional resumee if anyone is wondering. He really knows a lot. lol


Is that actually posted by him?
"my shaft scares me too" - strenx 2014
SilverStar
Profile Joined January 2012
Sweden18511 Posts
Last Edited: 2013-01-09 18:06:10
January 09 2013 18:05 GMT
#1165
They showed some cool tricks but it isn't very interesting to watch. I keep it in the background but yeah... looking forward to Super Mario after this.

On January 10 2013 03:04 MasterOfPuppets wrote:
Show nested quote +
On January 10 2013 02:34 SilverStar wrote:
I can BS convincing-sounding and potentially even accurate programming-side technical explanations for most glitches in most games on the fly. Not perhaps the sort of in-depth analysis of routes and strats expected for pro-tier couchgoing, but maybe enough to stand in over someone's lunch break. I'd be willing to take, as a challenge, any glitch in any game on any platform during the marathon, but my meat and potatoes are zips, skips, undefined data and physics oversights particularly in classic 2D and first-gen 3D titles, and just about anything on NES.

Otherwise, I have literally made a professional career out of being the stop-gap expert in the room on any subject for which there is no proper expert in the room. I've put in enough play time on the following to explain plot and mechanics and recognize when a runner's strategy is not how the game would normally be played (and seen enough speedruns to take a stab at what they're probably up to instead):
Ape Escape (looong ago)
Ratchet & Clank
Kirby Super Star
SMW2
SMRPG
Sonic CD
Sonic 2
S3&K
SMB3
SMW
Keens (in a pinch; it's been ages since I did much with any but 4)
MM4,7,8,Forte
MMX
Blaster Master (sketchy beyond first half…)
Metroid Prime & Prime 2 (in an emergency)
Earthbound
DKC1 (...ago…)
F-Zero GX
Sonic Generations
Portal 2
Super Metroid
MZM
FFIX (in an emergency)
Zelda II (by BSing)
LttP, OoT (…dangit; I'll need to miss a big chunk of OoT, or else miss my flight out Tongue )

If any of those end up needing supporting commentary, I'd give it a go. With prior notice, I could even squeeze in some fresh practice/research time.


Prof. Snes professional resumee if anyone is wondering. He really knows a lot. lol


Is that actually posted by him?

Yeah he is lonekiltedninja on the sda forums.
ghrur
Profile Blog Joined May 2009
United States3786 Posts
January 09 2013 18:07 GMT
#1166
I'm really looking forward to Jet Set Radio! ^_^
darkness overpowering
SilverStar
Profile Joined January 2012
Sweden18511 Posts
January 09 2013 18:20 GMT
#1167
Argh stream down :S
Ingenol
Profile Blog Joined November 2008
United States1328 Posts
January 09 2013 18:23 GMT
#1168
Well, all things considered if it has to go down this is as good a time as any.
JustPassingBy
Profile Blog Joined January 2011
10776 Posts
January 09 2013 18:23 GMT
#1169
I'll take this short break I am getting because the stream is down to express my gratitude towards all organizers and runners who made this possible. I never really was into speed runs before, but the performances in this event made me realize how interesting they are and the event itself made me realize how great the people are who are doing this.
Appendix
Profile Joined July 2009
Sweden979 Posts
January 09 2013 18:50 GMT
#1170
On January 10 2013 02:36 Enki wrote:
Yeah, the schedule for today is a bit lackluster. I don't think RPG speedruns like Earthbound aren't that good to watch anyways, they are just too long....


How can it be lackluster? There is a Donkey Kong Country race!

But in general it is just smart planning having these intentional downtimes, leading up to more intense sections. You can't have a room filled with enthusiastic people 24/7, and lining it up with the best viewing hours makes for a better stream. Plus I guess it's hard to fill 153 hours of stream without long games.
Dubzex
Profile Joined October 2010
United States6994 Posts
January 09 2013 18:50 GMT
#1171
Is there any way to check donation totals now that the chipin is down?
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
January 09 2013 18:53 GMT
#1172
I am too stupid to find the link again, have the metroid vods been uploaded yet? And how great were those runs, I am seriously hyped to watch them :D:D:D:D:D
AdministratorLaws change depending on who's making them, but justice is justice
seRapH
Profile Blog Joined April 2009
United States9805 Posts
January 09 2013 18:54 GMT
#1173
http://marathon.speeddemosarchive.com/

It's on the front page. $132k right now.
boomer hands
seRapH
Profile Blog Joined April 2009
United States9805 Posts
Last Edited: 2013-01-09 18:55:39
January 09 2013 18:54 GMT
#1174
On January 10 2013 03:53 KadaverBB wrote:
I am too stupid to find the link again, have the metroid vods been uploaded yet? And how great were those runs, I am seriously hyped to watch them :D:D:D:D:D

http://www.twitch.tv/speeddemosarchivesda/b/355284288
~4:40

I've never seen the game run before, so it was pretty cool. Plus history lesson on sda in it too.
boomer hands
KadaverBB
Profile Blog Joined June 2009
Germany25658 Posts
January 09 2013 18:57 GMT
#1175
Excellent! Thanks, gonna watch now
AdministratorLaws change depending on who's making them, but justice is justice
awesumness15
Profile Joined January 2008
United States34 Posts
January 09 2013 19:13 GMT
#1176
Anyone know why the timer was reset for the Mother run?
AWESOMENESS=word of the century
garbanzo
Profile Joined October 2009
United States4046 Posts
January 09 2013 19:17 GMT
#1177
It happened when the stream went down. I'm guessing the computer crashed and killed their timer.
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
Leyra
Profile Blog Joined May 2010
United States1222 Posts
January 09 2013 19:17 GMT
#1178
On January 10 2013 04:13 awesumness15 wrote:
Anyone know why the timer was reset for the Mother run?


Stream crashed, and I guess somehow the timer got thrown off with that? However, if you look just to the right of the estimate, the 3:54:12 was the time when it crashed, so that + current timer = total time so far.
seRapH
Profile Blog Joined April 2009
United States9805 Posts
January 09 2013 19:17 GMT
#1179
Yep they got bluescreened
boomer hands
Dubzex
Profile Joined October 2010
United States6994 Posts
January 09 2013 19:24 GMT
#1180
Diehard two players one controller will be impossible to fill at $7500 unless cosmo's any% OoT gets completed soon. Any% Oot is only at $4500 out of $10,000.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
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