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General Discussion - Page 4563

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Excludos
Profile Blog Joined April 2010
Norway8280 Posts
Last Edited: 2013-12-17 00:53:40
December 17 2013 00:51 GMT
#91241
On December 17 2013 09:48 Staboteur wrote:
[image loading]

Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together.

Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.


That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.

edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.
SKC
Profile Joined October 2010
Brazil18828 Posts
December 17 2013 00:53 GMT
#91242
On December 17 2013 09:51 Excludos wrote:
Show nested quote +
On December 17 2013 09:48 Staboteur wrote:
[image loading]

Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together.

Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.


That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.

Can you show a screenshot where it doesn't latch at a smaller angle?
govie
Profile Blog Joined November 2012
9334 Posts
Last Edited: 2013-12-17 00:57:48
December 17 2013 00:55 GMT
#91243
On December 17 2013 09:33 AndyJay wrote:
Meh I can't think of many others. Omni I guess, but what others? Seems like a waste to get it just to remove track and amplify etc, although it's a nice bonus if you're getting it anyway (ie. you're riki or pl).


I play omniknight alot atm, only character that really owns him all game long is silincer. When someone comes close i can easily fend them off. In my opinion, diffusal blade needs :

1. opponents with large manapools or are very manadependant
2. and u want your hero to have illusions through manta/heroskills or a fasthitter like riki with a silince, that silince makes sure the manapool will be full

The two NBA teams in states with legal weed are called the Nuggets and the Blazers...
Jinxed
Profile Blog Joined May 2011
United States6450 Posts
December 17 2013 00:55 GMT
#91244
On December 17 2013 09:51 Excludos wrote:
Show nested quote +
On December 17 2013 09:48 Staboteur wrote:
[image loading]

Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together.

Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.


That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.

edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.


Again you have to remember that the trees are currently bugged to be a bit wider than usual and the fact of the matter is that as angles get further away they get wider naturally. The fact that it's at almost max range is also a reason why it looks so weird, as compared to ones that are closer that look nicer and neater.
LiquidDota Staff"LeLoup is a great name pls undo." -Liquid`Nazgul
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
December 17 2013 00:58 GMT
#91245
[image loading]

look at this glorious thing
Excludos
Profile Blog Joined April 2010
Norway8280 Posts
December 17 2013 00:58 GMT
#91246
On December 17 2013 09:53 SKC wrote:
Show nested quote +
On December 17 2013 09:51 Excludos wrote:
On December 17 2013 09:48 Staboteur wrote:
[image loading]

Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together.

Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.


That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.

Can you show a screenshot where it doesn't latch at a smaller angle?


I'll keep it in mind next time it happens to me in game. I don't have a specific game saved for it atm.

I've also had it happen a lot of times where a shackle wont latch when someone is stuck inside NP sprout. This might not be a bug though, I think the gaps between the trees are simply wide enough for this to be able to happen. The sprout trees hitboxes could also be a lot smaller than normal ones.
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
December 17 2013 00:59 GMT
#91247
On December 17 2013 09:58 Klonere wrote:
[image loading]

look at this glorious thing

kill it with fire
Cackle™
Excludos
Profile Blog Joined April 2010
Norway8280 Posts
December 17 2013 01:02 GMT
#91248
On December 17 2013 09:58 Klonere wrote:
[image loading]

look at this glorious thing


Is it suppose to look like ixmike..?
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 17 2013 01:06 GMT
#91249
naixmike88 was more accurate
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
December 17 2013 01:22 GMT
#91250
so perfect. so glorious.
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Seiuchi
Profile Blog Joined July 2008
United States931 Posts
December 17 2013 01:23 GMT
#91251
As someone who loves both walruses and ixmike 10/10.
KillerSOS
Profile Blog Joined July 2010
United States4207 Posts
December 17 2013 01:37 GMT
#91252
How does one get an invite to guild inside Dota 2? I'm somehow not in it lol.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-12-17 01:45:38
December 17 2013 01:39 GMT
#91253
i think they removed the console command if you didn't complete the 10 games yet or something. i dont know for sure
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-12-17 01:50:18
December 17 2013 01:49 GMT
#91254
On December 17 2013 10:39 Kuroeeah wrote:
i think they removed the console command if you didn't complete the 10 games yet or something. i dont know for sure


Yep lost it as well. The command still works, but it doesn't display the rating anymore.
I'll always be your shadow and veil your eyes from states of ain soph aur.
TheEmulator
Profile Blog Joined July 2010
28103 Posts
December 17 2013 01:51 GMT
#91255
oh well, not like it's hard for people to play 10 games to see their ratings.
Administrator
SKC
Profile Joined October 2010
Brazil18828 Posts
December 17 2013 01:55 GMT
#91256
It makes sense. I'm pretty sure I lost like 300-400 points after a win on my second game. The amount of uncertainty must be really high or something.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
Last Edited: 2013-12-17 03:20:50
December 17 2013 03:09 GMT
#91257
On December 17 2013 09:51 Excludos wrote:
Show nested quote +
On December 17 2013 09:48 Staboteur wrote:
[image loading]

Screenshot of where the WR shot the shackle from + where the Legion Commander was hit, from top-down. It's two pictures from two different times spliced together.

Angles seem pretty legit like this! Pure orthographic camera angles would be better but are too confusing. WR hackleshot ain't broke.


That angle looks incredible wide to me. Its ok if its suppose to be that wide, and maybe it is. The problem is that sometimes it doesn't shackle when its less, and sometimes it shackles when its more. While there's obviously skill involved in hitting a shackle, I feel like theres a random element in there that shouldn't be.

edit: did you get the same problem as me when watching the replay btw? With the warping LC? Just wondering if thats a replay bug or if it actually happened in game.


My lines are a bit fucked up because I'm lazy. You can actually see the line from LC -> the tree, and it's narrower than my line. And it does seem like it's on the outlying edges of the angle, but I've always felt that WR's shackle cone is ~35-40 degrees in angle, and that seems pretty close.

Just wanna doublecheck Shackle mechanics... I think I know them, but I'm not 100%

- The position from which WR fires the shackle is A
- The position where the target is hit ny the shackle is B
- These two points are used to draw a cone of about 40 degrees width and 500 units length from the center of ray AB positioned behind target
- The shackle will prioritize the closest valid target to ray AB (i.e. closest to the straight line behind the target)

And yeah I did get the replay bugs the first time, but the second time they didn't show up for some reason.
I'm actually Fleetfeet D:
FinestHour
Profile Joined August 2010
United States18466 Posts
December 17 2013 03:30 GMT
#91258
http://blog.dota2.com/2013/12/the-age-of-signups-has-ended/

6.5 million users monthly still behind world of tanks and superior moba
thug life.                                                       MVP/ex-
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
December 17 2013 04:19 GMT
#91259
http://dotabuff.com/matches/427315985
wonder how much mmr i lost for that :o
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
rysecake
Profile Joined October 2010
United States2632 Posts
December 17 2013 04:22 GMT
#91260
if you have to pick 3 staple mid heroes all mid players should learn (regardless of meta), who would they be?

also, what the hell happened to qop? feels like she died. surely the 110 mana change to her shadow strike wasn't THAT devastating was it?
The Notorious Winkles
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