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On December 17 2013 09:48 Staboteur wrote:![[image loading]](http://i3.photobucket.com/albums/y73/SaboteurGreg/Hackleshot.jpg) Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together. Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.
That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.
edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.
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On December 17 2013 09:51 Excludos wrote:Show nested quote +On December 17 2013 09:48 Staboteur wrote:![[image loading]](http://i3.photobucket.com/albums/y73/SaboteurGreg/Hackleshot.jpg) Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together. Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke. That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be. Can you show a screenshot where it doesn't latch at a smaller angle?
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On December 17 2013 09:33 AndyJay wrote: Meh I can't think of many others. Omni I guess, but what others? Seems like a waste to get it just to remove track and amplify etc, although it's a nice bonus if you're getting it anyway (ie. you're riki or pl).
I play omniknight alot atm, only character that really owns him all game long is silincer. When someone comes close i can easily fend them off. In my opinion, diffusal blade needs :
1. opponents with large manapools or are very manadependant 2. and u want your hero to have illusions through manta/heroskills or a fasthitter like riki with a silince, that silince makes sure the manapool will be full
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On December 17 2013 09:51 Excludos wrote:Show nested quote +On December 17 2013 09:48 Staboteur wrote:![[image loading]](http://i3.photobucket.com/albums/y73/SaboteurGreg/Hackleshot.jpg) Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together. Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke. That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be. edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.
Again you have to remember that the trees are currently bugged to be a bit wider than usual and the fact of the matter is that as angles get further away they get wider naturally. The fact that it's at almost max range is also a reason why it looks so weird, as compared to ones that are closer that look nicer and neater.
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![[image loading]](https://pbs.twimg.com/media/BbpfZD1CIAA8810.jpg:large)
look at this glorious thing
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On December 17 2013 09:53 SKC wrote:Show nested quote +On December 17 2013 09:51 Excludos wrote:On December 17 2013 09:48 Staboteur wrote:![[image loading]](http://i3.photobucket.com/albums/y73/SaboteurGreg/Hackleshot.jpg) Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together. Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke. That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be. Can you show a screenshot where it doesn't latch at a smaller angle?
I'll keep it in mind next time it happens to me in game. I don't have a specific game saved for it atm.
I've also had it happen a lot of times where a shackle wont latch when someone is stuck inside NP sprout. This might not be a bug though, I think the gaps between the trees are simply wide enough for this to be able to happen. The sprout trees hitboxes could also be a lot smaller than normal ones.
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On December 17 2013 09:58 Klonere wrote:![[image loading]](https://pbs.twimg.com/media/BbpfZD1CIAA8810.jpg:large) look at this glorious thing kill it with fire
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On December 17 2013 09:58 Klonere wrote:![[image loading]](https://pbs.twimg.com/media/BbpfZD1CIAA8810.jpg:large) look at this glorious thing
Is it suppose to look like ixmike..?
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naixmike88 was more accurate
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As someone who loves both walruses and ixmike 10/10.
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How does one get an invite to guild inside Dota 2? I'm somehow not in it lol.
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i think they removed the console command if you didn't complete the 10 games yet or something. i dont know for sure
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On December 17 2013 10:39 Kuroeeah wrote: i think they removed the console command if you didn't complete the 10 games yet or something. i dont know for sure
Yep lost it as well. The command still works, but it doesn't display the rating anymore.
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28103 Posts
oh well, not like it's hard for people to play 10 games to see their ratings.
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It makes sense. I'm pretty sure I lost like 300-400 points after a win on my second game. The amount of uncertainty must be really high or something.
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On December 17 2013 09:51 Excludos wrote:Show nested quote +On December 17 2013 09:48 Staboteur wrote:![[image loading]](http://i3.photobucket.com/albums/y73/SaboteurGreg/Hackleshot.jpg) Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together. Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke. That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be. edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.
My lines are a bit fucked up because I'm lazy. You can actually see the line from LC -> the tree, and it's narrower than my line. And it does seem like it's on the outlying edges of the angle, but I've always felt that WR's shackle cone is ~35-40 degrees in angle, and that seems pretty close.
Just wanna doublecheck Shackle mechanics... I think I know them, but I'm not 100%
- The position from which WR fires the shackle is A - The position where the target is hit ny the shackle is B - These two points are used to draw a cone of about 40 degrees width and 500 units length from the center of ray AB positioned behind target - The shackle will prioritize the closest valid target to ray AB (i.e. closest to the straight line behind the target)
And yeah I did get the replay bugs the first time, but the second time they didn't show up for some reason.
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if you have to pick 3 staple mid heroes all mid players should learn (regardless of meta), who would they be?
also, what the hell happened to qop? feels like she died. surely the 110 mana change to her shadow strike wasn't THAT devastating was it?
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