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General Discussion - Page 5726

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Fleetfeet
Profile Blog Joined May 2014
Canada2807 Posts
Last Edited: 2014-06-19 22:09:16
June 19 2014 22:08 GMT
#114501
Targe pls, melee range is 128 range, obviously you can be less than that.

...actually wait. Why doesn't Rosh have collision like everything else?
SKC
Profile Joined October 2010
Brazil18828 Posts
June 19 2014 22:09 GMT
#114502
Not every melee heroes even has the same range.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
June 19 2014 22:09 GMT
#114503
he does have one afaik, but huge model
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2014-06-19 22:11:19
June 19 2014 22:10 GMT
#114504
He has collision, it just doesn't really scale with his model being so big

On June 20 2014 07:09 SKC wrote:
Not every melee heroes even has the same range.


They actually set every hero to 128(which only void had before).

And imagine targe was talking about how, ros will autofocus you if you get into melee range on low hp
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 19 2014 22:11 GMT
#114505
Most units have 24 collision, melee range is 128. Or something like that.
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Fleetfeet
Profile Blog Joined May 2014
Canada2807 Posts
June 19 2014 22:12 GMT
#114506
What melee hero doesn't have 128 range?

And Roshan OP, nerf model.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-06-19 22:12:45
June 19 2014 22:12 GMT
#114507
On June 20 2014 07:10 Yoshi- wrote:
He has collision, it just doesn't really scale with his model being so big

Show nested quote +
On June 20 2014 07:09 SKC wrote:
Not every melee heroes even has the same range.


They actually set every hero to 128(which only void had before).

And imagine targe was talking about how, ros will autofocus you if you get into melee range on low hp

No, Doom for some reason has 150, more than TA has without psy blades
Fleetfeet
Profile Blog Joined May 2014
Canada2807 Posts
June 19 2014 22:15 GMT
#114508
Dota is so random.

Also Qbek weren't you my Enchantress bro? What happened!
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 19 2014 22:21 GMT
#114509
On June 20 2014 07:15 Fleetfeet wrote:
Dota is so random.

Also Qbek weren't you my Enchantress bro? What happened!

My pron stash overflowed
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
DrPandaPhD
Profile Joined November 2011
5188 Posts
June 19 2014 22:23 GMT
#114510
TMM is so weird now..
리노크 👑
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
June 19 2014 22:23 GMT
#114511
why
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
June 19 2014 22:25 GMT
#114512
On June 20 2014 07:10 Yoshi- wrote:
He has collision, it just doesn't really scale with his model being so big

Show nested quote +
On June 20 2014 07:09 SKC wrote:
Not every melee heroes even has the same range.


They actually set every hero to 128(which only void had before).

And imagine targe was talking about how, ros will autofocus you if you get into melee range on low hp

i wasnt close enough so qbek got aggro and died to rosh then i got powershot by windrunner running out
11/5/14 CATACLYSM | The South West's worst Falco main
DrPandaPhD
Profile Joined November 2011
5188 Posts
June 19 2014 22:26 GMT
#114513
You queue into random 5stacks and not Team vs Team. And you can pick AP and stuff, not just CM.

AND FUCK Dotabuff. Like holy shit I was so happy Valve changed abandon to % instead of a number. Cause I fucking hate seeing it more than 0. And now dotabuff changed it as well so guess I have to make a new account again guys
리노크 👑
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
June 19 2014 22:30 GMT
#114514
i have 24 abandons whats the problem?
11/5/14 CATACLYSM | The South West's worst Falco main
Laurens
Profile Joined September 2010
Belgium4557 Posts
June 19 2014 22:31 GMT
#114515
Not a fan of the dotabuff changes either, seems largely unnecessary
DrPandaPhD
Profile Joined November 2011
5188 Posts
June 19 2014 22:35 GMT
#114516
idk, it just bothers me insanely much for no good reason. I just hate seeing the abandon number, and I never do it on purpose. Just when internet dies etc and cant reconnect on time.
리노크 👑
Fleetfeet
Profile Blog Joined May 2014
Canada2807 Posts
June 19 2014 22:39 GMT
#114517
I have 54.5% winrate as radiant and 47.5% as dire. Dats pretty steep.
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
June 19 2014 22:40 GMT
#114518
On June 20 2014 07:39 Fleetfeet wrote:
I have 54.5% winrate as radiant and 47.5% as dire. Dats pretty steep.

I have similar. That was understandable in the good old wc3 days where the host was always Sentinel and often the one with a stack on his side. Dota2 thou???
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
TheEmulator
Profile Blog Joined July 2010
28102 Posts
June 19 2014 22:43 GMT
#114519
On June 20 2014 07:35 DrPandaPhD wrote:
idk, it just bothers me insanely much for no good reason. I just hate seeing the abandon number, and I never do it on purpose. Just when internet dies etc and cant reconnect on time.

Don't worry, I still love you despite your 2 abandons!
Administrator
Fleetfeet
Profile Blog Joined May 2014
Canada2807 Posts
June 19 2014 22:47 GMT
#114520
There's consistently a 3%+ advantage to radiant across my friends list, barring one dude who is only 1% radiant favored. Dota 2 is a fully 3d game, I wonder if that advantage changes if dire can be played with a "radiant camera" I.E. rotating the camera 180 degrees. If that has anything to do with anything.
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