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General Discussion - Page 3933

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
FinestHour
Profile Joined August 2010
United States18466 Posts
September 19 2013 20:24 GMT
#78641
you can now matchmake in Portuguese

HUE
thug life.                                                       MVP/ex-
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 19 2013 20:25 GMT
#78642
Siiiiiiick

But no new hero

OH WELL I'm really excited for the armour the backpack system has been so bad forever.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
September 19 2013 20:26 GMT
#78643
On September 20 2013 05:22 cecek wrote:
"-Fixed being able to instantly toggle Armlet on and off"

That should fix the armlet toggle macros, right?

Also, SB is buffed. That's nice. :D

' Beginning soon, users will be suspended from Dota 2 for 30 days when external tools attached to Dota 2 are detected by the Valve Anti-Cheat system'
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
FinestHour
Profile Joined August 2010
United States18466 Posts
September 19 2013 20:26 GMT
#78644
The quality of the item drops you are eligible for is now tied to your Dota profile level. You can see your current drop level in your profile page

play more get better items
thug life.                                                       MVP/ex-
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 19 2013 20:27 GMT
#78645
Most of the "macros" are autoexec.cfg files that are defintely NOT banned by VAC.

You just bind a button to activate an item slot twice. Thats what the macros were lol.

Both SB's got nerfed btw not buffed (@cecek)
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
September 19 2013 20:27 GMT
#78646
On September 20 2013 05:26 Erasme wrote:
Show nested quote +
On September 20 2013 05:22 cecek wrote:
"-Fixed being able to instantly toggle Armlet on and off"

That should fix the armlet toggle macros, right?

Also, SB is buffed. That's nice. :D

' Beginning soon, users will be suspended from Dota 2 for 30 days when external tools attached to Dota 2 are detected by the Valve Anti-Cheat system'

The macro didn't use external programs. It was all autoexec.cfg, afaik.
super gg
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 19 2013 20:29 GMT
#78647
I do somewhat like how, now that the game is "released", they have gone from weekly whatever beta updates to more serious, named updates like they do for TF2.

That said, I hope it doesn't slow down the pace too much
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 19 2013 20:29 GMT
#78648
On September 20 2013 05:27 cecek wrote:
Show nested quote +
On September 20 2013 05:26 Erasme wrote:
On September 20 2013 05:22 cecek wrote:
"-Fixed being able to instantly toggle Armlet on and off"

That should fix the armlet toggle macros, right?

Also, SB is buffed. That's nice. :D

' Beginning soon, users will be suspended from Dota 2 for 30 days when external tools attached to Dota 2 are detected by the Valve Anti-Cheat system'

The macro didn't use external programs. It was all autoexec.cfg, afaik.

I am pretty sure they will deal with it in the same manner. The rule might as well say "Yo, don't cheat".
I have the Honor to be your Obedient Servant, P.6
TL+ Member
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
September 19 2013 20:29 GMT
#78649
How is ita nerf to SB? As far as I understand it, it makes it possible to charge get a guaranteed bash, and then bash again with a rightclick. And before the target didn't get pushed when he was being pushed already, so you were losing stun time. Am I wrong?

Also this: "Alt-left clicking on an enemy icon in the top bar will send a chat message that the hero is missing" seems super useful. I could never get used to the chat wheel, but I think I will use this feature to call misses.
super gg
FinestHour
Profile Joined August 2010
United States18466 Posts
September 19 2013 20:30 GMT
#78650
>1 hero in 4 months
>game is 2 times bigger than it was a month ago
>no balances in sight
>over 3000 bug fixes needed

this frankerz guy saying what everyones thinkin
thug life.                                                       MVP/ex-
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-09-19 20:33:26
September 19 2013 20:31 GMT
#78651
On September 20 2013 05:29 Plansix wrote:
Show nested quote +
On September 20 2013 05:27 cecek wrote:
On September 20 2013 05:26 Erasme wrote:
On September 20 2013 05:22 cecek wrote:
"-Fixed being able to instantly toggle Armlet on and off"

That should fix the armlet toggle macros, right?

Also, SB is buffed. That's nice. :D

' Beginning soon, users will be suspended from Dota 2 for 30 days when external tools attached to Dota 2 are detected by the Valve Anti-Cheat system'

The macro didn't use external programs. It was all autoexec.cfg, afaik.

I am pretty sure they will deal with it in the same manner. The rule might as well say "Yo, don't cheat".

Zilch zippo zero chance.

Everything doable in autoexec will never get banned by VAC. If valve doesn't like how its implemented they EITHER "fix it" in-game the way they did for instant armlet toggling or they make it a "cheat" that requires sv_cheats 1 (like the range indicator).

@cecek all it enables is further distance on the 2nd bash which just makes you run further to get them. The damage from the 2nd bash was already possible (unsure about how the stun time worked). Realistically though I think the run time is worse than the stun time regardless since double knockback is a long way.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Kirsed
Profile Joined May 2013
9381 Posts
September 19 2013 20:33 GMT
#78652
I feel like their putting in effort to create the map editor and start making abilities and stuff more modular so we can do custom spells n junk. That's the only way I can explain why lc isn't in yet. I mean last we saw she was pretty much done right?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
September 19 2013 20:37 GMT
#78653
No longer fountain hook
hook should interact with force staff like in wc3 now
TheYango
Profile Joined September 2008
United States47024 Posts
September 19 2013 20:37 GMT
#78654
On September 20 2013 05:21 cecek wrote:
"-Neutral creeps now properly use cast times and animations"

fucking finally!

"-Upgraded Items can always be disassembled within 10 seconds of the combine (same rules as sell back)"

No more accidental rapiers.

All of these are little things compared to the fact that we officially have LAN play now.

Local Play
- Local servers allows players on the same physical network to connect to a locally hosted game
- By selecting "Create Local Lobby", the leader of the lobby will become the host for a match by running a local server
- Players can see Local lobbies available on their physical network by going to "FIND A LOBBY" and selecting the "LOCAL LOBBIES" tab
- Local Lobbies follow the same rules as Private Lobbies.
- Upon completion of the Local game, the replay will be stored on the lobby leader's computer in replays/<match-id>.dem

Moderator
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
September 19 2013 20:38 GMT
#78655
When it comes to the Pudge change, I'll just quote Angelic (Ultimate Marvel vs. Capcom player (Top 8 at this years Evo) who also plays Dota2)
BT.Angelic ‏@AZAngelic 12m

THEY PATCHED FOUNTAIN HOOK NOOOOOO
EZ4ENCE
TheYango
Profile Joined September 2008
United States47024 Posts
September 19 2013 20:39 GMT
#78656
He's wrong, though.

Fountain Hook still works, it's just that you have to do it the way it was done in DotA 1 (with Wisp, KotL, Kunkka, etc. rather than Chen).
Moderator
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
September 19 2013 20:40 GMT
#78657
On September 20 2013 05:37 Yoshi- wrote:
No longer fountain hook
hook should interact with force staff like in wc3 now

I dont think so..?
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
September 19 2013 20:40 GMT
#78658
Some huge changes here ^_^
Moderator
Yoshi-
Profile Joined October 2008
Germany10227 Posts
September 19 2013 20:40 GMT
#78659
"Fixed checkerboard flash on html panels"

What?
Yoshi-
Profile Joined October 2008
Germany10227 Posts
Last Edited: 2013-09-19 20:42:33
September 19 2013 20:41 GMT
#78660
On September 20 2013 05:40 Erasme wrote:
Show nested quote +
On September 20 2013 05:37 Yoshi- wrote:
No longer fountain hook
hook should interact with force staff like in wc3 now

I dont think so..?


Pudge: Meat Hook now pulls the target to the initial hook position regardless of where Pudge is

On September 20 2013 05:39 TheYango wrote:
He's wrong, though.

Fountain Hook still works, it's just that you have to do it the way it was done in DotA 1 (with Wisp, KotL, Kunkka, etc. rather than Chen).


I know, but now it is much much harder.
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