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6-slot Medusa: BKB, Butterfly, Rapier, Satanic, Skadi.
How to deal with this?
Reference:+ Show Spoiler +http://dotabuff.com/matches/321800447
We got lucky this game and Dusa got bored so she got picked off, and Kunka/BH ended up with Rapier. But I would like to know what we couldve done to stop this hero. Cause it felt, quite literally, impossible.
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A slotted Medusa is actually an unstoppable force of destruction
but she doesn't do shit until she has like her 4rd item
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Lalalaland34507 Posts
Not let her get to those items in the first place.
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On September 25 2013 17:12 Emnjay808 wrote:6-slot Medusa: BKB, Butterfly, Rapier, Satanic, Skadi. How to deal with this? Reference: + Show Spoiler +http://dotabuff.com/matches/321800447 We got lucky this game and Dusa got bored so she got picked off, and Kunka/BH ended up with Rapier. But I would like to know what we couldve done to stop this hero. Cause it felt, quite literally, impossible. bait out the ultimate + BKB to do nothing, after ultimate finishes use 5 necro3s on her
also use heavens halberd
+ Show Spoiler +
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Medusa was designed to be a divine rapier carry God so no shame there guys. It's just like a divine gyro, but unkillable instead.
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Fountain hook. Split push.
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I won but feel like shit because the team had an Omniknight who didn't become useful until he farmed an Aghs for himself and we got carried by a 26/4 TA.
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On September 25 2013 17:12 Emnjay808 wrote:6-slot Medusa: BKB, Butterfly, Rapier, Satanic, Skadi. How to deal with this? Reference: + Show Spoiler +http://dotabuff.com/matches/321800447 We got lucky this game and Dusa got bored so she got picked off, and Kunka/BH ended up with Rapier. But I would like to know what we couldve done to stop this hero. Cause it felt, quite literally, impossible.
Kill her before this or die horribly. Maxed out Dusa is probably the hardest carry in the entire game but is difficult to get farmed up enough. But when she IS 6-slotted you can't do an awful lot to her unless she starts making stupid mistakes.
I got a few theoretical things in mind. Void chrono could be useful. Or a chain BKB-piercing disable like Roar > Black Hole > Fiend's Grip. But I can't think of anything with your lineup.
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i stopped playing with porkie after he went radiance on omniknight
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It seems sayuri is the manager of lgd.int. lol hide yo monies! Not sure if serious though.
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Fighting a 6 slotted Medu is like fighting some final boss in a rpg. Happened like 2-3times in my games, pretty epic l must say, doesn't matter we win or lose lol
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Does hex disable Mana Shield? If it does I'm pretty sure 6 slot Medusas dies to hex just like any other carry, and probably faster than most other carries too. Besides, it's not like she can actually jump on your team with BKB activated and just blow someone up in 2 seconds, like an AM can. In fact AM seems like a decent counter to her since he farms much faster and can actually blow her up within the duration of Abyssal stun. My point is that there's a lot of carries other than Meduse that I'd rather have 6 slots on.
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Anti-mage kinda stops medusa in the mid-game, lategame medusa will still murder AM and his team-mates at the same time. That's what makes medusa so scary, she isn't just attacking your carry, she's attacking your entire team. Medusa excels in team-fights, not in picking people off, so it's kind of hard to compare carries in a void(No pun intended) because a void would still beat medusa 1v1 but in a 5v5 teamfight it'd be a completely different outcome because medusa isn't JUST damaging and affecting void.
AM hits his peak far far early than medusa does which lets him fight her quite easily. But with both of them fully farmed it's a completely different story.
Not to mention her new ulti is fucking terrifying lategame.
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On September 25 2013 18:29 vndestiny wrote: Medusa was designed to be a divine rapier carry God so no shame there guys. It's just like a divine gyro, but unkillable instead.
Oh and Medusa 6-slot divine is the saddest thing for any illusion base carry ( or Meepo). Only a few like Void can stand up to her 1v1, but then again with the new and improve ulti, she hits like a mother fuckin mega train with Divine, and Void is melee, she just walk up to towers and shot them down in 5s, and melee carry can't do shit, especially if the support line is somewhat competent.
It's like a hero with AOE comparable to a Gyro, tankier than a Spec, and hits almost as hard as Drow with the new and improve Stone Gaze.
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I am pretty amused to see radiance omni is something a lot of you guys have seen too.
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I used to see that and radiance enigma all the time back in WC3 dota.
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Russian Federation4050 Posts
I'm still waiting to see the Radiance CM, for maximized ulti potential.
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radi sny skadi standard carry omni build, you need to play him as a snowballer carry though, it is pretty damn scary (and funny) that seeing the heroes try to run away from an omni (you couldn't because of his aura) rofl.
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On September 25 2013 20:09 dfs wrote: I'm still waiting to see the Radiance CM, for maximized ulti potential.
Veil/Aghs/Refresher/Radiance/Lothars
Ultimate CM ulti setup.
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