This is like a Rube Goldberg alchemist. :D
General Discussion - Page 4111
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Rybka
United States836 Posts
This is like a Rube Goldberg alchemist. :D | ||
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Mithhaike
Singapore2759 Posts
On October 12 2013 22:52 TheYango wrote: IIRC it shouldn't work, but it does in DotA 2 as part of like a million bugs that are in the game because the "paused" doesn't work correctly (buff/debuff durations are not supposed to advance during Astral/Disruption/Chronosphere because the unit is paused). Though the distance check is triggered, so I'm not sure whether that part is actually paused by Astral anyway. Wait, so what your saying AA is so bugged right now, the timer goes down when you pause? That means the AA doesn't require a 2ndary stunner to activate it's stun? Just pause the game? | ||
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vndestiny
Singapore3473 Posts
On October 12 2013 23:14 Mithhaike wrote: Wait, so what your saying AA is so bugged right now, the timer goes down when you pause? That means the AA doesn't require a 2ndary stunner to activate it's stun? Just pause the game? Not pause the game lol. Astral is meant as "pause" status for unit in dota1, much like chronosphere. Time does not continue in astral. As in you use salve for 4s, then get astral. After astral end you get heal for another 6s. Hence the Cold Feet timer should not tick during astral ? p/s: I rmb vaguely about getting heal during that 4s astral time w/o the salve timing ticking somehow ? Can't recall if it's true or not | ||
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teddyoojo
Germany22369 Posts
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Nevuk
United States16280 Posts
On October 12 2013 22:44 teddyoojo wrote: what do you mean? is there an option where i can select lower net usage for dota? or was the network quality setting not dota related. i ask cuz my internet sucks There's a setting you can choose under (at least in the english menu) game -> network tab (it's on the left). There's two options, one is for high quality network the other for low quality. I think that basically the low network setting smooths out the game's network usage somewhat by adding an artificial delay, it makes it less spiky (ie if you are hovering between 50-350 ms you turn it to low quality and it will be like you're at 350 the entire time). So the game is overall less responsive but it's way easier to adjust to. | ||
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Erasme
Bahamas15899 Posts
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teddyoojo
Germany22369 Posts
cant put it on english apparently (if i go to properties i can only chose between english and chinese) but i found it in german aswell | ||
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Daozzt
United States1263 Posts
On October 12 2013 22:27 r_con wrote: so, i wanted to play antimage without having the shit lane presence that antimage has.... found the solution, lone druid antimage. LD in trueform has a good BAT, so i just rush a battlefury then treads, then blink, to farm faster and have my bear tank the damage, make sure to buy a quelling blade so its easier to farm, then instead of manta for that split push, radiance on the bear to farm even faster and split push while you blink and slam around the jungle. and lanes farming up a storm. farms really really fast actually. like, faster than my antimage(that is pretty ass i shall admit, plus i get to fight earlier) If you wanted to play a battlefury hero that farms faster than AM why don't you just play PA? | ||
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teddyoojo
Germany22369 Posts
On October 13 2013 02:20 Daozzt wrote: If you wanted to play a battlefury hero that farms faster than AM why don't you just play PA? lmao | ||
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TheYango
United States47024 Posts
On October 12 2013 23:19 vndestiny wrote: p/s: I rmb vaguely about getting heal during that 4s astral time w/o the salve timing ticking somehow ? Can't recall if it's true or not This was correct in DotA 1. The salve heal continued to apply even while your unit was paused/hidden, but the duration did not tick down. | ||
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teddyoojo
Germany22369 Posts
apparently i used to go vanguard on am | ||
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Erasme
Bahamas15899 Posts
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~Silvos~
Germany17 Posts
On October 12 2013 23:21 teddyoojo wrote: mh i just tested how quick you can get lvl 6 on a support vs a freelane on radiant and a 5 minute lvl 6 is actually quite real > New meta. | ||
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TheYango
United States47024 Posts
It depends on creep camp luck. If you get only Ogres and Centaurs it will be slower, but if you are lucky and get lots of Satyrs you can hit 6 quite fast (partly because Satyrs give a lot of XP and partly because Satys die fast and therefore are conducive to triple pulls). | ||
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writer22816
United States5775 Posts
On October 13 2013 02:20 Daozzt wrote: If you wanted to play a battlefury hero that farms faster than AM why don't you just play PA? lmao good one. For those of you who don't get the joke: http://www.teamliquid.net/forum/viewmessage.php?topic_id=255359¤tpage=977#19535 | ||
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Darkren
Canada1841 Posts
On October 13 2013 06:13 writer22816 wrote: lmao good one. For those of you who don't get the joke: http://www.teamliquid.net/forum/viewmessage.php?topic_id=255359¤tpage=977#19535 Did the vod of the jungle warded with obs and a pa blinkstriking through the camp ever get out | ||
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r_con
United States824 Posts
On October 13 2013 06:13 writer22816 wrote: lmao good one. For those of you who don't get the joke: http://www.teamliquid.net/forum/viewmessage.php?topic_id=255359¤tpage=977#19535 da fuck, is this dude serious, my shit is just a troll build thats pretty fun | ||
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Hoban
United States1600 Posts
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hfglgg
Germany5372 Posts
On October 13 2013 06:50 Hoban wrote: Speaking of carries, had a good enough start as specter to get phase, vit booster, radi at 20min. I'm still not sure about it. I mean...even with the damage buff I feel diffusal is the better option. i think it depends on what you achieve / what the enemy heroes are. diffu lets you better solokill the stronger heroes of the enemy lineup due to the purge, but radiance kills off the supports in every teamfight plus will reliable disable blink daggers. (and you farm faster) | ||
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trinxified
Canada7774 Posts
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