On September 18 2013 00:57 Derrida wrote:
can you tp to furion trees/chen creeps etc with boots of travel?
can you tp to furion trees/chen creeps etc with boots of travel?
Yes!
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Xxazn4lyfe51xX
United States976 Posts
September 17 2013 16:21 GMT
#12181
On September 18 2013 00:57 Derrida wrote: can you tp to furion trees/chen creeps etc with boots of travel? Yes! | ||
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Sn0_Man
Tebellong44238 Posts
September 17 2013 16:23 GMT
#12182
But yeah, all summons (that aren't wards) can be TP'd to with BoTs afaik. | ||
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Excludos
Norway8277 Posts
September 17 2013 16:27 GMT
#12183
On September 18 2013 01:23 Sn0_Man wrote: You can also BoT to landed visage birds (you might have to start your TP while they are flying unsure) so the enemy can't even kill your TP target :D. But yeah, all summons (that aren't wards) can be TP'd to with BoTs afaik. Not warlock golems for some reason. Probably because they're labeled ancients and not creeps. | ||
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Mataza
Germany5364 Posts
September 17 2013 16:57 GMT
#12184
On September 18 2013 01:06 Excludos wrote: That's really easily coded around is what I'm getting at. "Really easy" I have played a few hundred wc3 and can't recall anything similar to it. Then on top of it attacks also carry additional information like bash, miss chance and crit. In case you didn't notice, no orb effect of any kind interacts with your own physical damage, be it reducing or converting percentage of it into another form of damage. It is unprecedented, not really easy. | ||
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TheYango
United States47024 Posts
September 17 2013 17:09 GMT
#12185
On September 18 2013 01:57 Mataza wrote: In case you didn't notice, no orb effect of any kind interacts with your own physical damage, be it reducing or converting percentage of it into another form of damage. It is unprecedented, not really easy. Actually, Pugna in DotA 1 has a secondary attack that has Attack Type: Magic, Damage Type: Normal if he buys an orb based on Orb of Slow or Orb of Corruption (Maelstrom, Mjollnir, Desolator) that allows him to attack Ethereal targets. Granted, this is totally irrelevant to having this on an ITEM, because a secondary attack is entirely a property of the unit itself. | ||
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King Geedorah
190 Posts
September 17 2013 17:15 GMT
#12186
On September 18 2013 01:23 Sn0_Man wrote: You can also BoT to landed visage birds (you might have to start your TP while they are flying unsure) so the enemy can't even kill your TP target :D. But yeah, all summons (that aren't wards) can be TP'd to with BoTs afaik. You can BoT to flying birds, they don't have to be landed. I ran this strat for ny old team with visage tinker and had tinker cutting waves at various positions across the map. | ||
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TheYango
United States47024 Posts
September 17 2013 17:17 GMT
#12187
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Najda
United States3765 Posts
September 17 2013 17:18 GMT
#12188
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Sn0_Man
Tebellong44238 Posts
September 17 2013 17:18 GMT
#12189
But yes TP'ing to them while flying definitely works and can be awesome (Don't get stuck in trees tho lol). EDIT: well i got ninjad again. @Yango can you TP to landed birds though? and can you in dota 1? | ||
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TheYango
United States47024 Posts
September 17 2013 17:20 GMT
#12190
On September 18 2013 02:18 Sn0_Man wrote: @Yango can you TP to landed birds though? and can you in dota 1? I want to say no, but I don't remember. | ||
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King Geedorah
190 Posts
September 17 2013 17:22 GMT
#12191
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Comeh
United States18919 Posts
September 17 2013 17:31 GMT
#12192
On September 18 2013 02:17 TheYango wrote: BoT to flying units is technically a bug, but hasn't been fixed because the DotA 2 engine doesn't distinguish flying units in any way. So you mean Root vs Fnatic never had to happen? sigh. | ||
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Tuco
China200 Posts
September 18 2013 01:09 GMT
#12193
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Xxazn4lyfe51xX
United States976 Posts
September 18 2013 03:12 GMT
#12194
......................| X.................x..| ......................| ^ Hero.............^Cliff ...................^Shift queue a movement order here and then your ability. This way you're not panicking at the end trying to force your hero to face the right way. | ||
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TheSubtleArt
Canada2527 Posts
September 18 2013 11:59 GMT
#12195
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Mafe
Germany5966 Posts
September 18 2013 13:35 GMT
#12196
http://www.teamliquid.net/forum/viewmessage.php?topic_id=377503 | ||
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icystorage
Jollibee19350 Posts
September 18 2013 15:26 GMT
#12197
example. you are both in even ground. enemy fires normal ranged attack at you, upon impact you are now in high ground. | ||
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TheYango
United States47024 Posts
September 18 2013 15:32 GMT
#12198
On September 19 2013 00:26 icystorage wrote: is the high ground evasion applied when the projectile is released or when it has landed? example. you are both in even ground. enemy fires normal ranged attack at you, upon impact you are now in high ground. It checks when you start your attack. | ||
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icystorage
Jollibee19350 Posts
September 18 2013 15:37 GMT
#12199
im curious TY, how do you know this? | ||
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TheYango
United States47024 Posts
September 18 2013 15:40 GMT
#12200
DotA 2 simply replicates those mechanics. | ||
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