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General Discussion - Page 3155

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Gheizen64
Profile Joined June 2010
Italy2077 Posts
June 22 2013 16:31 GMT
#63081
On June 23 2013 00:50 Yoshi- wrote:
Show nested quote +
On June 23 2013 00:48 Fwizzz wrote:
On June 23 2013 00:00 Kupon3ss wrote:
abadon will probably suck in dota 2 due to lack of triggered healing


What does it mean? O.o


You could cast his shield on a hero like Void, and everytime when backtracks triggers void would heal by that amount of damage.
Shouldn't work like this in dota


Even better on Spec, unkillable dives of doom :[
Seen as G.ZZZ [COPPER SCUM] on Steam
739
Profile Blog Joined May 2009
Bearded Elder29905 Posts
June 22 2013 16:32 GMT
#63082
Needs moar DUZZLE in competetive, such an awesome hero.
WriterSalty oldboy that loves memes | One and only back-to-back Liquibet Winner
Talron
Profile Joined September 2012
Germany7651 Posts
Last Edited: 2013-06-22 16:53:17
June 22 2013 16:51 GMT
#63083
I just want to note, that playing Treant is probably the funniest thing ever. The madness of your enemies with every kill, they fail to get, due to "lack" of dmg is hilarious.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
June 22 2013 17:15 GMT
#63084
On June 23 2013 01:51 Talron wrote:
I just want to note, that playing Treant is probably the funniest thing ever. The madness of your enemies with every kill, they fail to get, due to "lack" of dmg is hilarious.


I summon Nyovne to be the judge.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
June 22 2013 17:32 GMT
#63085
Last game today (and a little bit yesterday) I've been getting these lag spikes at crucial moments, like teamfights. Everything would just freeze, my warlock would be playing the walking animation but not moving and I'd still hear all the soundeffects and stuff, but would not be able to do anything. My internet is the same as it's always been. i jsut want to know if it's a problem with me or have other people been experiencing the same issue. I play on US E/W btw.
You mean I just write stuff here and other people can see it?
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-06-22 18:11:20
June 22 2013 17:55 GMT
#63086
On June 23 2013 00:36 vndestiny wrote:
Show nested quote +
On June 23 2013 00:00 Kupon3ss wrote:
abadon will probably suck in dota 2 due to lack of triggered healing


What do you mean ? So when he's ported to Dota2, his ulti won't auto trigger if he goes below a certain hp like dota1 ?


No. In the wc3 engine you couldn't prevent damage so you would trigger a heal before the damage is dealt so the hero effectively doesn't take damage (it still causes damage for lifesteal). If you have multiple abilities that do triggered heals then they would all trigger causing a net gain in health for the damage that happened instead of just keeping the health the same.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Excalibur_Z
Profile Joined October 2002
United States12255 Posts
Last Edited: 2013-06-22 18:03:38
June 22 2013 18:02 GMT
#63087
On June 23 2013 02:55 Blitzkrieg0 wrote:
Show nested quote +
On June 23 2013 00:36 vndestiny wrote:
On June 23 2013 00:00 Kupon3ss wrote:
abadon will probably suck in dota 2 due to lack of triggered healing


What do you mean ? So when he's ported to Dota2, his ulti won't auto trigger if he goes below a certain hp like dota1 ?


No. In the wc3 engine you couldn't prevent damage so you would trigger a heal afterwards so the hero effectively doesn't take damage. If you have multiple abilities that do triggered heals then they would all trigger instead of just one giving you life instead of just healing you for the damage that happened.


I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?

Also I thought the opposite was true, where the heal happens before the damage, so Void can't Backtrack a Laguna Blade at full health because the heal already maxes him out. Is that not right?
Moderator
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-06-22 19:58:13
June 22 2013 18:04 GMT
#63088
On June 23 2013 03:02 Excalibur_Z wrote:
Show nested quote +
On June 23 2013 02:55 Blitzkrieg0 wrote:
On June 23 2013 00:36 vndestiny wrote:
On June 23 2013 00:00 Kupon3ss wrote:
abadon will probably suck in dota 2 due to lack of triggered healing


What do you mean ? So when he's ported to Dota2, his ulti won't auto trigger if he goes below a certain hp like dota1 ?


No. In the wc3 engine you couldn't prevent damage so you would trigger a heal afterwards so the hero effectively doesn't take damage. If you have multiple abilities that do triggered heals then they would all trigger instead of just one giving you life instead of just healing you for the damage that happened.


I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?


Well personally I feel like stacking triggered heals is an engine limitation bug that should be fixed. You shouldn't heal from damage because you're stacking abilities that prevent damage.

Also I thought the opposite was true, where the heal happens before the damage, so Void can't Backtrack a Laguna Blade at full health because the heal already maxes him out. Is that not right?


Yes my description is not accurate for the order of events.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Yoshi-
Profile Joined October 2008
Germany10227 Posts
June 22 2013 18:06 GMT
#63089
There are different kinds of triggered heals, some happen before the damage, some after and some are dynamic.
Generally, they won't work if the damage is higher than your max hp
Incze
Profile Blog Joined December 2011
Romania2058 Posts
June 22 2013 18:08 GMT
#63090
On June 23 2013 03:02 Excalibur_Z wrote:
Show nested quote +
On June 23 2013 02:55 Blitzkrieg0 wrote:
On June 23 2013 00:36 vndestiny wrote:
On June 23 2013 00:00 Kupon3ss wrote:
abadon will probably suck in dota 2 due to lack of triggered healing


What do you mean ? So when he's ported to Dota2, his ulti won't auto trigger if he goes below a certain hp like dota1 ?


No. In the wc3 engine you couldn't prevent damage so you would trigger a heal afterwards so the hero effectively doesn't take damage. If you have multiple abilities that do triggered heals then they would all trigger instead of just one giving you life instead of just healing you for the damage that happened.


I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?

Also I thought the opposite was true, where the heal happens before the damage, so Void can't Backtrack a Laguna Blade at full health because the heal already maxes him out. Is that not right?


Backtrack did indeed heal before the damage. I know this thanks to how many times a void dodged my laguna blade, not sure about other skills. Abaddon would be a whole lot weaker if they didn't make an exception for him.
Religion: Buckethead
Nyovne
Profile Joined March 2006
Netherlands19141 Posts
June 22 2013 18:14 GMT
#63091
On June 23 2013 02:15 BurningSera wrote:
Show nested quote +
On June 23 2013 01:51 Talron wrote:
I just want to note, that playing Treant is probably the funniest thing ever. The madness of your enemies with every kill, they fail to get, due to "lack" of dmg is hilarious.


I summon Nyovne to be the judge.

Treant isn't fun, it's srsbsns. Never play the tree without your gameface on and your quelling blade equipped.
ModeratorFor remember, that in the end, some are born to live, others born to die. I belong to those last, born to burn, born to cry. For I shall remain alone... forsaken.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-22 18:23:00
June 22 2013 18:17 GMT
#63092
On June 23 2013 03:02 Excalibur_Z wrote:
I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?

If all instances of triggered healing aren't using it, then it doesn't help. The cases that matter are where multiple triggered healing instances are being stacked.

On June 23 2013 03:08 Incze wrote:
Backtrack did indeed heal before the damage. I know this thanks to how many times a void dodged my laguna blade, not sure about other skills. Abaddon would be a whole lot weaker if they didn't make an exception for him.

Again, even if they implement triggered healing in the WC3 sense for Abaddon only it doesn't help because there are no other instances of triggered healing in the game for him to stack with.

"Triggered healing" as it's being used here does nothing on its own. It only really becomes relevant when describing the effect of multiple triggered healing effects stacking together. In order to restore full functionality all damage reduction effects that were triggered heals in WC3 have to be converted to such in DotA 2 (and there are a lot you wouldn't expect--for example Windrunner's Focus Fire achieves the 50/40/30% reduced damage by applying a triggered heal for that % of the damage dealt).
Moderator
FinestHour
Profile Joined August 2010
United States18466 Posts
June 22 2013 19:07 GMT
#63093
On June 23 2013 02:32 shizaep wrote:
Last game today (and a little bit yesterday) I've been getting these lag spikes at crucial moments, like teamfights. Everything would just freeze, my warlock would be playing the walking animation but not moving and I'd still hear all the soundeffects and stuff, but would not be able to do anything. My internet is the same as it's always been. i jsut want to know if it's a problem with me or have other people been experiencing the same issue. I play on US E/W btw.



This was happenin to me as well, same exact thing u described...at least its fairly rare for me
thug life.                                                       MVP/ex-
zeru
Profile Blog Joined September 2010
8156 Posts
June 22 2013 19:13 GMT
#63094
--- Nuked ---
Talron
Profile Joined September 2012
Germany7651 Posts
June 22 2013 19:17 GMT
#63095
On June 23 2013 04:13 zeru wrote:


Speculate.

Too many possibilites. From private problems up to team issues everything's possible. It's tiwtter in the end.
EHOME 2010 never forget EHOME.GIGABYTE.AAA B-God In BurNing we trust BurNing your soul DK 2011-2014
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 22 2013 19:19 GMT
#63096
shiiiiit
Call me Marge Simpson cuz I love you homie
TheKefka
Profile Blog Joined March 2011
Croatia11752 Posts
Last Edited: 2013-06-22 19:23:33
June 22 2013 19:22 GMT
#63097
On June 23 2013 03:17 TheYango wrote:
Show nested quote +
On June 23 2013 03:02 Excalibur_Z wrote:
I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?

If all instances of triggered healing aren't using it, then it doesn't help. The cases that matter are where multiple triggered healing instances are being stacked.

Show nested quote +
On June 23 2013 03:08 Incze wrote:
Backtrack did indeed heal before the damage. I know this thanks to how many times a void dodged my laguna blade, not sure about other skills. Abaddon would be a whole lot weaker if they didn't make an exception for him.

Again, even if they implement triggered healing in the WC3 sense for Abaddon only it doesn't help because there are no other instances of triggered healing in the game for him to stack with.

"Triggered healing" as it's being used here does nothing on its own. It only really becomes relevant when describing the effect of multiple triggered healing effects stacking together. In order to restore full functionality all damage reduction effects that were triggered heals in WC3 have to be converted to such in DotA 2 (and there are a lot you wouldn't expect--for example Windrunner's Focus Fire achieves the 50/40/30% reduced damage by applying a triggered heal for that % of the damage dealt).

am i the only one that has no clue of wats going on?
Cackle™
Esoterikk
Profile Blog Joined May 2011
Canada1256 Posts
June 22 2013 19:23 GMT
#63098
Why do so few people watch Dota streams, it seems like tons (1000+) of people watch random LoL Diamond players but amazing players like Fear get under 600 viewers. Never could figure it out, hell I've streamed LoL a couple times and gotten 50+ viewers but I rarely get more than 1-2 playing Dota.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
June 22 2013 19:25 GMT
#63099
because League is much much much more popular then dota everywhere but China and China doesnt watch our streams.
Call me Marge Simpson cuz I love you homie
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 22 2013 19:28 GMT
#63100
On June 23 2013 04:22 TheKefka wrote:
Show nested quote +
On June 23 2013 03:17 TheYango wrote:
On June 23 2013 03:02 Excalibur_Z wrote:
I understand that Backtrack doesn't use triggered healing in Dota2, but why wouldn't they make a special exception and add it for Abaddon?

If all instances of triggered healing aren't using it, then it doesn't help. The cases that matter are where multiple triggered healing instances are being stacked.

On June 23 2013 03:08 Incze wrote:
Backtrack did indeed heal before the damage. I know this thanks to how many times a void dodged my laguna blade, not sure about other skills. Abaddon would be a whole lot weaker if they didn't make an exception for him.

Again, even if they implement triggered healing in the WC3 sense for Abaddon only it doesn't help because there are no other instances of triggered healing in the game for him to stack with.

"Triggered healing" as it's being used here does nothing on its own. It only really becomes relevant when describing the effect of multiple triggered healing effects stacking together. In order to restore full functionality all damage reduction effects that were triggered heals in WC3 have to be converted to such in DotA 2 (and there are a lot you wouldn't expect--for example Windrunner's Focus Fire achieves the 50/40/30% reduced damage by applying a triggered heal for that % of the damage dealt).

am i the only one that has no clue of wats going on?


If you have a question it can be explained.
I'll always be your shadow and veil your eyes from states of ain soph aur.
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