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Any way to check ping before actually joining a game?
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On October 01 2013 11:07 rabidch wrote:Show nested quote +On October 01 2013 10:59 FinestHour wrote: ult change was 6.78 which was like beginning of june had to play it a lot and think about it before making accurate prediction
also what did you enter in search to find that lmao im so bad at finding old shit let alone super specific ones Show nested quote +On November 02 2011 04:24 FinestHour wrote:My favorite hero is the Queen of Pain. Die...smilingFor my skill build: blink, scream, scream, shadow strike, scream, sonic wave, then max scream and mix up blink and shadow strike. My starting items are one tango, one salve, two branches, and two mantles of intelligence. This gives me great regen to stay in lane and good last hit potential. I like to play QOP solo mid. As the game goes on, I get a bottle with the first 600 gold, then boots, and then I start roaming around for kills. QOP is one of the most mobile gankers in the whole game, and has some of the strongest burst potential as well. Not calling mia on QOP can lead to some disastrous consequences. A simple combo of blink in/shadow strike/ult/scream is usually enough to take out an enemy hero, or even two if they are not prepared. As the game progresses, she becomes one of the strongest intelligence teamfighters there is, with sonic wave and scream doing massive amounts of damage and staying out of range of enemy heroes with her blink. As the gold ramps up, one of my favorite key items for QOP is linkens. It provides her with much needed regen and stats as she is extremely squishy, and making her even more elusive and unkillable. After that, sheepstick is usually the next item and then a skadi if the game goes on that long. With her very large agility gain per level, QOP can easily be built as a semi carry with the right items. I do not suggest getting aghanim's unless you have had an extremely good early game, it scales fairly poorly as the game goes on. Being the glass cannon that she is, QOP has a fairly high skill cap and is one of the more difficult heroes to master. With the right experience, she can be one of the most feared gankers and teamfighters in the game. We could talk more...in the champagne room. seems real Show nested quote +On August 31 2012 10:21 FinestHour wrote: people flinging the word moba around is like people flingin the word bonjwa around in sc2 lr threads, try to refrain
can you not bring up meaningless stuff from 2 years ago i just want some credit for making medusa prediction so long ago is that too much to ask rabidch
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On October 01 2013 11:51 FinestHour wrote:Show nested quote +On October 01 2013 11:07 rabidch wrote:On October 01 2013 10:59 FinestHour wrote: ult change was 6.78 which was like beginning of june had to play it a lot and think about it before making accurate prediction
also what did you enter in search to find that lmao im so bad at finding old shit let alone super specific ones On November 02 2011 04:24 FinestHour wrote:My favorite hero is the Queen of Pain. Die...smilingFor my skill build: blink, scream, scream, shadow strike, scream, sonic wave, then max scream and mix up blink and shadow strike. My starting items are one tango, one salve, two branches, and two mantles of intelligence. This gives me great regen to stay in lane and good last hit potential. I like to play QOP solo mid. As the game goes on, I get a bottle with the first 600 gold, then boots, and then I start roaming around for kills. QOP is one of the most mobile gankers in the whole game, and has some of the strongest burst potential as well. Not calling mia on QOP can lead to some disastrous consequences. A simple combo of blink in/shadow strike/ult/scream is usually enough to take out an enemy hero, or even two if they are not prepared. As the game progresses, she becomes one of the strongest intelligence teamfighters there is, with sonic wave and scream doing massive amounts of damage and staying out of range of enemy heroes with her blink. As the gold ramps up, one of my favorite key items for QOP is linkens. It provides her with much needed regen and stats as she is extremely squishy, and making her even more elusive and unkillable. After that, sheepstick is usually the next item and then a skadi if the game goes on that long. With her very large agility gain per level, QOP can easily be built as a semi carry with the right items. I do not suggest getting aghanim's unless you have had an extremely good early game, it scales fairly poorly as the game goes on. Being the glass cannon that she is, QOP has a fairly high skill cap and is one of the more difficult heroes to master. With the right experience, she can be one of the most feared gankers and teamfighters in the game. We could talk more...in the champagne room. seems real On August 31 2012 10:21 FinestHour wrote: people flinging the word moba around is like people flingin the word bonjwa around in sc2 lr threads, try to refrain can you not bring up meaningless stuff from 2 years ago i just want some credit for making medusa prediction so long ago is that too much to ask rabidch http://www.teamliquid.net/forum/search.php?q=moba&t=c&f=-1&u=FinestHour&gb=date&d=
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On October 01 2013 11:51 FinestHour wrote:Show nested quote +On October 01 2013 11:07 rabidch wrote:On October 01 2013 10:59 FinestHour wrote: ult change was 6.78 which was like beginning of june had to play it a lot and think about it before making accurate prediction
also what did you enter in search to find that lmao im so bad at finding old shit let alone super specific ones On November 02 2011 04:24 FinestHour wrote:My favorite hero is the Queen of Pain. Die...smilingFor my skill build: blink, scream, scream, shadow strike, scream, sonic wave, then max scream and mix up blink and shadow strike. My starting items are one tango, one salve, two branches, and two mantles of intelligence. This gives me great regen to stay in lane and good last hit potential. I like to play QOP solo mid. As the game goes on, I get a bottle with the first 600 gold, then boots, and then I start roaming around for kills. QOP is one of the most mobile gankers in the whole game, and has some of the strongest burst potential as well. Not calling mia on QOP can lead to some disastrous consequences. A simple combo of blink in/shadow strike/ult/scream is usually enough to take out an enemy hero, or even two if they are not prepared. As the game progresses, she becomes one of the strongest intelligence teamfighters there is, with sonic wave and scream doing massive amounts of damage and staying out of range of enemy heroes with her blink. As the gold ramps up, one of my favorite key items for QOP is linkens. It provides her with much needed regen and stats as she is extremely squishy, and making her even more elusive and unkillable. After that, sheepstick is usually the next item and then a skadi if the game goes on that long. With her very large agility gain per level, QOP can easily be built as a semi carry with the right items. I do not suggest getting aghanim's unless you have had an extremely good early game, it scales fairly poorly as the game goes on. Being the glass cannon that she is, QOP has a fairly high skill cap and is one of the more difficult heroes to master. With the right experience, she can be one of the most feared gankers and teamfighters in the game. We could talk more...in the champagne room. seems real On August 31 2012 10:21 FinestHour wrote: people flinging the word moba around is like people flingin the word bonjwa around in sc2 lr threads, try to refrain can you not bring up meaningless stuff from 2 years ago i just want some credit for making medusa prediction so long ago is that too much to ask rabidch
Short answer-- Yes
Long version-- Yup yup
This be not the area for appeasing one's ego. This be the wild west of dota, we do not take kindly to your kind here.
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EE deciding to morph away all his strength at level 1 to speed up his Midas rush. Unfortunately someone on the other team abandoned before I could watch the offlane Weaver first blood him.
We live in a time of great hardship.
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On October 01 2013 12:02 Nilrem wrote:Show nested quote +On October 01 2013 11:51 FinestHour wrote:On October 01 2013 11:07 rabidch wrote:On October 01 2013 10:59 FinestHour wrote: ult change was 6.78 which was like beginning of june had to play it a lot and think about it before making accurate prediction
also what did you enter in search to find that lmao im so bad at finding old shit let alone super specific ones On November 02 2011 04:24 FinestHour wrote:My favorite hero is the Queen of Pain. Die...smilingFor my skill build: blink, scream, scream, shadow strike, scream, sonic wave, then max scream and mix up blink and shadow strike. My starting items are one tango, one salve, two branches, and two mantles of intelligence. This gives me great regen to stay in lane and good last hit potential. I like to play QOP solo mid. As the game goes on, I get a bottle with the first 600 gold, then boots, and then I start roaming around for kills. QOP is one of the most mobile gankers in the whole game, and has some of the strongest burst potential as well. Not calling mia on QOP can lead to some disastrous consequences. A simple combo of blink in/shadow strike/ult/scream is usually enough to take out an enemy hero, or even two if they are not prepared. As the game progresses, she becomes one of the strongest intelligence teamfighters there is, with sonic wave and scream doing massive amounts of damage and staying out of range of enemy heroes with her blink. As the gold ramps up, one of my favorite key items for QOP is linkens. It provides her with much needed regen and stats as she is extremely squishy, and making her even more elusive and unkillable. After that, sheepstick is usually the next item and then a skadi if the game goes on that long. With her very large agility gain per level, QOP can easily be built as a semi carry with the right items. I do not suggest getting aghanim's unless you have had an extremely good early game, it scales fairly poorly as the game goes on. Being the glass cannon that she is, QOP has a fairly high skill cap and is one of the more difficult heroes to master. With the right experience, she can be one of the most feared gankers and teamfighters in the game. We could talk more...in the champagne room. seems real On August 31 2012 10:21 FinestHour wrote: people flinging the word moba around is like people flingin the word bonjwa around in sc2 lr threads, try to refrain can you not bring up meaningless stuff from 2 years ago i just want some credit for making medusa prediction so long ago is that too much to ask rabidch Short answer-- Yes Long version-- Yup yup This be not the area for appeasing one's ego. This be the wild west of dota, we do not take kindly to your kind here.
screw u guys this is why i learn other moba
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i really liked to play timbersaw and spirit breaker but since they became the ultimate easy shit pub nightmare heroes they somehow lost all appeal to me
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I still find them both fun but I also random every game so I don't mind getting some pubstomp heroes once and a while.
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On October 01 2013 12:09 teddyoojo wrote: i really liked to play timbersaw and spirit breaker but since they became the ultimate easy shit pub nightmare heroes they somehow lost all appeal to me
I still like Timber for all the same reasons I like Clock.
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i still love playing timbersaw
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My disease: moving toward a hook or arrow. If it is thrown/shot, I will do my damnedest to get caught by it. Even if it means I have to move in the opposite direction. I'm like a fucking cat with a red dot pointer.
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On October 01 2013 14:23 IPA wrote: My disease: moving toward a hook or arrow. If it is thrown/shot, I will do my damnedest to get caught by it. Even if it means I have to move in the opposite direction. I'm like a fucking cat with a red dot pointer.
I KNOW RIGHT? Like, you see clearly see it coming, but somehow, you don't register it and move your hero right towards it.
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On October 01 2013 14:23 IPA wrote: My disease: moving toward a hook or arrow. If it is thrown/shot, I will do my damnedest to get caught by it. Even if it means I have to move in the opposite direction. I'm like a fucking cat with a red dot pointer. Target fixation.
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that wiki article should be edited to include video games
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The following heroes must be removed from the game: spirit breaker, furion, and nyx assassin. They deserve no place in dota land, they are disgrace to dota-kind. They are like picking protoss in SC2 and 1a moving your collosus death ball.
User was warned for this post
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On October 01 2013 12:09 teddyoojo wrote: i really liked to play timbersaw and spirit breaker but since they became the ultimate easy shit pub nightmare heroes they somehow lost all appeal to me
he's not really that fun after the timberchain fix. his ult still pretty wack though.
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On October 01 2013 15:34 Bayyne wrote: The following heroes must be removed from the game: spirit breaker, furion, and nyx assassin. They deserve no place in dota land, they are disgrace to dota-kind. They are like picking protoss in SC2 and 1a moving your collosus death ball.
User was warned for this post Wow first time i've seen this kind of post in DOTA 2 forums.
The infestation has reached our safe zone! EVACUATE GUYS!
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On October 01 2013 15:43 Mithhaike wrote:Show nested quote +On October 01 2013 15:34 Bayyne wrote: The following heroes must be removed from the game: spirit breaker, furion, and nyx assassin. They deserve no place in dota land, they are disgrace to dota-kind. They are like picking protoss in SC2 and 1a moving your collosus death ball.
User was warned for this post Wow first time i've seen this kind of post in DOTA 2 forums. The infestation has reached our safe zone! EVACUATE GUYS! don't worry. We have containment protocols.
They consist of fire.
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