Overall it's been fun though, it's interesting and fresh if nothing else.
General Discussion - Page 4194
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crms
United States11933 Posts
Overall it's been fun though, it's interesting and fresh if nothing else. | ||
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Sn0_Man
Tebellong44238 Posts
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ImpromptuGangbang
Argentina102 Posts
I like playing the battle pugna as a 2 possition. If you are having a great early and midgame, an early aghs or linkern or perhaps a bloodstone into guinsoo is the most fun pugna to play. Just mass those stats!! That is the only thing hfe needs. | ||
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Kuroeeah
11696 Posts
On October 26 2013 03:03 Firebolt145 wrote: Probably a sense of unfamiliarity? maybe, i feel like i have a decent grasp of the patch. the one thing that catches me off guard that i wasn't really expecting going into the patch is how quickly the game reaches it's late game phase now. i don't know how to explain it. i get the impression that 6.79 doesn't really seem to have a mid game anymore. it took me a couple of games in to see just how big of a difference the passive gold gain really is but you establish items and experience so much faster now that around 30 minutes in, the game feels dictated on a single fight now then before and you can pretty much roll down your lane and take the racks from it. like i think the best way i can describe it is that before the single important "late game" team fight that would decide everything from the gold you would gain as well as the objective at stake (racks, roshan with cheese on a hero you can't really hope to kill anymore, throne, etc) used to come at maybe 40 to 50 minutes. right now it seems to be that "late game" fight that would decide the outcome would place at around 20-35 minutes. | ||
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Sn0_Man
Tebellong44238 Posts
A) its more convenient to fit a dota game in. Right now if I don't have at least an hour ahead of me I can't really queue for a match B) it is simpler to schedule matches. Sure some games go long no matter what but with shortened game times tournaments have an easier time of it. C) more interesting games. People fall asleep during 90 minute matches rofl. | ||
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Kuroeeah
11696 Posts
Yes i know there were hopeless games where you would sit around your racks waiting for the inevitable and moving out of your base would lead you to just die. where the opposing team has gained an insurmountable lead but I don't think Dota as a game should go out it's way just to make things more convenient for people who want to play a pub game. something just feels missing to me though, like something was taken away from the game. i really don't know what it is or whether it's just me but i didn't really go into 6.79 pessimistically. i'm very open to changes but yeah. i probably should have put this in the qq thread or something | ||
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nojok
France15846 Posts
On October 26 2013 03:16 Kuroeeah wrote: maybe, i feel like i have a decent grasp of the patch. the one thing that catches me off guard that i wasn't really expecting going into the patch is how quickly the game reaches it's late game phase now. i don't know how to explain it. i get the impression that 6.79 doesn't really seem to have a mid game anymore. it took me a couple of games in to see just how big of a difference the passive gold gain really is but you establish items and experience so much faster now that around 30 minutes in, the game feels dictated on a single fight now then before and you can pretty much roll down your lane and take the racks from it. like i think the best way i can describe it is that before the single important "late game" team fight that would decide everything from the gold you would gain as well as the objective at stake (racks, roshan with cheese on a hero you can't really hope to kill anymore, throne, etc) used to come at maybe 40 to 50 minutes. right now it seems to be that "late game" fight that would decide the outcome would place at around 20-35 minutes. I find it very obvious on LD, his bear fades off 10 minutes earlier than before now. | ||
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Comeh
United States18919 Posts
On October 26 2013 03:16 Kuroeeah wrote: maybe, i feel like i have a decent grasp of the patch. the one thing that catches me off guard that i wasn't really expecting going into the patch is how quickly the game reaches it's late game phase now. i don't know how to explain it. i get the impression that 6.79 doesn't really seem to have a mid game anymore. it took me a couple of games in to see just how big of a difference the passive gold gain really is but you establish items and experience so much faster now that around 30 minutes in, the game feels dictated on a single fight now then before and you can pretty much roll down your lane and take the racks from it. like i think the best way i can describe it is that before the single important "late game" team fight that would decide everything from the gold you would gain as well as the objective at stake (racks, roshan with cheese on a hero you can't really hope to kill anymore, throne, etc) used to come at maybe 40 to 50 minutes. right now it seems to be that "late game" fight that would decide the outcome would place at around 20-35 minutes. You just keep fighting for 15 minutes, and then suddenly one team has an AC, bkb on all cores, a butterfly and a satanic, and the other team is still on brown boots. 6.79. | ||
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Kuroeeah
11696 Posts
On October 26 2013 03:38 Comeh wrote: You just keep fighting for 15 minutes, and then suddenly one team has an AC, bkb on all cores, a butterfly and a satanic, and the other team is still on brown boots. 6.79. yes exactly but don't give up, you get 1200 gold if you kill someone with a beyond godlike streak...like wtf. | ||
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ImpromptuGangbang
Argentina102 Posts
On October 26 2013 03:29 nojok wrote: I find it very obvious on LD, his bear fades off 10 minutes earlier than before now. That and when both teams cant get an advantage it turns into 5man dotas everywhere. | ||
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Erasme
Bahamas15899 Posts
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Comeh
United States18919 Posts
On October 26 2013 04:01 Erasme wrote: I wouldnt get darkness at lvl 6 on nightstalker Does the -25% vision only apply to his ultimate? | ||
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Erasme
Bahamas15899 Posts
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ImpromptuGangbang
Argentina102 Posts
On October 26 2013 04:01 Erasme wrote: I wouldnt get darkness at lvl 6 on nightstalker What would you get instead. I currently preffer to extend the night cycle. | ||
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evilfatsh1t
Australia8927 Posts
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Erasme
Bahamas15899 Posts
On October 26 2013 04:31 ImpromptuGangbang wrote: What would you get instead. I currently preffer to extend the night cycle. Cd is too long for 20sec of night. I would just put it in hunter, same as before. | ||
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Sn0_Man
Tebellong44238 Posts
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FinestHour
United States18466 Posts
On October 26 2013 04:32 evilfatsh1t wrote: since when did idra play dota? watching his stream right now. hes pretty bad lol like a month or two max, he just started learning | ||
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Erasme
Bahamas15899 Posts
On October 26 2013 04:36 Sn0_Man wrote: It aint the 20s night its the 20s vision reduction. I think ult is definitely worth it if you can use it once during first night. Besides, having it up 2nd day is fine to avoid ganks or whatever. Icefrog was trying to turn it into a spell that you have to think about casting not thsi no-brain "hammer it on cooldown" spell it was. No... the change makes it even more of a no brainer... | ||
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Sn0_Man
Tebellong44238 Posts
Old one was literally just "off cd? Press button!" assuming it was night time. | ||
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