On September 12 2013 04:19 Nocticate wrote:
with your name I'd have thought it would be 6 daedali
:D
with your name I'd have thought it would be 6 daedali
:D
Good idea
(the name is meaningless, btw, but cool connection)
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Acritter
Syria7637 Posts
September 11 2013 19:26 GMT
#77241
On September 12 2013 04:19 Nocticate wrote: Show nested quote + On September 12 2013 04:16 Acritter wrote: On September 12 2013 04:14 trinxified wrote: On September 12 2013 04:12 Acritter wrote: On September 12 2013 04:09 TheEmulator wrote: I heard they added Techies. DPS Techies build incoming 700 range OP, prepare to be toasted Lol 30 damage. 4 mantle start GG. Slowest movespeed too at 270. rofl DON'T TALK SMACK ABOUT MY DPS TECHIES WITH 6 RAPIERS YOU DON'T NEED NO MOVESPEED with your name I'd have thought it would be 6 daedali :D Good idea (the name is meaningless, btw, but cool connection) | ||
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TheYango
United States47024 Posts
September 11 2013 19:26 GMT
#77242
On September 12 2013 04:20 Sn0_Man wrote: Also not many heroes have 0 innate cast animation (if any?). There are a couple with 0, and a couple with effectively 0 (only matters if they have 0-backswing spells otherwise having a 0.001 cast point is effectively the same as you're limited more by your ability to cancel the backswing on time). Tiny, Wisp, DK, Na'ix, Sand King, Venomancer, Slark, Disruptor, Invoker, and AA all have cast animations of 0.05 or less. On September 12 2013 04:25 Nocticate wrote: Show nested quote + On September 12 2013 04:23 Comeh wrote: IIRC spells based off of QoP's scream of pain also have instant castpoint as well. Can't remember exactly why - I think its because they are based off of windwalk. YANGO GET IN HERE I would say fan of knives. also has instant cast point. weirdly enough power treads are also based off FoK which means they can be used to stack neutrals from 400 range in DotA. Yes, it's Fan of Knives. Hex is also instant-cast by default in all cases. | ||
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Gheizen64
Italy2077 Posts
September 11 2013 19:29 GMT
#77243
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Sn0_Man
Tebellong44238 Posts
September 11 2013 19:29 GMT
#77244
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TheYango
United States47024 Posts
September 11 2013 19:33 GMT
#77245
On September 12 2013 04:29 Sn0_Man wrote: I was kinda thinking most of those instant abilities were simply ones that didn't use the hero's animation but I guess i'm wrong. Whether or not a spell uses a hero's animation depends strictly o the base spell the ability was based on in the WC3 editor. Not all targeting modes have a 0-animation spell that can be applied to it. To my knowledge there isn't actually a ground-targeted spell that doesn't use the caster's animation, but I could be wrong since I don't know the WC3 editor in that much depth. | ||
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Sn0_Man
Tebellong44238 Posts
September 11 2013 19:35 GMT
#77246
AA always felt like he had a cast animation on his ult but I'm guessing thats just ping then lol. | ||
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Paperplane
Netherlands1823 Posts
September 11 2013 19:37 GMT
#77247
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MrHoon
10183 Posts
September 11 2013 19:41 GMT
#77248
It can be done, but nobody did it so far | ||
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Soap
Brazil1546 Posts
September 11 2013 19:42 GMT
#77249
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739
Bearded Elder29905 Posts
September 11 2013 19:43 GMT
#77250
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yotis
Czech Republic652 Posts
September 11 2013 19:49 GMT
#77251
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hzflank
United Kingdom2991 Posts
September 11 2013 19:56 GMT
#77252
It is pretty poor though. I only started playing Dota 2 a few weeks ago but I would have expected a lot more from valve. The UI of the matchmaking platform is terrible and there are many bugs with it. It is like it was coded by college kids and no QA was done. | ||
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Shaella
United States14828 Posts
September 11 2013 19:57 GMT
#77253
Let me guess, its also MM fault everytime you lose | ||
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Sn0_Man
Tebellong44238 Posts
September 11 2013 20:04 GMT
#77254
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TheYango
United States47024 Posts
September 11 2013 20:05 GMT
#77255
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739
Bearded Elder29905 Posts
September 11 2013 20:06 GMT
#77256
On September 12 2013 04:56 hzflank wrote: Deleting my appcache folder fixed this for me. It is pretty poor though. I only started playing Dota 2 a few weeks ago but I would have expected a lot more from valve. The UI of the matchmaking platform is terrible and there are many bugs with it. It is like it was coded by college kids and no QA was done. What's wrong with UI of MM and what are the bugs? Tell me. | ||
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Sn0_Man
Tebellong44238 Posts
September 11 2013 20:07 GMT
#77257
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Shaella
United States14828 Posts
September 11 2013 20:08 GMT
#77258
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zezamer
Finland5701 Posts
September 11 2013 20:23 GMT
#77259
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TheEmulator
28103 Posts
September 11 2013 20:25 GMT
#77260
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