General Discussion - Page 3078
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PassiveAce
United States18076 Posts
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cecek
Czech Republic18921 Posts
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Belisarius
Australia6233 Posts
On June 12 2013 21:57 cecek wrote: Sometimes it doesn't. I think Rupture stays on you when you buyback, and when you timelapse after buyback, it sends you where you died. I wouldn't be terribly surprised if X worked like that. Timelapse isn't a buff though, it just checks where you were 5 seconds ago and sends you there. There's nothing to dispel. I'd think Glimpse would work, too, for the same reason. Rupture staying on you is weird. What's the logic behind that? | ||
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dfs
Russian Federation4050 Posts
On June 12 2013 21:52 PassiveAce wrote: Doesnt death dispel all buffs and debuffs? Not in Dota 2, but I don't think it's intentionall. A lot of bugs with quick respawns with bloodtone were fixed by this point. I am sure something is still bugged. | ||
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Qbek
Poland12923 Posts
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Lysu
Austria21 Posts
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Qbek
Poland12923 Posts
On June 12 2013 22:24 Lysu wrote: hey guys, do you find any games? Usually it only takes few minutes but now the search-range is full and the timer says 15minutes... restarting the search doesnt change anything What are your settings for MM, are you on the main client, did you try restarting steam, etc | ||
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Jetaap
France4814 Posts
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hooahah
3752 Posts
this shit is fucking bonkers | ||
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cilinder007
Slovenia7251 Posts
On June 13 2013 00:44 hooahah wrote: just had the pleasure of playing with a Treant that healed the mid PA 24/7. PA would dive people with 200hp and be completely fine because healing+refraction this shit is fucking bonkers TA* | ||
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ReignSupreme.
Australia4123 Posts
On June 12 2013 22:24 Lysu wrote: hey guys, do you find any games? Usually it only takes few minutes but now the search-range is full and the timer says 15minutes... restarting the search doesnt change anything Are you on Dota2 or Dota2 Test Client? On June 12 2013 21:48 cecek wrote: Not sure, actually. You're thinking about some X marks the spot + buyback tricks, huh? That could be fun. Doesn't work, with bloodstone anyway. It's odd because the X and trail is still there, but you just don't get teleported back. Still a lot of fun interactions to be had, Chen/Kunkka for example. Need to buy wards/recipe, no need for courier. Just Test of Faith and X a moment before he leaves Just a small taste of how great dota can be | ||
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hooahah
3752 Posts
no, PA. Treant's heal gives a refraction-like effect. though the thought of a Treant perma-healing TA is already making my balls shiver in fear, it's like godmode in a multiplayer game | ||
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TheEmulator
28103 Posts
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Grettin
42416 Posts
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solidbebe
Netherlands4921 Posts
On June 13 2013 00:56 Grettin wrote: Any of you get the pop-up message when you start the Dota 2 client about recent actions against someone you've reported - everytime you launch the client? It must be a bug or something. Yep I have this, get it every time I start dota. Either its a bug or valve is just really intent on letting me know what a good contribution im making to the community | ||
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Grettin
42416 Posts
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vndestiny
Singapore3459 Posts
On June 13 2013 00:53 hooahah wrote: no, PA. Treant's heal gives a refraction-like effect. though the thought of a Treant perma-healing TA is already making my balls shiver in fear, it's like godmode in a multiplayer game Well RS tried that vs DK the other day. Didn't go so well | ||
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Erasme
Bahamas15899 Posts
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TheYango
United States47024 Posts
On June 13 2013 00:53 hooahah wrote: no, PA. Treant's heal gives a refraction-like effect. though the thought of a Treant perma-healing TA is already making my balls shiver in fear, it's like godmode in a multiplayer game The interaction between those two spells is actually pretty wonky because they are triggered heals and are actually supposed to stack both effects when a damage instance triggers them. In DotA 1, the Refraction "blocks" the damage entirely, and THEN Living Armor is supposed to HEAL you 20/40/60/80 more damage on top of that. As is, the Living Armor effect is actually pretty much wasted because both spells lose a charge when you take damage, but you don't get an additional effect from the Living Armor. It's not as good to pair them as it was in DotA 1. Refraction + Shallow Grave was probably the funniest interaction because together the two provide a combined effect basically equivalent to Abaddon's ultimate (Shallow Grave applies a triggered heal that leaves you at 1 HP, Refraction applies a triggered heal for the damage dealt, so if you are at 1 HP and have both active, you should get healed for an amount equal to the damage taken). | ||
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Shootemup.
United States1044 Posts
On June 13 2013 00:54 TheEmulator wrote: Speaking of TA+Treant. I am definitely trying that today. Dive for days. Weaver + Tree is also really fun. On June 13 2013 01:17 TheYango wrote: The interaction between those two spells is actually pretty wonky because they are triggered heals and are actually supposed to stack both effects when a damage instance triggers them. In DotA 1, the Refraction "blocks" the damage entirely, and THEN Living Armor is supposed to HEAL you 20/40/60/80 more damage on top of that. As is, the Living Armor effect is actually pretty much wasted because both spells lose a charge when you take damage, but you don't get an additional effect from the Living Armor. It's not as good to pair them as it was in DotA 1. Refraction + Shallow Grave was probably the funniest interaction because together the two provide a combined effect basically equivalent to Abaddon's ultimate (Shallow Grave applies a triggered heal that leaves you at 1 HP, Refraction applies a triggered heal for the damage dealt, so if you are at 1 HP and have both active, you should get healed for an amount equal to the damage taken). You could chain Refraction and Living Armor. Start with Refraction then when the defensive charges run out have Tree Living Armor you. | ||
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