The IdrA Fan Club - Page 2090
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Personal attacks in this thread will draw a temp ban. | ||
Chewbacca.
United States3633 Posts
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Aocowns
Norway6070 Posts
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AgentChaos
United Kingdom4569 Posts
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Incognoto
France10239 Posts
When the P wins it feels retarded, when the Z wins it feels retarded. It's a crappy match up to play and to watch, imo. | ||
Jinsho
United Kingdom3101 Posts
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Denzil
United Kingdom4193 Posts
he was trying cocas zvp but cocked it up massively | ||
Rulker
United States1477 Posts
idra should just do a ton of allins and kill huk so huk cant play turtley toss makes me mad | ||
Phobbers
773 Posts
On April 30 2012 04:35 Chewbacca. wrote: He really needs to neural that mothership and waste its vortex That is easier said than done. | ||
T0F4sT
Netherlands317 Posts
On April 30 2012 04:36 Aocowns wrote: God, I fucking hate late game ZvP ^ so sad to see this T.T | ||
Smapz
Norway405 Posts
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Rulker
United States1477 Posts
On April 30 2012 04:36 Denzil wrote: man idra had terrible decision making that game he was trying cocas zvp but cocked it up massively how so | ||
Deleted User 137586
7859 Posts
On April 30 2012 04:35 Chewbacca. wrote: He really needs to neural that mothership and waste its vortex that worked in 2010... Vortex has +2 range + the diameter of the vortex. No way an infestor can get in range. Hence the two infestor toilets in this game. | ||
Leberwurstbrot
Germany144 Posts
EDIT: HuK moved his mothership so near to the infestors, he didnt pay attention, though | ||
Chewbacca.
United States3633 Posts
I know, but there were definitely chances to do it, I mean right at that last fight HuK sent in the mothership all by self when it missed that first vortex. Idra chose to fungal instead of NP. :-\ | ||
JeffS
Canada31 Posts
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Rulker
United States1477 Posts
On April 30 2012 04:38 Leberwurstbrot wrote: Gosh, he could easily win that one, just neural dat mothership! feedback has crazy range | ||
Aocowns
Norway6070 Posts
On April 30 2012 04:38 Leberwurstbrot wrote: Gosh, he could easily win that one, just neural dat mothership! With neural range 2 lower than Vortex? Nah, Huk doesn't fuck up that badly | ||
Facultyadjutant
Sweden1876 Posts
WHY - Is your basic timings using roaches so terrible WHY - DON'T YOU GO AT 200/200 WHY - Don't you get 3/3 WHY - Don't you stick to the cliffs so archons can't hit you WHY - Don't you neural WHY - Don't you spend your minerals on spines and lings WHY - Don't you make nydus to take out bottom right why, why,why,why,why,why,why,why do you have to let ZvP hold you back so insanely hard? Can you just stop setting up yourself for a great game and then throw it all away in a completely terrible engagement | ||
Rulker
United States1477 Posts
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Heavenlee
United States966 Posts
On April 30 2012 04:35 Ghanburighan wrote: For crying out loud, the vortex mechanic is so boring to watch. Such a great game.. but it's basically now decided by what gets into the vortex and how the units happen to come out... If I wanted to watch random chance, I'd play the lottery. Um...what are you even saying? Do you know what the definition of random chance is? There is nothing random about proper positioning, spread of units, placement of spines and spores, etc. Yes, it's decided by what gets into the vortex and the overall positioning of the armies...what should it be then, a-move versus a-move or what? It adds a positional and micro element to the game, you saw positional posturing then Huk finally finding his opening. Before you cry imba, how is Huk supposed to handle that army without mothership vortex? How is he going to handle those 20 infestors and 15 broodlords? Carriers? That seemed pretty clearcut, Huk had the better positioning and timing generally during the engagements though IdrA was doing very well for a long period of time. Props to IdrA, that map also kind of forced him into a semi-choke where he couldn't spread as well at that specific area, so a lot of stuff was clumped due to lack of space. | ||
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