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On September 11 2013 04:02 Sn0_Man wrote:Show nested quote +On September 11 2013 03:59 Two_DoWn wrote: Does viel use the hero's cast animation? No it's instant like all items. In other news, if IceFraud just made veil use null Talisman instead of robe I think we'd have a legit item on our hands. Actually the armor and HP regen bit is pretty weird too but I don't care so much about it. Where are you getting this info, or is this just all rumor?
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? its just an idea that he himself came up with
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On September 11 2013 04:37 FinestHour wrote: ? its just an idea that he himself came up with Oh phew, I just read that on my phone and was like, "Patch notes? Why has twitter let me down?"
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Its mostly cuz I heard somebody complaining about Null talisman having this mega-terrible upgrade path (dagon) that doesn't really fit with the other two (drums is a small item, caps at ~1800 G, more if you rebuy recipe I guess. Aquila is like 985G. Both have a Non-stacking component AKA are mildly less useful if you get more than 1. Dagon is 2700g to start and absolutely nothing like those others).
TBH I'd be just as happy if veil got somewhat more comprehensively redone in terms of item requirements, but for a very simple buff/change that makes more sense (to me), swapping talisman for robe (and changing the recipe cost correspondingly) makes a lot of sense to me. I disagree that veil is "underpowered" or "too expensive", it is merely awkwardly positioned and unpopular right now, something that might be somewhat rectified by this change.
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yasha nyx
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On September 11 2013 04:02 Sn0_Man wrote:Show nested quote +On September 11 2013 03:59 Two_DoWn wrote: Does viel use the hero's cast animation? No it's instant like all items. In other news, if IceFraud just made veil use null Talisman instead of robe I think we'd have a legit item on our hands. Actually the armor and HP regen bit is pretty weird too but I don't care so much about it.
+6 all stats +6 armor +6 regen +6 damage
Veil of Hexadron
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6 HP/s is pretty serious business actually.
Too bad every hero in dota that can abuse veil active probably needs mana regen more than HP regen (one of it's more awkward points). Oh yeah and not very many of them are too keen on spending $$$ on armor either.
NEW PLAN: Centaur w/ Veil. Sounds OP I think. If only centaur didn't need a billion other things too.
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On September 11 2013 02:15 Plansix wrote:Show nested quote +On September 11 2013 01:49 Comeh wrote:On September 11 2013 01:48 TheYango wrote:On September 11 2013 01:28 Plansix wrote: Its a good item, I am just saying the farm is pretty hard for BB to get in the early game, so you have to be a little picky with your items. The Snot handles the movement speed issue and someone else might be getting drums. "Someone else might be getting drums" is almost never a reason to not get drums. The 5% MS/AS aura is such a miniscule part of the item, and you're not using it properly if one person with drum charges lasts the whole game. ...WHAT IF HE REBUYS THE RECIPE ON DRUMS AND THEN USES THEM AGAIN?!?! (just about as strong of an argument) So the moral of the story is always buy drums. Even if other people have drums, get drums if you need to go fast. It should be kept in mind that the biggest competitor with drums are usually ultimate orb based items in terms of cost-efficiency. Basically the only part of the decision whether to build a drum or an ultimate orb if your hero has viable build paths from it should be whether you want the drums active or not. It obviously gets a lot closer the lower your farm priority is because the individual parts being cheap gets more important.
That's a big part of the reason why the item is much less situational on most str heroes that like to build it compared to agi (Manta) and int (Sheep).
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Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.
Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.
The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items.
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why hasnt tube been perma banned from TL yet
should do it fast or smth
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On September 11 2013 05:41 Two_DoWn wrote: Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.
Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.
The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items. Or you could give it an extra 50 hp, then it would be broken.
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On September 11 2013 05:58 igotmyown wrote:Show nested quote +On September 11 2013 05:41 Two_DoWn wrote: Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.
Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.
The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items. Or you could give it an extra 50 hp, then it would be broken. Only way I add anything to vanguard is if something comes off. That means either health comes down, it loses the block chance, or it loses the regen. Then you buff to compensate
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The era of vanguard felt like an eternity ago.
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Woah, I just got the pirate announcer. It's my first mythical drop ever. Man, it feels good.
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On September 11 2013 05:58 igotmyown wrote:Show nested quote +On September 11 2013 05:41 Two_DoWn wrote: Id rather Vanguard dumped the hp regen and picked up some armor. Make it a pure teamfighting bulk item and balance it that way, rather than having sustain stats that you need to worry about as well.
Drums becomes an item for auto attackers, vanguard for those who just want a little bulk to back themselves up without spending too much money.
The issue would be balancing vanguard to be cheap without having it get absurd scaling with other items. Or you could give it an extra 50 hp, then it would be broken. how would 50 hp extra be broken
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basher beastmaster
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On September 11 2013 07:12 Cool Cat wrote: basher beastmaster What is happening.
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