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General Discussion - Page 4086

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Velr
Profile Blog Joined July 2008
Switzerland10958 Posts
October 08 2013 18:22 GMT
#81701
On October 09 2013 02:34 crms wrote:
Show nested quote +
On October 09 2013 02:34 Gosi wrote:
Sniper is better than Drow because he is shorter so harder to hit

it's like none of you ever played Goldeneye


oddjob so op


Until you play with explosives, then Jaws OP...
trinxified
Profile Joined December 2010
Canada7774 Posts
Last Edited: 2013-10-08 18:26:53
October 08 2013 18:22 GMT
#81702
On October 09 2013 03:02 LeLoup wrote:
Mek Ags viper is the only way to play him anymore IMO.

It makes me want to try Mek on Drow. The problem is I have no idea how to follow it up. Maybe Manta or something.


Tried Mek already on Drow...

Treads, Aquila, Drums, Mek build up. Lots of stats, a bit tanky.

Manta and Butterfly for late game.

I don't know if it's really good or not, but we did win. Her flash farm ability is sorta there because of the bonus damage you get from ultimate.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-08 18:33:17
October 08 2013 18:31 GMT
#81703
The thing about Mek on Viper is that it complements his existing defensive stats to make him really tanky. He has attack speed slows and magic resistance. He needs armor and HP. Mek gives these and thereby rounds out his defensive stats making him really tanky midgame.

Drow has no inherent defensive stats, so Mek doesn't suddenly round out your defensive stats the same way.

On October 09 2013 02:34 Acritter wrote:
They both serve exactly the same function in fights, which is to stand still or maybe kite and just right-click people. Slow the targets, deal high DPS. It's also essentially the same role as Sniper, except his "slow" is actually a series of ministuns.

Most Viper routes of development these days are actually capable of being a front-liner that absorbs a round of spells thanks to his high defensive stats with Mek or Drums.

There's no conceivable way to do this with Drow without neutering her damage.
Moderator
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
October 08 2013 18:34 GMT
#81704
On October 09 2013 03:22 Velr wrote:
Show nested quote +
On October 09 2013 02:34 crms wrote:
On October 09 2013 02:34 Gosi wrote:
Sniper is better than Drow because he is shorter so harder to hit

it's like none of you ever played Goldeneye


oddjob so op


Until you play with explosives, then Jaws OP...

techies > sniper > drow
[13:40] <Qbek> gosi i dreanmt about you
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-10-08 18:36:16
October 08 2013 18:35 GMT
#81705
On October 09 2013 03:08 Sn0_Man wrote:
Lastly drow's a position 1 hero who needs farm and has no flash-farm ability. So she needs farming items (aka damage items) ASAP. Viper doesn't suffer that limitation.

This isn't actually a really correct evaluation of Drow.

The main thing is that at level 6 + treads she passes the "can farm jungle faster than lane without losing HP or mana" benchmark (thanks to the bug where big creeps still get the 7 second Frost Arrows slow even though they should get the hero duration slow). Very few people actually recognize this and take advantage of it, though.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 08 2013 18:40 GMT
#81706
On October 09 2013 03:31 TheYango wrote:
The thing about Mek on Viper is that it complements his existing defensive stats to make him really tanky. He has attack speed slows and magic resistance. He needs armor and HP. Mek gives these and thereby rounds out his defensive stats making him really tanky midgame.

Drow has no inherent defensive stats, so Mek doesn't suddenly round out your defensive stats the same way.

Show nested quote +
On October 09 2013 02:34 Acritter wrote:
They both serve exactly the same function in fights, which is to stand still or maybe kite and just right-click people. Slow the targets, deal high DPS. It's also essentially the same role as Sniper, except his "slow" is actually a series of ministuns.

Most Viper routes of development these days are actually capable of being a front-liner that absorbs a round of spells thanks to his high defensive stats with Mek or Drums.

There's no conceivable way to do this with Drow without neutering her damage.

Well, its worth noting that Drow inherently has rather insane DPS given her ultimate and that she is positioned well, but I think in my head I would consider a BKB pretty early on this hero rather than a mek.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
trinxified
Profile Joined December 2010
Canada7774 Posts
October 08 2013 18:40 GMT
#81707
On October 09 2013 03:35 TheYango wrote:
Show nested quote +
On October 09 2013 03:08 Sn0_Man wrote:
Lastly drow's a position 1 hero who needs farm and has no flash-farm ability. So she needs farming items (aka damage items) ASAP. Viper doesn't suffer that limitation.

This isn't actually a really correct evaluation of Drow.

The main thing is that at level 6 + treads she passes the "can farm jungle faster than lane without losing HP or mana" benchmark (thanks to the bug where big creeps still get the 7 second Frost Arrows slow even though they should get the hero duration slow). Very few people actually recognize this and take advantage of it, though.


Yeah I do this already, but it's such a pain to do compared to other afk junglers.
TheYango
Profile Joined September 2008
United States47024 Posts
October 08 2013 18:48 GMT
#81708
How? It's 2-3 clicks more to manually apply Frost Arrows to the creeps in a camp.

Arguably, minimizing the number of hits to kill a creep camp by switching targets on Battle Fury carries takes more effort than this.
Moderator
Comeh
Profile Blog Joined July 2008
United States18919 Posts
October 08 2013 18:53 GMT
#81709
On October 09 2013 03:48 TheYango wrote:
How? It's 2-3 clicks more to manually apply Frost Arrows to the creeps in a camp.

Arguably, minimizing the number of hits to kill a creep camp by switching targets on Battle Fury carries takes more effort than this.

You'd be surprised how few people do this though.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-10-08 18:56:00
October 08 2013 18:55 GMT
#81710
Kiting is a bitch cuz you have to hit the moving target creeps with your manual-cast frost arrows while running your hero back and forth and shit. Sure its not seriously hard but its a chore. Bfury damage-spreading is pretty simple lol just right click the other stationary creep.

PS: yes I'm the kind of person that has issues clicking on things in this dumb game my mouse accuracy is atrocious.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Judicator
Profile Blog Joined August 2004
United States7270 Posts
October 08 2013 18:58 GMT
#81711
On October 09 2013 03:40 Comeh wrote:
Show nested quote +
On October 09 2013 03:31 TheYango wrote:
The thing about Mek on Viper is that it complements his existing defensive stats to make him really tanky. He has attack speed slows and magic resistance. He needs armor and HP. Mek gives these and thereby rounds out his defensive stats making him really tanky midgame.

Drow has no inherent defensive stats, so Mek doesn't suddenly round out your defensive stats the same way.

On October 09 2013 02:34 Acritter wrote:
They both serve exactly the same function in fights, which is to stand still or maybe kite and just right-click people. Slow the targets, deal high DPS. It's also essentially the same role as Sniper, except his "slow" is actually a series of ministuns.

Most Viper routes of development these days are actually capable of being a front-liner that absorbs a round of spells thanks to his high defensive stats with Mek or Drums.

There's no conceivable way to do this with Drow without neutering her damage.

Well, its worth noting that Drow inherently has rather insane DPS given her ultimate and that she is positioned well, but I think in my head I would consider a BKB pretty early on this hero rather than a mek.


Her "insane" DPS is highly situational, just like how Sniper can hit insane DPS if he procs Headshots constantly. Drow Ranger the hero has been the center of the balancing discussions for a long time now and there isn't a good way to fix her without a total re-work because none of her skills make any sense as a whole on a complete hero. Compared to say Viper since we are on that hero comparison, his ultimate puts out more damage simply because it leads to more, Drow has to extend far for it while Viper doesn't.

DotA's mechanics don't really allow for hero kiting while harassing (like you would see Vulture/Dragoon micro in BW for example).

The biggest problem with the hero is that the payoff is trivial compared to the other carries. She doesn't have a great way of spiking her GPM and she just gets hammered if she doesn't go BKB. Just too many things to address and no real efficient way to address them. Like when you look at the heroes that see play commonly or fringe, you see they all have skills that have high impact directly or indirectly, Drow doesn't at all besides....her Silence which people have said was her best skill since like 2005.
Get it by your hands...
FinestHour
Profile Joined August 2010
United States18466 Posts
October 08 2013 19:01 GMT
#81712
ya they needa give drow aoe frost arrow in frontal cone and free ward every 40 seconds then she would be competitively viable
thug life.                                                       MVP/ex-
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
October 08 2013 19:12 GMT
#81713
The way that Icefrog nerfed her (previously imba) global aura is so funny, as if he gave up to balance the hero for competitive play lol
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
October 08 2013 19:13 GMT
#81714
The way that drow uses bkb isn't very useful. She uses bkb to keep alive and away. The best bkb carries right now use bkb to get up in people's faces, the exact opposite. imo phase into yasha (maybe all the way to manta) is a better rush. Yes, phase. It complements her kiting ability much much better.
Chairman Mao tells us imperialist Dota is a paper tiger
LuckoftheIrish
Profile Joined November 2011
United States4791 Posts
October 08 2013 19:14 GMT
#81715
On October 09 2013 04:01 FinestHour wrote:
ya they needa give drow aoe frost arrow in frontal cone and free ward every 40 seconds then she would be competitively viable


Lesaxex the Drownomancer.
On Twitter @GosuGamers_LotI | Grubby has a huge head!
Gheizen64
Profile Joined June 2010
Italy2077 Posts
October 08 2013 19:19 GMT
#81716
On October 09 2013 04:13 Nocticate wrote:
The way that drow uses bkb isn't very useful. She uses bkb to keep alive and away. The best bkb carries right now use bkb to get up in people's faces, the exact opposite. imo phase into yasha (maybe all the way to manta) is a better rush. Yes, phase. It complements her kiting ability much much better.


Treads MoM drow best build. You're useless anyway if they jump on you, better have that lifesteal + imba ms.
Seen as G.ZZZ [COPPER SCUM] on Steam
teddyoojo
Profile Blog Joined June 2011
Germany22369 Posts
October 08 2013 19:26 GMT
#81717
did any of you ever try the local network? it feels so much better cuz u have an actual ping of 5 instead of this wannabe 50 ping
Esports historian since 2000. Creator of 'The Universe' and 'The best scrambled Eggs 2013'. Host of 'Star Wars Marathon 2015'. Thinker of 'teddyoojo's Thoughts'. Earths and Moons leading CS:GO expert. Lord of the Rings.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 08 2013 19:30 GMT
#81718
I did a practice meepo game hosted on my comp instead of their servers. It felt so... crisp I guess. I had to stop in a hurry before I ruined my MM games (pings from 110-150 in general).
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
tpmraven
Profile Blog Joined May 2011
United States833 Posts
October 08 2013 21:01 GMT
#81719
I think drows aura is a tad underrated.

For an early mid game push lineup that aims to end the game in 30 mins she complements alot powerhouse mid game oriented heroes. Drow + SF are a scary combo at the 20 min mark.
(⌐■_■) Like a boss
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
October 08 2013 21:08 GMT
#81720
Yeah sure but the combination of Drow and SF means that you have 2 unbelievably squishy heroes that require a ton of farm and have nothing remotely resembling an escape.

The aura is a strong ability but its like a Venge aura that requires farm to scale whereas venge aura scales with your carries farm and venge can support happily. The globality of it is cute but doesn't help as much as you'd think beyond last-hitting in lane. Otherwise if your team needs the aura they probably need you there anyway.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
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