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General Discussion - Page 3863

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Acritter
Profile Joined August 2010
Syria7637 Posts
September 11 2013 19:26 GMT
#77241
On September 12 2013 04:19 Nocticate wrote:
Show nested quote +
On September 12 2013 04:16 Acritter wrote:
On September 12 2013 04:14 trinxified wrote:
On September 12 2013 04:12 Acritter wrote:
On September 12 2013 04:09 TheEmulator wrote:
I heard they added Techies.

DPS Techies build incoming

700 range OP, prepare to be toasted


Lol 30 damage. 4 mantle start GG.

Slowest movespeed too at 270. rofl

DON'T TALK SMACK ABOUT MY DPS TECHIES

WITH 6 RAPIERS YOU DON'T NEED NO MOVESPEED

with your name I'd have thought it would be 6 daedali
:D

Good idea

(the name is meaningless, btw, but cool connection)
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-09-11 19:28:27
September 11 2013 19:26 GMT
#77242
On September 12 2013 04:20 Sn0_Man wrote:
Also not many heroes have 0 innate cast animation (if any?).

There are a couple with 0, and a couple with effectively 0 (only matters if they have 0-backswing spells otherwise having a 0.001 cast point is effectively the same as you're limited more by your ability to cancel the backswing on time).

Tiny, Wisp, DK, Na'ix, Sand King, Venomancer, Slark, Disruptor, Invoker, and AA all have cast animations of 0.05 or less.

On September 12 2013 04:25 Nocticate wrote:
Show nested quote +
On September 12 2013 04:23 Comeh wrote:
IIRC spells based off of QoP's scream of pain also have instant castpoint as well.

Can't remember exactly why - I think its because they are based off of windwalk.

YANGO GET IN HERE

I would say fan of knives. also has instant cast point.
weirdly enough power treads are also based off FoK which means they can be used to stack neutrals from 400 range in DotA.

Yes, it's Fan of Knives. Hex is also instant-cast by default in all cases.
Moderator
Gheizen64
Profile Joined June 2010
Italy2077 Posts
September 11 2013 19:29 GMT
#77243
Patcher still not working gg volvo, only game i wanted to see today i can't
Seen as G.ZZZ [COPPER SCUM] on Steam
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 11 2013 19:29 GMT
#77244
I was kinda thinking most of those instant abilities were simply ones that didn't use the hero's animation but I guess i'm wrong.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
September 11 2013 19:33 GMT
#77245
On September 12 2013 04:29 Sn0_Man wrote:
I was kinda thinking most of those instant abilities were simply ones that didn't use the hero's animation but I guess i'm wrong.

Whether or not a spell uses a hero's animation depends strictly o the base spell the ability was based on in the WC3 editor. Not all targeting modes have a 0-animation spell that can be applied to it. To my knowledge there isn't actually a ground-targeted spell that doesn't use the caster's animation, but I could be wrong since I don't know the WC3 editor in that much depth.
Moderator
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 11 2013 19:35 GMT
#77246
Makes sense.

AA always felt like he had a cast animation on his ult but I'm guessing thats just ping then lol.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Paperplane
Profile Joined March 2011
Netherlands1823 Posts
September 11 2013 19:37 GMT
#77247
I had to completely restart steam before I could download the update.
MrHoon *
Profile Blog Joined April 2008
10183 Posts
September 11 2013 19:41 GMT
#77248
There is 1 spell i can remember that is ground target but doesn't use a hero's animation called "Goblin land Mine Item" Ability or some shit

It can be done, but nobody did it so far
dats racist
Soap
Profile Blog Joined April 2010
Brazil1546 Posts
Last Edited: 2013-09-11 19:44:26
September 11 2013 19:42 GMT
#77249
Just restarting steam didn't work for me, this did: http://dev.dota2.com/showthread.php?t=105872&page=3&p=736733&viewfull=1#post736733
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
September 11 2013 19:43 GMT
#77250
Just reset stream and it works.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
yotis
Profile Joined September 2011
Czech Republic652 Posts
September 11 2013 19:49 GMT
#77251
Had to restart twice to get the patch to download.
are they lost forever?
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
September 11 2013 19:56 GMT
#77252
Deleting my appcache folder fixed this for me.

It is pretty poor though. I only started playing Dota 2 a few weeks ago but I would have expected a lot more from valve. The UI of the matchmaking platform is terrible and there are many bugs with it. It is like it was coded by college kids and no QA was done.
Shaella
Profile Blog Joined January 2013
United States14828 Posts
Last Edited: 2013-09-11 19:57:58
September 11 2013 19:57 GMT
#77253
uh-huh

Let me guess, its also MM fault everytime you lose
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 11 2013 20:04 GMT
#77254
No seriously I'm sure its extremely simple to serve over 6.5 Million unique players a month /sarcasm
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
TheYango
Profile Joined September 2008
United States47024 Posts
September 11 2013 20:05 GMT
#77255
TBH UI design has never been Valve's strong point.
Moderator
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
September 11 2013 20:06 GMT
#77256
On September 12 2013 04:56 hzflank wrote:
Deleting my appcache folder fixed this for me.

It is pretty poor though. I only started playing Dota 2 a few weeks ago but I would have expected a lot more from valve. The UI of the matchmaking platform is terrible and there are many bugs with it. It is like it was coded by college kids and no QA was done.

What's wrong with UI of MM and what are the bugs? Tell me.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 11 2013 20:07 GMT
#77257
The client UI's pretty awful although its not like the main competitor is running anything very slick either. In-game the UI seems fairly legit except unit selection.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Shaella
Profile Blog Joined January 2013
United States14828 Posts
September 11 2013 20:08 GMT
#77258
dota's client is miles better than leagues, straight up
don't tell me to provide a legend for those charts cause we already got shaella in this thread - eieio | Bulba is my waifu
zezamer
Profile Joined March 2011
Finland5701 Posts
September 11 2013 20:23 GMT
#77259
One of reasons why I don't want to play league is the client. Dota's client is good enough
TheEmulator
Profile Blog Joined July 2010
28103 Posts
September 11 2013 20:25 GMT
#77260
Dota 2 client seems fine to me, although I'm not an expert of game clients or something.
Administrator
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