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Active: 2611 users

The Jinro Fan Club - Page 144

Forum Index > Fan Clubs
Post a Reply
Prev 1 142 143 144 145 146 172 Next
Angelbelow
Profile Joined September 2010
United States3728 Posts
October 17 2011 06:38 GMT
#2861
Cool interview with Jinro.
You may delay, but time will not. Current Music obsession: Opeth
Tompa1
Profile Joined July 2011
71 Posts
October 17 2011 07:21 GMT
#2862
U handsome devil
Mczeppo
Profile Joined March 2010
Germany319 Posts
October 18 2011 12:10 GMT
#2863
I just saw the best micro since sc2 was released...
hands down jinro
"whether you make it or not depends mostly on the personal battle within yourself." - NaDa
kazie
Profile Blog Joined September 2010
258 Posts
October 19 2011 03:36 GMT
#2864
im still waiting for jinro
how2TL
Profile Joined August 2010
1197 Posts
October 20 2011 05:45 GMT
#2865
Jinro get a last.fm account already so I can check out your music. Please. =]
eddytlaw
Profile Joined November 2010
United States102 Posts
October 20 2011 05:45 GMT
#2866
Man Jinro used to be my fav player to watch, then he just started to slump
I fantasized about this back in Chicago.
Svenofnine
Profile Joined August 2011
United States5 Posts
October 20 2011 22:33 GMT
#2867
On October 20 2011 14:45 eddytlaw wrote:
Man Jinro used to be my fav player to watch, then he just started to slump



I don't understand how the e-sports community can be so welcoming and yet so... well... off-putting. Say you're a Hockey fan and your favorite team is the Tampa Bay Lightning. You're a fan or you're not. If they lose, or are in a slump, you cheer them on and support them still. Yet time and time again I see fans of these players state that they "used" to be their faves, or "used" to watch. Stick with them and be a real fan.

/end rant
The world has enough youth, how about a fountain of intelligence?
Thebbeuttiffulland
Profile Joined October 2011
Brazil288 Posts
October 21 2011 03:51 GMT
#2868
jinro im still waiting for you to learn the use of rally points :D :mad: i remember you lost the game because your tanks were in main without rally points and the guy sieged in your natural
truth is out there
Mario1209
Profile Joined September 2010
United States1077 Posts
October 21 2011 05:45 GMT
#2869
Sign me up play, Jinro just said in his stream chat that he likes Lupe Fiasco, which officially makes him my #1 favorite player
Co-Manager of Soviet Gaming * http://twitter.com/#!/sGMarioo * http://www.facebook.com/SovietGamingfanpage * https://twitter.com/#!/SovietGaming
Bajsgrodan
Profile Joined November 2010
Afghanistan408 Posts
October 21 2011 06:07 GMT
#2870
Behind evry comeback there is hard work and determination, and a solid trust in one self.
Always cheering for you Jinro!
My name sucks!
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 21 2011 08:15 GMT
#2871
You have beautiful mechanics Jinro, especially well-shown in your TvZ when you go bio. Play is so smooth with constant aggression and great multitasking. I haven't notice as fluid of play when you mech TvZ though; it looks like you're more comfortable with bio.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Silentness
Profile Blog Joined August 2009
United States2821 Posts
Last Edited: 2011-10-21 08:46:02
October 21 2011 08:45 GMT
#2872
On October 20 2011 14:45 eddytlaw wrote:
Man Jinro used to be my fav player to watch, then he just started to slump


Why would you post an insult like that in his fan club thread....

There's a difference of being a fan and just jumping on the bandwagon when a player gets "noticed"
GL HF... YOLO..lololollol.
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
Last Edited: 2011-10-21 16:50:07
October 21 2011 16:49 GMT
#2873
Hey Jinro, I play mech TvT, even though I'm struggling from the big shift towards heavy bio. What do you think of the new HoTS units? I'm fairly excited because we finally get a method to shoot down those fucking dropships without having to rely on turrent rings or excessive numbers of vikings (thors suck antiair v armored ;; ). Would love to hear your thoughts and feelings about both the new goliath and marauderhellion (firebat?), even though it's based on limited information!
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
Ben...
Profile Joined January 2011
Canada3485 Posts
October 21 2011 20:39 GMT
#2874
I am also interested in hearing Jinro's thoughts on the new mech units since he seems to be one of the biggest proponents of mech. They make pure mech look increasingly viable in TvZ, which is good for both sides. I wonder how those units will work in TvP though.
"Cliiiiiiiiiiiiiiiiide" -Tastosis
Liquid`Jinro
Profile Blog Joined September 2002
Sweden33719 Posts
October 21 2011 23:24 GMT
#2875
Shredder awesome. Thats the only one I woke up in time to see Dont really think it will help mech vs protoss whatsoever, but maybe the warhound will if it makes colossi useless?
Moderatortell the guy that interplanatar interaction is pivotal to terrans variety of optionitudals in the pre-midgame preperatories as well as the protosstinal deterriggation of elite zergling strikes - Stimey n | Formerly FrozenArbiter
Tppz!
Profile Joined October 2010
Germany1449 Posts
October 21 2011 23:40 GMT
#2876
On October 22 2011 08:24 Liquid`Jinro wrote:
Shredder awesome. Thats the only one I woke up in time to see Dont really think it will help mech vs protoss whatsoever, but maybe the warhound will if it makes colossi useless?


You will make it work. im confident in you and all the Terrans!

Thnk about it: We have Golitah, "Spider Mines" Something against Chargelots. This looks promising in my opinion. Mech it happen! :>
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
October 21 2011 23:43 GMT
#2877
On October 22 2011 08:40 Tppz! wrote:
Show nested quote +
On October 22 2011 08:24 Liquid`Jinro wrote:
Shredder awesome. Thats the only one I woke up in time to see Dont really think it will help mech vs protoss whatsoever, but maybe the warhound will if it makes colossi useless?


You will make it work. im confident in you and all the Terrans!

Thnk about it: We have Golitah, "Spider Mines" Something against Chargelots. This looks promising in my opinion. Mech it happen! :>

wait what are the spider mines O_O do tell please.
oh and Jinro fighting!
~~~Liquid Fighting (SC2)~~~
Tppz!
Profile Joined October 2010
Germany1449 Posts
October 21 2011 23:53 GMT
#2878
On October 22 2011 08:43 Yamulo wrote:
Show nested quote +
On October 22 2011 08:40 Tppz! wrote:
On October 22 2011 08:24 Liquid`Jinro wrote:
Shredder awesome. Thats the only one I woke up in time to see Dont really think it will help mech vs protoss whatsoever, but maybe the warhound will if it makes colossi useless?


You will make it work. im confident in you and all the Terrans!

Thnk about it: We have Golitah, "Spider Mines" Something against Chargelots. This looks promising in my opinion. Mech it happen! :>

wait what are the spider mines O_O do tell please.
oh and Jinro fighting!


The "Shredder" is similar to Spider Mines.
You build it as a Factory Unit for 150/150 and you can "siege" it in a spot and it does AOE Damage to flying and ground units. Damage of several Shredders doesnt stack. But it grants you Mapcontrol like Spider Mines did.
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
October 21 2011 23:59 GMT
#2879
On October 22 2011 08:53 Tppz! wrote:
Show nested quote +
On October 22 2011 08:43 Yamulo wrote:
On October 22 2011 08:40 Tppz! wrote:
On October 22 2011 08:24 Liquid`Jinro wrote:
Shredder awesome. Thats the only one I woke up in time to see Dont really think it will help mech vs protoss whatsoever, but maybe the warhound will if it makes colossi useless?


You will make it work. im confident in you and all the Terrans!

Thnk about it: We have Golitah, "Spider Mines" Something against Chargelots. This looks promising in my opinion. Mech it happen! :>

wait what are the spider mines O_O do tell please.
oh and Jinro fighting!


The "Shredder" is similar to Spider Mines.
You build it as a Factory Unit for 150/150 and you can "siege" it in a spot and it does AOE Damage to flying and ground units. Damage of several Shredders doesnt stack. But it grants you Mapcontrol like Spider Mines did.

Thanks! I hope it makes mech the new standard of tvp
~~~Liquid Fighting (SC2)~~~
Corsica
Profile Joined February 2011
Ukraine1854 Posts
October 23 2011 05:14 GMT
#2880
Best music on his stream <3
Queen !
Prev 1 142 143 144 145 146 172 Next
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