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Simple Questions, Simple Answers - Page 618

Forum Index > Dota 2 Strategy
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aeroblaster
Profile Blog Joined November 2011
United States422 Posts
September 23 2013 18:54 GMT
#12341
On September 23 2013 13:53 Daumen wrote:
I just noticed the cursor changes when I hit CTRL + M... what does it do?

Is it a little man icon next to the cursor? If so then that's the move command. If you use it the unit will travel to the specified location without attacking. Useful for following targets while invisible and using illusions to tank for roshan. (if the illusions attack they are destroyed, but the move command prevents them from attacking so they can tank damage)
If you want to catch a rabbit just hide behind a tree and make the sound of a carrot.
LSF
Profile Joined April 2012
469 Posts
September 23 2013 21:41 GMT
#12342
A question about Enigmas eidolons:

These eidolons are all under Enigma's control, and repeated successful attacks cause them to multiply.


can someone explain to me what exactly these "repeated successful attacks" are?


ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
Last Edited: 2013-09-23 21:52:57
September 23 2013 21:50 GMT
#12343
An attack that hits...
ie. one would assume hits that go high ground and miss, don't count.
Not sure if attacks that get backtracked by faceless void count or not with backtracks interaction.
Attacks that aren't given a chance to miss by the enemy having butterfly or an evasion chance.

Edit: oh and if you're curious, every 6(?) attacks the eidolons will multiply as well as gaining full hp if they were damaged and a fully refreshed timer till they die automatically.
Excludos
Profile Blog Joined April 2010
Norway8277 Posts
Last Edited: 2013-09-23 22:03:12
September 23 2013 22:02 GMT
#12344
On September 24 2013 06:50 ReignSupreme. wrote:
An attack that hits...
ie. one would assume hits that go high ground and miss, don't count.
Not sure if attacks that get backtracked by faceless void count or not with backtracks interaction.
Attacks that aren't given a chance to miss by the enemy having butterfly or an evasion chance.

Edit: oh and if you're curious, every 6(?) attacks the eidolons will multiply as well as gaining full hp if they were damaged and a fully refreshed timer till they die automatically.


The timer doesn't refresh btw. The little circle that starts at 0 again, but it goes x-times quicker depending on when they multiply. They will still die at the exact same time they would have otherwise.

Also, they will only multiply once, and its after 6 attacks, yes.
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
September 23 2013 22:56 GMT
#12345
Attacks on buildings by Eidolons don't count either.
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Mithhaike
Profile Blog Joined August 2010
Singapore2759 Posts
Last Edited: 2013-09-24 05:54:09
September 24 2013 00:46 GMT
#12346
Attacks on void that backtracked still counts.

backtrack is a Triggered Heal, meaning it still get hit, which still counts as a successful attack only that Faceless take no damage because it healed up the damage.

EDIT: Changed spelling. Ooops
Mew Mew Pew Pew
evilfatsh1t
Profile Joined October 2010
Australia8915 Posts
September 24 2013 04:49 GMT
#12347
backtrack*
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
September 24 2013 08:26 GMT
#12348
On September 24 2013 09:46 Mithhaike wrote:
Attacks on void that backtracked still counts.

backtrack is a Triggered Heal, meaning it still get hit, which still counts as a successful attack only that Faceless take no damage because it healed up the damage.

EDIT: Changed spelling. Ooops


Yeah I thought that was the case but wasn't 100%.
And thanks Excludos, I didn't actually know the timer worked like that (though I guess it's pretty common sense now that I think of when I play Enigma).
sandyph
Profile Joined September 2010
Indonesia1640 Posts
Last Edited: 2013-09-24 08:28:35
September 24 2013 08:27 GMT
#12349
On September 21 2013 11:48 saltywet wrote:
i'm still playing dota 1,,

why is bara harder to play against in this version than the previous version where empowering haste adds 62 physical damage at lvl 7? (personally im guessing it's due to the new charge faster, doesn't show sign and is harder to stun before hitting and more nuking ability with spells)

nowadays i see bara, furion and slark in almost every -ap game i play (bara ~95%, furion 90%, slark 70-80% of the games), is there any heroes that can solo rape all three of these(can't rely on teammates) throughout all stages of the game or at least two(early, mid, late)?


This is primarily why Bara have been owning face in pub


6.78 Charge of Darkness will now also Greater Bash its target.



and Bara solo rape Furion very hard its not even funny
Put quote here for readability
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-09-24 08:45:42
September 24 2013 08:45 GMT
#12350
Since the update yesterday, the pictures of items in store/inventory and the playercards on the selectionscreen are blurred. Anyone have or had the same problem and how do u solve this error?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 24 2013 08:54 GMT
#12351
On September 24 2013 17:45 govie wrote:
Since the update yesterday, the pictures of items in store/inventory and the playercards on the selectionscreen are blurred. Anyone have or had the same problem and how do u solve this error?

I had them be blurred for a sec and then they loaded(?) and it was gone, the first time i played. Try verifying the game cache
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
govie
Profile Blog Joined November 2012
9334 Posts
September 24 2013 09:48 GMT
#12352
On September 24 2013 17:54 Qbek wrote:
Show nested quote +
On September 24 2013 17:45 govie wrote:
Since the update yesterday, the pictures of items in store/inventory and the playercards on the selectionscreen are blurred. Anyone have or had the same problem and how do u solve this error?

I had them be blurred for a sec and then they loaded(?) and it was gone, the first time i played. Try verifying the game cache


After verufying chache and playing 1 full game with a blurred shop, inventory still the same displybug. Anyone have a clue how to sort this out?
The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
September 24 2013 09:57 GMT
#12353
On September 24 2013 18:48 govie wrote:
Show nested quote +
On September 24 2013 17:54 Qbek wrote:
On September 24 2013 17:45 govie wrote:
Since the update yesterday, the pictures of items in store/inventory and the playercards on the selectionscreen are blurred. Anyone have or had the same problem and how do u solve this error?

I had them be blurred for a sec and then they loaded(?) and it was gone, the first time i played. Try verifying the game cache


After verufying chache and playing 1 full game with a blurred shop, inventory still the same displybug. Anyone have a clue how to sort this out?

Seems it's what happens on lower end PCs due to a new feature that makes the icons n preload but only load when needed. On most machines it takes less than a second to load, but if you are running it on an older machine, it might even never load. No fix so far it seems
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
TheYango
Profile Joined September 2008
United States47024 Posts
September 24 2013 10:08 GMT
#12354
On September 24 2013 17:27 sandyph wrote:
This is primarily why Bara have been owning face in pub

Show nested quote +

6.78 Charge of Darkness will now also Greater Bash its target.



and Bara solo rape Furion very hard its not even funny

SB off-lane was already starting to pick up in Chinese pub play even in 6.76/6.77. It's just that the fad didn't catch on until 6.78.
Moderator
Carmine
Profile Joined September 2010
United States263 Posts
September 24 2013 15:51 GMT
#12355
Thanks r.Evo and synapse for answering my question!
Terran was created third, with purity of tanks.
woreyour
Profile Blog Joined December 2010
582 Posts
September 24 2013 15:54 GMT
#12356
what are the counters to OD's mass prison?

I really cant think of any.. Any hero would be useless without mana or OD having advantage in damage unless you are a 600 range non mana dependent hero? Drow? but still that damage buff...
I am so sexy.. I sometimes romance myself..
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 24 2013 15:55 GMT
#12357
On September 25 2013 00:54 woreyour wrote:
what are the counters to OD's mass prison?

I really cant think of any.. Any hero would be useless without mana or OD having advantage in damage unless you are a 600 range non mana dependent hero? Drow? but still that damage buff...

There are more heroes that go even than straight up win against OD, but Razor and LD do pretty well. Viper goes about even if he can control the wave well, and kunkka is pretty "meh".
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
woreyour
Profile Blog Joined December 2010
582 Posts
September 24 2013 15:59 GMT
#12358
ok so LD mid, now I can see. But how would razor win? range and 3rd skill? for viper 2nd and 3rd skill?
kunka just smash tidebriger?
I am so sexy.. I sometimes romance myself..
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 24 2013 16:02 GMT
#12359
On September 25 2013 00:59 woreyour wrote:
ok so LD mid, now I can see. But how would razor win? range and 3rd skill? for viper 2nd and 3rd skill?
kunka just smash tidebriger?

The combination of unstable current mixed with static link. If you link razor with static link, he is forced to astral you or run away - this doesn't stop the damage steal, and he will be slowed + take damage while his damage is still stolen. Its not an outright win of a lane, but its better than most matchups, A lot of it comes down to support ganks though.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
aintz
Profile Joined August 2010
Canada5624 Posts
September 24 2013 16:29 GMT
#12360
kunkka vs od is still pretty miserable assuming both players are of similar skill. you shouldnt die in lane though and get decent exp just not farm.
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