General Discussion - Page 758
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2 Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads. | ||
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[17]Purple
United Kingdom3489 Posts
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Qbek
Poland12923 Posts
On July 26 2012 05:35 [17]Purple wrote: holy shit vavle, insta triple captains mode? @_@ Yeah no sure about that, they really aren't this good at catching bugs | ||
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PassiveAce
United States18076 Posts
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[17]Purple
United Kingdom3489 Posts
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Qbek
Poland12923 Posts
On July 26 2012 05:38 PassiveAce wrote: Why do they have that beta build thing again? To catch the big bugs before it goes main. Check out the subforum for other update notes later, some of this shit is really big( like game trying to divide by 0 if a bear with no items died on rubick patch) | ||
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SKC
Brazil18828 Posts
Sand King: Neutrals can now be damaged by Sandstorm. Neutrals damaged by an invisible enemy will now try to run away. No more smoke farming. It made no sense. | ||
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Qbek
Poland12923 Posts
On July 26 2012 05:41 SKC wrote: Finally: Sand King: Neutrals can now be damaged by Sandstorm. Neutrals damaged by an invisible enemy will now try to run away. No more smoke farming. It made no sense. Also was barely used tbh so wasn't that big of an issue. But might have been big for kotl, he doesn't even need smoke | ||
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SKC
Brazil18828 Posts
On July 26 2012 05:42 Qbek wrote: Also was barely used tbh so wasn't that big of an issue. But might have been big for kotl, he doesn't even need smoke It just looked so cheap when it was used, even if it wasn't such a huge deal. I know it's nothing gamebreaking at all, but personally it was a fairly annoying "bug abuse" to watch in tournaments. | ||
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shostakovich
Brazil1429 Posts
On July 26 2012 05:35 [17]Purple wrote: holy shit vavle, insta triple captains mode? @_@ I'd bet with you that they're doing it based on player requests. They want to train a lot before TI2. | ||
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Skullflower
United States3779 Posts
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Qbek
Poland12923 Posts
On July 26 2012 05:53 Skullflower wrote: NA? So that means dagon 5 pub rape inc? With ethereal blade and veil off discord following up | ||
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[17]Purple
United Kingdom3489 Posts
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NB
Netherlands12045 Posts
HOLY SHIT! Best change! | ||
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BurningSera
Ireland19621 Posts
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flamewheel
FREEAGLELAND26782 Posts
I don't want no invisible rapist nudging me in the asshole with backstab damage before licking my mana away and impaling me. | ||
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rabidch
United States20289 Posts
On July 26 2012 05:44 SKC wrote: It just looked so cheap when it was used, even if it wasn't such a huge deal. I know it's nothing gamebreaking at all, but personally it was a fairly annoying "bug abuse" to watch in tournaments. i welcome anything that nerfs dark seer even just a little bit | ||
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ForTheDr3am
842 Posts
- Templar Assassin: Fixed Meld initial attack doing too much damage. I'd be interested to see how much that amounted to. | ||
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[17]Purple
United Kingdom3489 Posts
On July 26 2012 07:00 ForTheDr3am wrote: I'd be interested to see how much that amounted to. It was simply the fact that both the Meld Bonus damage and Auto-attack were effected by the minus armour debuff while in DotA 1 only the Meld Bonus damage received bonus from the minus armour while the auto attack did not. edit: roughly equated to Lanaya dealing about 10-20% more damage than inteneded (though generally varies on how much armour your target had in the first place as positive armour has a different scaling in comparison to negative armour) | ||
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tube
United States1475 Posts
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Erasme
Bahamas15899 Posts
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