General Discussion - Page 4842
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zezamer
Finland5701 Posts
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Slomo
Germany7198 Posts
On February 17 2014 18:02 zezamer wrote: What ?? EDIT: I know its shopped, but still. | ||
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govie
9334 Posts
With the old aghs you got extra fireblast spell for 400+mana or something like that. this basically ment that i needed a huge manapool/manaregen item to make aghs actually usefull in fights. Farming +11,5k gold with ogre was quite hard and seemed not worth it in most pubgames (i could buy lots o other stuff from that same gold with a earlier game-pimp-act ![]() The new aghs however does make the 2nd fireblast pretty usefull, a mana item doesnt seem needed to utilize the aghs septer early. So, the aghs change should change the way people itembuild ogre or we should atleast see alot of wierd itemcombo's which all could be viable. Next to that, spellcombos on ogre are different, casting ignite and unrefined fireblast becomes more skillfull. Playing ogre should feel somewhat harder to maximize his effectiveness in the midgame. | ||
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Torte de Lini
Germany38463 Posts
On February 17 2014 18:03 Slomo wrote: https://twitter.com/DotaLeaks/status/435187769862651904 EDIT: I know its shopped, but still. epic eyebrows dayum! | ||
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Kipsate
Netherlands45349 Posts
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rabidch
United States20289 Posts
On February 17 2014 19:45 Kipsate wrote: Not sure why EG would pick up the Fnatic Squad as it means they will have 2 EU teams and no American team. stop saying logical things! | ||
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Velr
Switzerland10940 Posts
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cecek
Czech Republic18921 Posts
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teddyoojo
Germany22369 Posts
On February 17 2014 17:15 Seiuchi wrote: Both of you, level 3 Multicast makes Fireblast 225 mana. Of course, people don't actually play Ogre and realize this and just theorycraft to tell actual Ogre players this isn't a nerf because it's so good at 24 seconds into fights which doesn't matter. Thanks guys! actual ogre players lmao | ||
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Kipsate
Netherlands45349 Posts
On February 17 2014 20:09 Velr wrote: Because now they want to win AND/OR get second all the time? ![]() Fnatic doesn't actually win anything tho, they must have like 6/7 silvers by now and only 1 gold and that is Thor open with like almost all joke teams and NTH ;;. | ||
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Kuroeeah
11696 Posts
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hooahah
3752 Posts
As it is it's a fucking GREAT item on Ogre, | ||
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-Celestial-
United Kingdom3867 Posts
I just had a thought, 6.79 buffed Aghs Gyro indirectly a bit. Why? Bloodseeker's Thirst is now Global. So Aghs Gyro gives you a mass AoE version of Sunstrike to take advantage of it. >:D Granted its still pretty terrible but still. | ||
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govie
9334 Posts
On February 17 2014 23:01 -Celestial- wrote: Reading back a few pages... I just had a thought, 6.79 buffed Aghs Gyro indirectly a bit. Why? Bloodseeker's Thirst is now Global. So Aghs Gyro gives you a mass AoE version of Sunstrike to take advantage of it. >:D Granted its still pretty terrible but still. Same goes for omniknight, aghs global is nice but terrible waste of gold. | ||
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kaykaykay
Singapore637 Posts
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Torte de Lini
Germany38463 Posts
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ReignSupreme.
Australia4123 Posts
On February 17 2014 23:27 kaykaykay wrote: Is Free to play out? Not till March. | ||
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OuchyDathurts
United States4588 Posts
Where'd you hear March from? While if true it's better than nothing I assume the documentary is a complete lie at this point. | ||
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ReignSupreme.
Australia4123 Posts
On February 17 2014 23:43 OuchyDathurts wrote: Where'd you hear March from? While if true it's better than nothing I assume the documentary is a complete lie at this point. Steam Translation Volunteers | ||
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Logo
United States7542 Posts
On February 17 2014 18:27 govie wrote: Prioritizing aghs on ogre is a more potent strat then it used to be. I believe the patch changes how you can itembuild an ogre, more itemcombos that could be potent and ofcourse spellcombo usage. Overall it makes ogre a more fun and versatile hero to play. With the old aghs you got extra fireblast spell for 400+mana or something like that. this basically ment that i needed a huge manapool/manaregen item to make aghs actually usefull in fights. Farming +11,5k gold with ogre was quite hard and seemed not worth it in most pubgames (i could buy lots o other stuff from that same gold with a earlier game-pimp-act ![]() The new aghs however does make the 2nd fireblast pretty usefull, a mana item doesnt seem needed to utilize the aghs septer early. So, the aghs change should change the way people itembuild ogre or we should atleast see alot of wierd itemcombo's which all could be viable. Next to that, spellcombos on ogre are different, casting ignite and unrefined fireblast becomes more skillfull. Playing ogre should feel somewhat harder to maximize his effectiveness in the midgame. Uh not even weird items. There's a ton of support items that don't overly add to your mana pool (Veil, Necrobook, Ghost Scepter, Force Staff) if for some reason you think getting Euls/Sheep + Agh's is bad. | ||
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