only took them 2 years to release it finally
General Discussion - Page 3906
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FinestHour
United States18466 Posts
only took them 2 years to release it finally | ||
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Fatalize
France5210 Posts
On September 17 2013 08:41 FinestHour wrote: that manta cosmetic is really cool only took them 2 years to release it finally I dont know. It doesnt even look like a weapon to me | ||
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NB
Netherlands12045 Posts
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Shaella
United States14828 Posts
what other game even patches weekly. At all. Ever. | ||
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Jaaaaasper
United States10225 Posts
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Fatalize
France5210 Posts
I dont mind about the heroes, but there are a crapload of bugs and it doesnt seem to get fixed quickly at all. I just hope their time isnt spent on developing something like Diretide v2 + Show Spoiler + Maybe they're spending it on developing Half-life 3, who knows ![]() | ||
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Belisarius
Australia6233 Posts
Also the doom sword is... rather penis-like. | ||
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trinxified
Canada7774 Posts
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Blitzkrieg0
United States13132 Posts
On September 17 2013 09:32 trinxified wrote: I remember in WC3 Dota creeps/neutrals/summons had different armor and attack types, so they deal bonus damage or less damage depending on what they are attacking. Did they remove that on Dota 2? It is still in the game, you just can't see any of the damage types or armor types. | ||
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FuzzyJAM
Scotland9300 Posts
On September 17 2013 09:32 trinxified wrote: I remember in WC3 Dota creeps/neutrals/summons had different armor and attack types, so they deal bonus damage or less damage depending on what they are attacking. Did they remove that on Dota 2? http://wiki.teamliquid.net/dota2/Armor | ||
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Kirsed
9381 Posts
On September 17 2013 09:32 trinxified wrote: I remember in WC3 Dota creeps/neutrals/summons had different armor and attack types, so they deal bonus damage or less damage depending on what they are attacking. Did they remove that on Dota 2? Naw they just don't show it anywhere anymore. | ||
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FinestHour
United States18466 Posts
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trinxified
Canada7774 Posts
![]() Like I think the ranged creep deals more damage to melee creeps right? Piercing to Unarmored. | ||
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Blitzkrieg0
United States13132 Posts
On September 17 2013 09:42 trinxified wrote: Oh that sucks. So are we suppose to just guess which unit(s) have what armor and attack type now? I can't remember all from WC3... ![]() Like I think the ranged creep deals more damage to melee creeps right? Piercing to Unarmored. I'd argue that knowing damage types and armor types rarely matters so it isn't worth implementing. Unit classifications are far more important and you can't even see those in the wc3 engine. and yes Piercing does 150% to unarmored. | ||
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xAdra
Singapore1858 Posts
I for one hope techies is never, ever released. I'd rather have the heroes that actually fit into dota like legion commander or phoenix released. | ||
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FinestHour
United States18466 Posts
ahaughogshggheueueuhoho | ||
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PrinceXizor
United States17713 Posts
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Kuroeeah
11696 Posts
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NB
Netherlands12045 Posts
The main problem with techies in dota1 is how HARD it is to learn the game. I think techies will be developed much differently in dota2 as people just learn the game much faster. Plus it looks like icefrog has constantly buffing the hero for the last few patches. Once Techies hit dota2, I wouldnt be too surprised if it makes it way into competitive play. | ||
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PrinceXizor
United States17713 Posts
On September 17 2013 10:14 Kuroeeah wrote: at least he didn't ask for arc warden or w.e his dumb name is. Zet. Honestly i want arc warden just so i can get used to him. After LC and techies i'm looking at a bunch of heroes i've never personally played before, only stories and videos | ||
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