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General Discussion - Page 3856

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 10 2013 19:35 GMT
#77101
On September 11 2013 04:02 Sn0_Man wrote:
Show nested quote +
On September 11 2013 03:59 Two_DoWn wrote:
Does viel use the hero's cast animation?

No it's instant like all items.

In other news, if IceFraud just made veil use null Talisman instead of robe I think we'd have a legit item on our hands. Actually the armor and HP regen bit is pretty weird too but I don't care so much about it.

Where are you getting this info, or is this just all rumor?
I have the Honor to be your Obedient Servant, P.6
TL+ Member
FinestHour
Profile Joined August 2010
United States18466 Posts
September 10 2013 19:37 GMT
#77102
?
its just an idea that he himself came up with
thug life.                                                       MVP/ex-
Plansix
Profile Blog Joined April 2011
United States60190 Posts
September 10 2013 19:39 GMT
#77103
On September 11 2013 04:37 FinestHour wrote:
?
its just an idea that he himself came up with

Oh phew, I just read that on my phone and was like, "Patch notes? Why has twitter let me down?"
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 10 2013 19:48 GMT
#77104
Its mostly cuz I heard somebody complaining about Null talisman having this mega-terrible upgrade path (dagon) that doesn't really fit with the other two (drums is a small item, caps at ~1800 G, more if you rebuy recipe I guess. Aquila is like 985G. Both have a Non-stacking component AKA are mildly less useful if you get more than 1. Dagon is 2700g to start and absolutely nothing like those others).

TBH I'd be just as happy if veil got somewhat more comprehensively redone in terms of item requirements, but for a very simple buff/change that makes more sense (to me), swapping talisman for robe (and changing the recipe cost correspondingly) makes a lot of sense to me. I disagree that veil is "underpowered" or "too expensive", it is merely awkwardly positioned and unpopular right now, something that might be somewhat rectified by this change.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
tube
Profile Blog Joined February 2008
United States1475 Posts
September 10 2013 19:59 GMT
#77105
basher beastmaster
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
September 10 2013 20:00 GMT
#77106
yasha nyx

User was warned for this post
Two in harmony surpasses one in perfection.
tube
Profile Blog Joined February 2008
United States1475 Posts
September 10 2013 20:01 GMT
#77107
manta od
Two in harmony surpasses one in perfection.
Gheizen64
Profile Joined June 2010
Italy2077 Posts
September 10 2013 20:01 GMT
#77108
On September 11 2013 04:02 Sn0_Man wrote:
Show nested quote +
On September 11 2013 03:59 Two_DoWn wrote:
Does viel use the hero's cast animation?

No it's instant like all items.

In other news, if IceFraud just made veil use null Talisman instead of robe I think we'd have a legit item on our hands. Actually the armor and HP regen bit is pretty weird too but I don't care so much about it.


+6 all stats
+6 armor
+6 regen
+6 damage

Veil of Hexadron
Seen as G.ZZZ [COPPER SCUM] on Steam
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
September 10 2013 20:08 GMT
#77109
6 HP/s is pretty serious business actually.

Too bad every hero in dota that can abuse veil active probably needs mana regen more than HP regen (one of it's more awkward points). Oh yeah and not very many of them are too keen on spending $$$ on armor either.

NEW PLAN: Centaur w/ Veil. Sounds OP I think. If only centaur didn't need a billion other things too.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
r.Evo
Profile Joined August 2006
Germany14081 Posts
Last Edited: 2013-09-10 20:17:14
September 10 2013 20:16 GMT
#77110
On September 11 2013 02:15 Plansix wrote:
Show nested quote +
On September 11 2013 01:49 Comeh wrote:
On September 11 2013 01:48 TheYango wrote:
On September 11 2013 01:28 Plansix wrote:
Its a good item, I am just saying the farm is pretty hard for BB to get in the early game, so you have to be a little picky with your items. The Snot handles the movement speed issue and someone else might be getting drums.

"Someone else might be getting drums" is almost never a reason to not get drums. The 5% MS/AS aura is such a miniscule part of the item, and you're not using it properly if one person with drum charges lasts the whole game.

...WHAT IF HE REBUYS THE RECIPE ON DRUMS AND THEN USES THEM AGAIN?!?!

(just about as strong of an argument)

So the moral of the story is always buy drums. Even if other people have drums, get drums if you need to go fast.

It should be kept in mind that the biggest competitor with drums are usually ultimate orb based items in terms of cost-efficiency. Basically the only part of the decision whether to build a drum or an ultimate orb if your hero has viable build paths from it should be whether you want the drums active or not. It obviously gets a lot closer the lower your farm priority is because the individual parts being cheap gets more important.

That's a big part of the reason why the item is much less situational on most str heroes that like to build it compared to agi (Manta) and int (Sheep).
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
Last Edited: 2013-09-10 20:45:22
September 10 2013 20:41 GMT
#77111
Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.

Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.

The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Andre
Profile Blog Joined August 2009
Slovenia3523 Posts
September 10 2013 20:52 GMT
#77112
why hasnt tube been perma banned from TL yet

should do it fast or smth
You must gather your party before venturing forth.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
September 10 2013 20:58 GMT
#77113
On September 11 2013 05:41 Two_DoWn wrote:
Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.

Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.

The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items.

Or you could give it an extra 50 hp, then it would be broken.
Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
September 10 2013 21:00 GMT
#77114
On September 11 2013 05:58 igotmyown wrote:
Show nested quote +
On September 11 2013 05:41 Two_DoWn wrote:
Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.

Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.

The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items.

Or you could give it an extra 50 hp, then it would be broken.

Only way I add anything to vanguard is if something comes off. That means either health comes down, it loses the block chance, or it loses the regen. Then you buff to compensate
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
September 10 2013 21:02 GMT
#77115
The era of vanguard felt like an eternity ago.
Incze
Profile Blog Joined December 2011
Romania2058 Posts
September 10 2013 22:00 GMT
#77116
Woah, I just got the pirate announcer. It's my first mythical drop ever.
Man, it feels good.
Religion: Buckethead
Cool Cat
Profile Joined June 2009
United States1644 Posts
September 10 2013 22:04 GMT
#77117
yasha nyx
BoozerRip
Profile Joined April 2013
25 Posts
September 10 2013 22:08 GMT
#77118
On September 11 2013 05:58 igotmyown wrote:
Show nested quote +
On September 11 2013 05:41 Two_DoWn wrote:
Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.

Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.

The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items.

Or you could give it an extra 50 hp, then it would be broken.

how would 50 hp extra be broken
Cool Cat
Profile Joined June 2009
United States1644 Posts
September 10 2013 22:12 GMT
#77119
basher beastmaster

User was warned for this post
Comeh
Profile Blog Joined July 2008
United States18919 Posts
September 10 2013 22:15 GMT
#77120
On September 11 2013 07:12 Cool Cat wrote:
basher beastmaster

What is happening.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
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