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General Discussion - Page 4207

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
October 28 2013 05:50 GMT
#84121
ofc midas every game
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-10-28 06:00:19
October 28 2013 05:59 GMT
#84122
Okay.

So the mass necro book I expected.

But I didn't see the midas' coming.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-10-28 06:29:19
October 28 2013 06:12 GMT
#84123
what a dumb game we play.

Alliance is probably the happiest team on earth. Loda dreamed of a game where instead of being critiqued going naked Midas, will now be universally praised by the world and we all know how Bulldog utilized his Necrobook during Ti3. honestly neither is why I have a big issue with 6.79 though.
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
Last Edited: 2013-10-28 06:27:49
October 28 2013 06:27 GMT
#84124
dead gaem

I blame misery
MrCon
Profile Blog Joined August 2010
France29748 Posts
October 28 2013 06:48 GMT
#84125
So can someone explain why we see all those midas games in 6.69 and not in 6.68 ?
Shaella
Profile Blog Joined January 2013
United States14828 Posts
October 28 2013 06:50 GMT
#84126
i don't know that was like 3 years ago man
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
HazeB7onU
Profile Joined October 2013
Australia46 Posts
October 28 2013 06:53 GMT
#84127
Haven't seen any of the mass midas against a super aggressive team like Na'vi. Not sure how it would work then.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 06:53 GMT
#84128
On October 28 2013 15:48 MrCon wrote:
So can someone explain why we see all those midas games in 6.69 and not in 6.68 ?

Even the supports can afford a Midas. No longer are the days of having nothing but wards, brown dirty boots and maybe a tango, this is a REVOLUTION
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
October 28 2013 06:58 GMT
#84129
At first I was reluctant but after watching a couple more pro games and from experience, I do think Venomancer is quite overpowered. Now the only question is if the Maelk Award is possible anymore.
Staboteur
Profile Blog Joined February 2011
Canada1873 Posts
October 28 2013 07:01 GMT
#84130
On October 28 2013 15:48 MrCon wrote:
So can someone explain why we see all those midas games in 6.69 and not in 6.68 ?


You passively generate a midas by 19 minutes, as opposed to the 24ish minutes of 6.68.

So I actually have no idea, because for an actually good midas timing that means pretty much nothing to anyone :D
I'm actually Fleetfeet D:
HazeB7onU
Profile Joined October 2013
Australia46 Posts
October 28 2013 07:04 GMT
#84131
I think supports just have more gold from the start cause they can't pool anymore and don't have to upgrade crow til 3 minute mark. So a lot of supports find they are sitting on more money than they used to at about 5 minutes, so just think "Fuck it, let's go Midas!"
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
October 28 2013 07:42 GMT
#84132
On October 28 2013 15:48 MrCon wrote:
So can someone explain why we see all those midas games in 6.69 and not in 6.68 ?

It's just in China... I have no idea what the hell is going on, but I think it's just another example of an extremely inbred local metagame. I just can't see it being "objectively" strong, it doesn't make any sense... mass midas should get absolutely crushed by the other team. But what we see in the Chinese games now is that mass midas is countered by mass midas again.
super gg
Kishin2
Profile Joined May 2011
United States7534 Posts
October 28 2013 07:56 GMT
#84133
Thing about midas is that it increases the amount of gold/exp on the map. There are ways to punish mass midas, but the margin of error is low. If you don't win then the midas team will eventually catch-up/pull ahead.
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
October 28 2013 08:06 GMT
#84134
On October 28 2013 16:56 Kishin2 wrote:
Thing about midas is that it increases the amount of gold/exp on the map. There are ways to punish mass midas, but the margin of error is low. If you don't win then the midas team will eventually catch-up/pull ahead.

The margin of error isn't lower than when trying to beat other strats... When a team buys 3x Midas, they spent 6k gold on nothing basically. The enemy team should have a huge item advantage at that point.
super gg
Soluhwin
Profile Joined October 2010
United States1287 Posts
October 28 2013 08:08 GMT
#84135
Copied from my post in another thread:
It's really complecated to explain why supports are allowed to go for midas without a base case, so let me use 6.78 Invoker or Nature's Prophet as an example:
These heros can afford to go for a midas, even a delayed midas, because they contribute without items early on, but need a massive amount of items late game to feel the same impact. This means that even if you do something like 14 minute midas after phase, it's still worth it.
So, let's take into consideration what a support in dota is: Supports contribute early on and keep your team together without the need for gold, but (typically) fall of late game hard. Now before this patch, one could not afford to make such a big investment without giving up wards, smoke, etc.
However, passive gold being increased in the last patch changes this. Supports can get what they need and a little bit more off of just existing, and because they fall off lategame so hard, they need a boost to feel relevant. This isn't even gold that comes at a risk, it's gold that will be there EVERY SINGLE GAME NO MATTER WHAT. Normally, supports would get a huge gold swing from fights and invest it in a small item because they had no clue if they would get another swing like that. Look at Misery's CM. Normally, CM isn't even a hero late game, but when you have BKB+Hex, now that's something you have to consider!
This is all just my guess, obviously, but it's the conclusion I've drawn. Oh, also it helps get them 5-necro-3s up.


That all being said, + Show Spoiler [LGD vs RS] +
LGD just rolled Rising Stars in what should have been a close game because they won fights during Midas's weakness timing.
I think we'll see this roll right over once supports learn how to actually use all the gold they're getting.
I put the sexy in dyslexia.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2013-10-28 08:10:21
October 28 2013 08:09 GMT
#84136
On October 28 2013 17:06 cecek wrote:
Show nested quote +
On October 28 2013 16:56 Kishin2 wrote:
Thing about midas is that it increases the amount of gold/exp on the map. There are ways to punish mass midas, but the margin of error is low. If you don't win then the midas team will eventually catch-up/pull ahead.

The margin of error isn't lower than when trying to beat other strats... When a team buys 3x Midas, they spent 6k gold on nothing basically. The enemy team should have a huge item advantage at that point.


So you just draft stalling power: kotl, titan, timber, furion, etc, and the enemy can't get anything done during the time period where they have the item advantage. Build necros for added stalling benefit.

edit: I hope it rolls over, this is pretty silly.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
October 28 2013 08:13 GMT
#84137
On October 28 2013 17:09 Nightmarjoo wrote:
Show nested quote +
On October 28 2013 17:06 cecek wrote:
On October 28 2013 16:56 Kishin2 wrote:
Thing about midas is that it increases the amount of gold/exp on the map. There are ways to punish mass midas, but the margin of error is low. If you don't win then the midas team will eventually catch-up/pull ahead.

The margin of error isn't lower than when trying to beat other strats... When a team buys 3x Midas, they spent 6k gold on nothing basically. The enemy team should have a huge item advantage at that point.


So you just draft stalling power: kotl, titan, timber, furion, etc, and the enemy can't get anything done during the time period where they have the item advantage. Build necros for added stalling benefit.

edit: I hope it rolls over, this is pretty silly.

Build Necros for stalling? What?
super gg
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
October 28 2013 08:14 GMT
#84138
More hp to go through!
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
TheYango
Profile Joined September 2008
United States47024 Posts
October 28 2013 08:15 GMT
#84139
On October 28 2013 17:06 cecek wrote:
Show nested quote +
On October 28 2013 16:56 Kishin2 wrote:
Thing about midas is that it increases the amount of gold/exp on the map. There are ways to punish mass midas, but the margin of error is low. If you don't win then the midas team will eventually catch-up/pull ahead.

The margin of error isn't lower than when trying to beat other strats... When a team buys 3x Midas, they spent 6k gold on nothing basically. The enemy team should have a huge item advantage at that point.

This is assuming that the team that's buying Midases wasn't ahead already.

If you look at the LGD games, what we saw was closer to "get ahead early, buy Midases with the lead". Midas is an item that's about timings. If you are ahead when you buy a Midas, you don't necessarily give the opponent a chance to come back, but you do also give up some pressure. Buying Midases in that midgame time period is perhaps indicative of a game where it's really easy to break T1s, but really hard to break T2s--so that once you've gotten a lead from early game breaking the outer towers, the best play is not necessarily to keep pushing the lead, but to farm up.

Factors that could contribute to this farming tempo after an early lead are the decrease in jungle gold (reducing the economic benefit of controlling the enemy jungle) and the increase in streak gold (increasing the risks for a team that has an advantage trying to push that advantage too soon).
Moderator
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
October 28 2013 08:18 GMT
#84140
On October 28 2013 15:12 Kuroeeah wrote:
what a dumb game we play.

Alliance is probably the happiest team on earth. Loda dreamed of a game where instead of being critiqued going naked Midas, will now be universally praised by the world and we all know how Bulldog utilized his Necrobook during Ti3. honestly neither is why I have a big issue with 6.79 though.


I think Aysee actually kinda nailed it. Why not just random all your heroes if you're going to go 5 Midas 5 Necronomicon?
On Twitter @GosuGamers_LotI | Grubby has a huge head!
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