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On August 07 2013 17:44 SkelA wrote: Another 3 chests opened, another spec blade, unicorn kotl and wd mask -_- , enough chests for me lol. if you want to get value from opening massive amounts of chests you are better off spending your keys on the summer stash chests.Most of the lava effect couriers are like double the value of ti3 ones.
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Bearded Elder29905 Posts
On August 07 2013 18:31 Shadowpostin wrote:Show nested quote +On August 07 2013 17:44 SkelA wrote: Another 3 chests opened, another spec blade, unicorn kotl and wd mask -_- , enough chests for me lol. if you want to get value from opening massive amounts of chests you are better off spending your keys on the summer stash chests.Most of the lava effect couriers are like double the value of ti3 ones. No. You're wrong. Of course the Lava effect couriers had super incredibly high prices in the very first few days, Morok ~30 keys and Roshan/Demon/Bamboo/Snowl with 80-120 keys.
Now prices dropped as TI3 couriers appeared and they're worth about 25-60 keys.
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I've had an okay-ish run with chests, back in the days when a dota invite (no red text!) was worth 7 keys
First chest I opened I got a finblade, then a doom sword and a black pool watcher. The next set I used for the treasure of rarities. Got a bessy,chens barding.........and then 2 axe rares.
Not a single unusual or even normal courier 
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When you go RoB first on NP you can jungle faster.
Had a few tests and mountain prophet jungling is a bit faster than non RoB jungling. And mountain prophet is pretty retarded, if the big camp spawns trolls you're dead. Without RoB first or at least early you will jungle slower because you have to go back to base or lose your treants too fast.
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Did you micro your treants at all?
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Yes, and the only option you have at some point is to tank with your hero at some point. If you do that you have to heal at some point.
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On August 07 2013 17:56 cecek wrote:I opened one TI3 chest and got that stupid Sven sword.  If it wasn't as ugly as it is, at least. I thought it was ugly too and then I God Strength'd with it in a game HOLY SHIT!
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Anyone tried the N-gage inhouse league? Website is currently down atm but heard some people talking about it, just wondering if its any good.
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On August 07 2013 20:36 Mataza wrote: Yes, and the only option you have at some point is to tank with your hero at some point. If you do that you have to heal at some point.
Interesting. Thought that only happens with Ursa camps.
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On August 07 2013 21:06 Benjef wrote: Anyone tried the N-gage inhouse league? Website is currently down atm but heard some people talking about it, just wondering if its any good. I heard its pretty shit much like every other league.
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ice3 is confirmed to be the best solo mid in the world.
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Bearded Elder29905 Posts
Hahahaha, what the fuck did I just watch :D
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Manliest 1v1, which isn't including bears or Axe.
And for some actual DotA discussion: So, can anyone tell, why solomid Alchs don't abuse ancient stacking, when playing radiant? You can simply use acid spray up the cliff at the respective stack times, while still getting the lane creeps gold / exp. I highly doubt it's just because the camp can be blocked, because that would mean, the opponents have just one ward at the very start, which would actually grant them decent vision, leaving them wide open for any incoming ganks until the wards in shop have been refreshed.
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On August 07 2013 21:53 Talron wrote:Manliest 1v1, which isn't including bears or Axe. And for some actual DotA discussion: So, can anyone tell, why solomid Alchs don't abuse ancient stacking, when playing radiant? You can simply use acid spray up the cliff at the respective stack times, while still getting the lane creeps gold / exp. I highly doubt it's just because the camp can be blocked, because that would mean, the opponents have just one ward at the very start, which would actually grant them decent vision, leaving them wide open for any incoming ganks until the wards in shop have been refreshed. Basically, because you need to use the acid spray in mid or you pretty much won't get anything done with alchemist mid.
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Questions: Culling Blade on Sven? Why or not?
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On August 07 2013 22:27 Comeh wrote:Show nested quote +On August 07 2013 21:53 Talron wrote:Manliest 1v1, which isn't including bears or Axe. And for some actual DotA discussion: So, can anyone tell, why solomid Alchs don't abuse ancient stacking, when playing radiant? You can simply use acid spray up the cliff at the respective stack times, while still getting the lane creeps gold / exp. I highly doubt it's just because the camp can be blocked, because that would mean, the opponents have just one ward at the very start, which would actually grant them decent vision, leaving them wide open for any incoming ganks until the wards in shop have been refreshed. Basically, because you need to use the acid spray in mid or you pretty much won't get anything done with alchemist mid. I don't see this as a problem tbh.
Acid spray has a 22 second CD. Using it twice per minute with a bottle for mana sustain isn't that much of a deal. Similar to pushing out the lane to secure an advantage before grabbing the rune, you use one Acid spray to push out the lane, the second will be used to not only stack the ancient camp, but also slowly kill it, which will result in a greater goldadvantage overall [one creepwave early consists of 4 creeps, which equal roughly 200 gold, assuming you get all of them, while one ancient camp is averaging 250+, while also delivering more exp in addition to the lane exp, which you won't be missing this way] The times where you're not having acid spray in the face of your enemy, while you're trying to cs is where your bottle comes into play and keeps you in lane. Please also note, that jsut because you're not having acid spray in lane for a single creepwave, doesn't automaticly mean you're getting 0cs in that wave. Especially with other popular melee mids like Mag, DK and Beastmaster I think Alch is safe for contesting cs. It's a different story against mids like Puck or QoP, but he doesn't fare well against those to begin with. So I'd say that at least against other melee heroes mid this should be highly viable.
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On August 07 2013 22:42 Talron wrote:Show nested quote +On August 07 2013 22:27 Comeh wrote:On August 07 2013 21:53 Talron wrote:Manliest 1v1, which isn't including bears or Axe. And for some actual DotA discussion: So, can anyone tell, why solomid Alchs don't abuse ancient stacking, when playing radiant? You can simply use acid spray up the cliff at the respective stack times, while still getting the lane creeps gold / exp. I highly doubt it's just because the camp can be blocked, because that would mean, the opponents have just one ward at the very start, which would actually grant them decent vision, leaving them wide open for any incoming ganks until the wards in shop have been refreshed. Basically, because you need to use the acid spray in mid or you pretty much won't get anything done with alchemist mid. I don't see this as a problem tbh. Acid spray has a 22 second CD. Using it twice per minute with a bottle for mana sustain isn't that much of a deal. Similar to pushing out the lane to secure an advantage before grabbing the rune, you use one Acid spray to push out the lane, the second will be used to not only stack the ancient camp, but also slowly kill it, which will result in a greater goldadvantage overall [one creepwave early consists of 4 creeps, which equal roughly 200 gold, assuming you get all of them, while one ancient camp is averaging 250+, while also delivering more exp in addition to the lane exp, which you won't be missing this way] The times where you're not having acid spray in the face of your enemy, while you're trying to cs is where your bottle comes into play and keeps you in lane. Please also note, that jsut because you're not having acid spray in lane for a single creepwave, doesn't automaticly mean you're getting 0cs in that wave. Especially with other popular melee mids like Mag, DK and Beastmaster I think Alch is safe for contesting cs. It's a different story against mids like Puck or QoP, but he doesn't fare well against those to begin with. So I'd say that at least against other melee heroes mid this should be highly viable. A couple of assumptions - you are assuming the other melee hero won't be pushing the lane as hard (ie 2 dk breaths, a few tidebringers, etc etc), thus, the lane actually won't be pushed with only 1 acid spray. Also, using that acid spray to stack is also ruining the timing for using that acid spray to push the lane (because, well, stacks happen at 1:00, and runes happen at 2:00)
Alchemist isn't the best mid or anything, and he CAN do it, but it hurts his midlane quite a bit.
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I love playing spirit breaker, but i think playing such an ez mode heroes made me worse at dota
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On August 07 2013 23:05 Comeh wrote:Show nested quote +On August 07 2013 22:42 Talron wrote:On August 07 2013 22:27 Comeh wrote:On August 07 2013 21:53 Talron wrote:Manliest 1v1, which isn't including bears or Axe. And for some actual DotA discussion: So, can anyone tell, why solomid Alchs don't abuse ancient stacking, when playing radiant? You can simply use acid spray up the cliff at the respective stack times, while still getting the lane creeps gold / exp. I highly doubt it's just because the camp can be blocked, because that would mean, the opponents have just one ward at the very start, which would actually grant them decent vision, leaving them wide open for any incoming ganks until the wards in shop have been refreshed. Basically, because you need to use the acid spray in mid or you pretty much won't get anything done with alchemist mid. I don't see this as a problem tbh. Acid spray has a 22 second CD. Using it twice per minute with a bottle for mana sustain isn't that much of a deal. Similar to pushing out the lane to secure an advantage before grabbing the rune, you use one Acid spray to push out the lane, the second will be used to not only stack the ancient camp, but also slowly kill it, which will result in a greater goldadvantage overall [one creepwave early consists of 4 creeps, which equal roughly 200 gold, assuming you get all of them, while one ancient camp is averaging 250+, while also delivering more exp in addition to the lane exp, which you won't be missing this way] The times where you're not having acid spray in the face of your enemy, while you're trying to cs is where your bottle comes into play and keeps you in lane. Please also note, that jsut because you're not having acid spray in lane for a single creepwave, doesn't automaticly mean you're getting 0cs in that wave. Especially with other popular melee mids like Mag, DK and Beastmaster I think Alch is safe for contesting cs. It's a different story against mids like Puck or QoP, but he doesn't fare well against those to begin with. So I'd say that at least against other melee heroes mid this should be highly viable. A couple of assumptions - you are assuming the other melee hero won't be pushing the lane as hard (ie 2 dk breaths, a few tidebringers, etc etc), thus, the lane actually won't be pushed with only 1 acid spray. Also, using that acid spray to stack is also ruining the timing for using that acid spray to push the lane (because, well, stacks happen at 1:00, and runes happen at 2:00) Alchemist isn't the best mid or anything, and he CAN do it, but it hurts his midlane quite a bit. Sounds like it's something he could do against weak mids, which means that he'll pretty much never be doing it. Could be fun in pubs, though! Maybe even do a level 1 Ancients build with him, bottle first and bottlecrow. Get dem mad stax
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