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General Discussion - Page 5684

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 13 2014 18:51 GMT
#113661
oh god, someone abandoned, I hope I get the win as Tidehunter, I only have 1 hour after this game before I have to reroll ):
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-13 18:53:10
June 13 2014 18:52 GMT
#113662
Well, i mean icefraud has constantly been making all "supports" greedier (Adding godlike aghs upgrades for rubick/aa/lina/etc, buffing scaling passives, etc), which fits with the 6.79 passive gold increase.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-06-13 18:56:41
June 13 2014 18:54 GMT
#113663
On June 14 2014 03:52 Sn0_Man wrote:
Well, i mean icefraud has constantly been making all "supports" greedier (Adding godlike aghs upgrades for rubick/aa/lina/etc, buffing scaling passives, etc), which fits with the 6.79 passive gold increase.

I don't mean it in that way, I mean you lane will suck so you have to rely on your opponents getting an even shittier lane or not exploiting it.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 13 2014 18:57 GMT
#113664
Oh. Tide as the "support" in a lane has always made the lane super-questionable. Both because tide needs da farm and because he doesn't really offer much kill/zone/defensive potential compared to supports with better nukes or range or w/e.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 13 2014 19:05 GMT
#113665
http://steamcommunity.com/sharedfiles/filedetails/?id=128912519

done! Thanks :D
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
SKC
Profile Joined October 2010
Brazil18828 Posts
June 13 2014 19:05 GMT
#113666
It was OK at a time when the offlane basically didn't exist, your supports could just farm the jungle and Gush with the long range isn't even that bad to initiate a gank on mid or whathever, setting up another better support.

I really wouldn't put support as the main role for Tide right now.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-06-13 19:13:20
June 13 2014 19:07 GMT
#113667
For farming Ancients, you only need to get Kraken Shell to rank 3. The big ancients all only do ~80 top-end damage (Thunder Lizards are 78, Black Dragons 81, and Golems 87), which means Kraken+Anchor Smash reduces to 1 damage against everything except the big golems (the small creeps don't come close). The 4th rank effectively doesn't improve this at all.

Whether or not you take the 4th rank of Kraken or level Gush after that depends on the game.
Moderator
idonthinksobro
Profile Joined December 2010
3138 Posts
June 13 2014 19:08 GMT
#113668
personally i usually don't even get gush, anymore in most cases. In the offlane every point counts, in shitty dual-offlanes i stack ancients and become a shitty version of beast master.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 13 2014 19:11 GMT
#113669
On June 14 2014 04:07 TheYango wrote:
For farming Ancients, you only need to get Kraken Shell to rank 3. The big ancients all only do ~80 top-end damage (Thunder Lizards are 78, Black Dragons 81, and Golems 87), which means Kraken+Anchor Smash reduces to 1 damage against anything that's not a big Golem (the small creeps don't come close). The 4th rank effectively doesn't improve this at all.

Whether or not you take the 4th rank of Kraken or level Gush after that depends on the game.


Thanks!

It's surprising how much text can fit in these boxes now!

This is seriously cool about Tidehunter, I naively had no idea he could do Ancients now!
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheYango
Profile Joined September 2008
United States47024 Posts
June 13 2014 19:16 GMT
#113670
On June 14 2014 04:08 idonthinksobro wrote:
personally i usually don't even get gush, anymore in most cases. In the offlane every point counts, in shitty dual-offlanes i stack ancients and become a shitty version of beast master.

I'd hold a skill point honestly. There's not a reason to immediately skill as you get it, particularly with Kraken Shell (can just dump the point in when you're about to clear your stack or they're about to go on you), and having the option to instantly skill Gush the moment you need it is useful, because if you get a kill the skill point instantly becomes worth it anyway.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
June 13 2014 19:21 GMT
#113671
I will say that outside of the ancients farming case, the 4th rank of kraken shell is still reasonably efficient since the more you reduce something the better it is by percentage (aka going from 100 to 90 damage is 10% decrease, whereas going from 70 to 60 damage is 14% decrease). The difference from 500->450 threshold is similarly more efficient than from 600->550.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2014-06-13 19:38:16
June 13 2014 19:35 GMT
#113672
On June 14 2014 04:21 Sn0_Man wrote:
I will say that outside of the ancients farming case, the 4th rank of kraken shell is still reasonably efficient since the more you reduce something the better it is by percentage (aka going from 100 to 90 damage is 10% decrease, whereas going from 70 to 60 damage is 14% decrease). The difference from 500->450 threshold is similarly more efficient than from 600->550.

The thing is, the usefulness of the damage threshold reduction also varies in a different way: its more useful when the threshold takes you below values close to expected bursts of incoming damage (nukes/autoattacks/etc.).

In this regard, I would consider 550->500 to actually be the more useful threshold. Most 4th rank nukes do ~300 damage (~225 after reductions), which means that 450 damage is basically 2 nukes worth of damage, whereas 500 is 2 nukes + some extra damage. The 450-500 difference is not likely to be meaningful because of how close to 450 is to exactly 2 nukes of damage (you're more likely to take a nuke, some autoattacks or minor damage, then the 2nd nuke, rather than instantly 2 nukes straight up).

Again, I think it varies a lot from game to game how useful the 4th rank of Kraken is vs. the 2nd rank of Gush (especially since -armor already is something that has wildly varying usefulness depending on team compositions). It's not as straightforward as the first 3 ranks which are motivated by ancient farming.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-13 19:42:29
June 13 2014 19:41 GMT
#113673
I don't think damage values are standard enough across all the different heroes of dota to make a judgement quite like that. Yes the "standard" nuke is 300 damage but there's so much variation.

But yes, there's definitely lots of reasons to start levelling gush too. Every decision is always game dependant.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
June 13 2014 19:46 GMT
#113674
It just makes it weird in discussions pertaining to something like Torte's guides where the format isn't very good for showing situational choices when it comes to skill order.
Moderator
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
Last Edited: 2014-06-13 19:49:07
June 13 2014 19:46 GMT
#113675
oh boy, i just had a tidehunter who literally farmed jungle for 20 mins, sure you may not take damage but god damn you kill creeps slow
(not qq, we won easily)
11/5/14 CATACLYSM | The South West's worst Falco main
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
June 13 2014 19:49 GMT
#113676
was his name tortedelini
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2014-06-13 19:51:19
June 13 2014 19:50 GMT
#113677
225 dmg nuke every 4 seconds makes clearing jungle quite fast actually. The thing is its aoe and mana-dependant so you want to be stacking where possible and u need mana boots etc. Plus with blink u can actually mobility around the jungle super well.

I mean, i'm sure ur tide was a retard but you do farm fast if u do it rihgt. However u really need to be a threat whenever ravage is up as tide since that's his big strength.
On June 14 2014 04:49 teddyoojo wrote:
was his name tortedelini

LOL
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
June 13 2014 19:51 GMT
#113678
how did you know? :o
11/5/14 CATACLYSM | The South West's worst Falco main
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
June 13 2014 19:56 GMT
#113679
On June 14 2014 04:49 teddyoojo wrote:
was his name tortedelini



ROFL
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Firebolt145
Profile Blog Joined May 2010
Lalalaland34510 Posts
June 13 2014 20:13 GMT
#113680
Ahahaha such timing
Moderator
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