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The Battle for Wesnoth - Page 5

Forum Index > General Games
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BlueBird.
Profile Joined August 2008
United States3889 Posts
June 05 2010 22:58 GMT
#81
Does anyone want to play, even if there is a "luck" based element to the game, it seems like a fun free game, and there isn't anything wrong with those =)
Currently Playing: Android Netrunner, Gwent, Gloomhaven, Board Games
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
Last Edited: 2010-06-05 23:21:19
June 05 2010 23:16 GMT
#82
On June 05 2010 18:57 Squallcloud wrote:
I wonder where i can find some replays about some good players to see how the game is played by people who mastered the game.


http://replays.wesnoth.org/1.8/ Every single observable game replay played on the official server.

http://ladder.subversiva.org/ Click on the top players and download their replays.

I'm liking this game a lot, and I've been very surprised how often I finish maps at exactly 0%/0% expected damage taken and received. The worst I've even seen was like -10%. If you try to play Wesnoth like every console SRPG out there, the luck factor can be very frustrating, but if you take proper advantage of terrain, resists, time of day, etc. and play defensively, you won't scream at your computer nearly as much.

One interesting aspect of competitive play is that it seems like you have to play random. In Starcraft, random isn't much of an advantage because there are safe opening builds that work against all races. In Wesnoth, you can't feasibly delay hiring units until after you've scouted your opponent's race so you may end up hiring a unit or two with limited use against a random player.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
Last Edited: 2010-06-06 16:33:22
June 06 2010 16:30 GMT
#83
I can pretty much garuantee that skill is a massive, MASSIVE overwhelming factor over luck in this game

Different races/matchups kind of change whether it is more about strategy/tactics

Btw if anyone wants to play me (im singapore time atm for the next few weeks) add me on msn- brtarolg at hotmail.com and message me up for a game

One thing i do agree is that high level games can tend to stall, esp if its a well played day/night matchup on a narrow map, it can suck when choosing to engage will only give a disadvantage on either side.

edit: btw about the person complaining about luck and getting your hero trapped.. If you get your leader trapped that is pretty much 100% your fault you should be planning these kinds of things.
Classic mistake to just run your hero in and then get surrounded by thieves lol

Back when i first started undead i would win a lot of matches vs players who moved out their hero and then i would stall it forever with ghosts and bats
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
June 12 2010 03:26 GMT
#84
Btw sorry to bump

Pretty bored behind the great firewal of china

So atm my msn doesnt work but add me on skype Vincent.Tam / BrTarolg to play wesnoth cause i wanna start playing again
BrTarolg
Profile Blog Joined June 2009
United Kingdom3574 Posts
June 26 2010 22:31 GMT
#85
One more bump i guess

I started playing competetively again for a bit, really wesnoth is a really deep strategical game

So message me if you wanna play , brtarolg at hotmail.com is my msn now also
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