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General Discussion - Page 5218

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
April 24 2014 19:20 GMT
#104341
I would definitely take a text interview over a video interview anyday, i can read faster than people speak and pick out the parts im interested in
11/5/14 CATACLYSM | The South West's worst Falco main
SKC
Profile Joined October 2010
Brazil18828 Posts
April 24 2014 19:25 GMT
#104342
Depends on what kind of interview you are talking about. Serious interviews are better on text, but something like Kuro, Puppey or HotBid bullshiting around is much better on video.
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
April 24 2014 19:31 GMT
#104343
Dendi played some insane Tinker back in...TI2, I think? I remember some commentary along the lines of 'Dendi is playing out of his mind right now' from SyndereN after Dendi did some insane stuff perma sheeping various targets while blinking around and perma Eulsing a Lone Druid's bear.
Moderator
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
Last Edited: 2014-04-24 19:34:27
April 24 2014 19:33 GMT
#104344
isnt that what synderen says everytime anyone does anything

like i never said dendis tinker is bad or anything but to me it just doesnt feel like a dendi hero
when i think of dendi i think of pudger rubick qop etc.
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
April 24 2014 19:34 GMT
#104345
"Out of his mind" is a greatly overused term in Dota.
Once you Goblak...
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2014-04-24 19:47:36
April 24 2014 19:46 GMT
#104346
I remember Tinker being almost a Dendi signature hero for some time, and people being very excited when Navi picked it.

Like here:
http://www.teamliquid.net/forum/dota-2-tournaments/363081-lr-the-international-ii-2012?page=71#1408
Talron
Profile Joined September 2012
Germany7651 Posts
April 24 2014 19:56 GMT
#104347
I think the most crazy Dendi-Tinker game was in Dreamhack against Quantic.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-04-24 20:05:12
April 24 2014 20:02 GMT
#104348
Is Hood of Defiance core on Axe and Bristleback? I can never figure it out if it is equally as situational as Vanguard in which that you should get one or the other at least

(assuming you are not going arcane/meka on Axe)
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
April 24 2014 20:15 GMT
#104349
On April 25 2014 04:25 SKC wrote:
Depends on what kind of interview you are talking about. Serious interviews are better on text, but something like Kuro, Puppey or HotBid bullshiting around is much better on video.

hotbid interviews are definitely an exception
11/5/14 CATACLYSM | The South West's worst Falco main
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
April 24 2014 20:16 GMT
#104350
Ah GDstudio talking about the ESL One Compendium items. Oh the irony
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
ragnorr
Profile Joined April 2011
Denmark6097 Posts
April 24 2014 20:33 GMT
#104351
On April 25 2014 05:16 ahswtini wrote:
Ah GDstudio talking about the ESL One Compendium items. Oh the irony

I still expect techies before the dreamleague items is released
Ru ba
Profile Joined February 2014
Serbia1812 Posts
April 24 2014 20:47 GMT
#104352
lol NatalieSuportman
why didn I think of that
u gotta farm
Talron
Profile Joined September 2012
Germany7651 Posts
April 24 2014 21:11 GMT
#104353
There was this NerfNow comic of Blizzard, Valve and Riot with their respective ways of balancing their games. Anyone can help me out?
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
Excludos
Profile Blog Joined April 2010
Norway8278 Posts
April 24 2014 21:13 GMT
#104354
Literally the first hit when googling "nerfnow balance"
http://www.nerfnow.com/comic/image/737
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2014-04-24 21:24:36
April 24 2014 21:19 GMT
#104355
The whole "fight broken with broken" that everyone seems to attribute Dota with makes absolutely no sense.

It only makes sense when comparing it to other games, but you don't balance compared to other games, because that doesn't make sense either. I don't remember this notion ever being talked about before the other games which spawned from Dota came out, because there was nothing to compare it to.

A more accurate way to describe it is you either balance downwards, you balance towards a certain point, or you balance upwards.

The Blizzard 'method' described there (taking turns), is balancing poorly, it's not their intention as if it was then it clearly isn't balancing at all.
Once you Goblak...
Talron
Profile Joined September 2012
Germany7651 Posts
April 24 2014 21:22 GMT
#104356
On April 25 2014 06:13 Excludos wrote:
Literally the first hit when googling "nerfnow balance"
http://www.nerfnow.com/comic/image/737

When I used google I got a bunch of 404 links. But thanks a lot.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
SKC
Profile Joined October 2010
Brazil18828 Posts
April 24 2014 21:23 GMT
#104357
Its just a comic taken way too seriously for way too long. If anything, Icefrogs approach of nerfing what is popular and buffing whats weak could easily be classified as taking turns. Blizzard just gets that blame because something being strong or weak in their games is much more important.
TheYango
Profile Joined September 2008
United States47024 Posts
April 24 2014 21:25 GMT
#104358
The reason it's considered "fight broken with broken" has more to do with Icefrog's approach toward powerful individual abilities. In DotA's case, Icefrog tends to favor lopsided character design based around these "broken" abilities, and tends to focus on defining drawbacks around these abilities rather than necessarily nerfing their core functionality.

The flip side of this is that Riot tends to nerf lopsided hero kits from the stand-out side creating more well-rounded designs across the board, rather than lopsided heroes that are incredibly good at certain things.
Moderator
Excludos
Profile Blog Joined April 2010
Norway8278 Posts
Last Edited: 2014-04-24 21:29:39
April 24 2014 21:26 GMT
#104359
On April 25 2014 06:19 teapoted wrote:
The whole "fight broken with broken" that everyone seems to attribute Dota with makes absolutely no sense.

It only makes sense when comparing it to other games, but you don't balance compared to other games, because that doesn't make sense either. I don't remember this notion ever being talked about before the other games which spawned from Dota came out, because there was nothing to compare it to.

A more accurate way to describe it is you either balance downwards, you balance towards a certain point, or you balance upwards.

The Blizzard 'method' described there (taking turns), is balancing poorly, it's not their intention as if it was then it clearly isn't balancing at all.


1. Blizzard balancing "in turns" is completely intentional. Its to let every hero in WoW have their turn in the shine. I can't speak for nowadays, but back when I played wow they completely did this (Which frustrated the hell out of me as I was a very active PvP player. Every time my hero got nerfed, instead of struggling to break a low score, I would start leveling a new character..only to have that one nerfed when he hit top lvl). They've had a completely different approach to sc2 and hearthstone, where they try their best to make every class/race work by pushing different buttons and seeing what sticks.

2. Valve technically does balance broken with broken. Its the same approach used in Team Fortress, but they did this before Valve picked up the dota team so theres no correlation. Basically what they do is, instead of buffing the weaker part of a hero, they tend to buff the stronger part of him even more. You got a good ulti but 3 other shit spells? buff that ulti!

It obviously works, because every hero has a character and completely different playstyle. As oppose to Riots approach, where they nerf the strong points and buff the weaker points until every hero is basically interchangeable.

That comic absolutely hits the nail on the head on how the different teams approaches balancing.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2014-04-24 21:26:59
April 24 2014 21:26 GMT
#104360
I like to think that IceFrog takes an imbalance like a pimple.

You don't poke what's OP, but surround the skin/context that makes that particular bubble of skin red and inflated and add pressure for it to either pop or resolve back into normality.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
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