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General Discussion - Page 3021

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
-Celestial-
Profile Joined September 2011
United Kingdom3867 Posts
June 06 2013 10:48 GMT
#60401
On June 06 2013 19:06 Velr wrote:
More bounces = more viabilty in a teamfight-centric lineup = higher chance to get picked. On it's own it's still a "weakish" ult.. But combined with some wtf-aecombo (Darkseer/RP/Blackhole) it's a serious problem...


Or just chronosphere. :3
"Protoss simultaneously feels unbeatably strong and unwinnably weak." - kcdc
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
June 06 2013 10:54 GMT
#60402
On June 06 2013 19:19 renfree wrote:
AA's ult is currently bugged - debuff cannot be removed by anything, including Manta or BKB. So broken, especially if he has Aghanims.

the only bugs with it is that you can suicide with it. Also you can debuff it with euls.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
hooahah
Profile Joined October 2011
3752 Posts
June 06 2013 11:17 GMT
#60403
On June 06 2013 19:19 renfree wrote:
AA's ult is currently bugged - debuff cannot be removed by anything, including Manta or BKB. So broken, especially if he has Aghanims.


brb instapicking AA from now on
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 06 2013 11:29 GMT
#60404
You could always suicide from AA ult if you dealt the damage to yourself that ticked your HP under the threshold. You also could never get rid of the debuff with BKB or manta. No bugs.
Moderator
Velr
Profile Blog Joined July 2008
Switzerland10953 Posts
Last Edited: 2013-06-06 11:48:36
June 06 2013 11:36 GMT
#60405
On June 06 2013 19:20 Itsmedudeman wrote:
Show nested quote +
On June 06 2013 19:06 Velr wrote:


And frost armor is weak? You think 9 armor on a 5 second cooldown that slows movement speed and attack speed is weak? Obviously there's some strong auras in the game, but it is anything but weak.


Yes, i think it's weak when compared to other Buffs... It's sure as hell worse than Empower which is just gamechanging when certain heroes get it... Same to a lesser extend goes for Bloodlust... You'll notice if that PA/AM/Bear have Bloodlust.. Cause they use it in every fight, Frost armor does not stop your supports from getting blown up, it does nothing against magic damage.... Svens Warcry is better in most cases and thats not even single target

Not that it's useless, it just pales to other stuff ingame.
Bash
Profile Joined August 2007
Finland1533 Posts
June 06 2013 11:55 GMT
#60406
I used the range circle at 1200, I'm glad it's gone though, it was an awkward crutch that made me pay attention to the range more than my actual positioning a lot of the time. It made me use a lot of spells better, but didn't make me play better so fuck it anyway.

Will miss never misblinking and always getting the max range though. Also it was fucking excellent for Timber Chain.
I can't sing and I can't dance, but still I know how to clap my hands.
nojok
Profile Joined May 2011
France15846 Posts
June 06 2013 12:01 GMT
#60407
So necro has insane healing and AA has insane counterhealing, anyone see a correlation?
"Back then teams that won were credited, now it's called throw. I think it's sad." - Kuroky - Flap Flap Wings!
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
June 06 2013 12:30 GMT
#60408
Agh AA isn't that good.
17 duration Frostbite is of course good.
Still not worth the cost I feel.

But Agh Doom I can now say is legit.
Rattlesnake Luo gonna love this hero even more now.
Play your best
Jetaap
Profile Blog Joined November 2010
France4814 Posts
June 06 2013 12:33 GMT
#60409
Having the greater bash on charge is kind of ridiculous for spirit breaker, he was already a good pubstomper before (but worthless competitive) but now he is even more ridiculous.
SpiZe
Profile Joined December 2010
Canada3640 Posts
Last Edited: 2013-06-06 12:35:49
June 06 2013 12:35 GMT
#60410
So, for someone who never used range finder and whatnot... what did Valve remove, the line or the circle ?
Jetaap
Profile Blog Joined November 2010
France4814 Posts
June 06 2013 12:45 GMT
#60411
On June 06 2013 21:35 SpiZe wrote:
So, for someone who never used range finder and whatnot... what did Valve remove, the line or the circle ?

The circle
Bash
Profile Joined August 2007
Finland1533 Posts
Last Edited: 2013-06-06 12:52:04
June 06 2013 12:51 GMT
#60412
On June 06 2013 21:30 FakeDeath wrote:
Agh AA isn't that good.
17 duration Frostbite is of course good.
Still not worth the cost I feel.


It's worth it because AA doesn't need any items himself, the items you typically build on the hero don't do anything for his own potential, but you get them for your team because what the fuck else are you gonna build on AA. He doesn't need Arcanes, he doesn't benefit from forcestaff, he is a pretty atrocious Mek carrier because of the positioning it forces on him. Normally if you're playing "selfish"/other heroes in your team are taking care of the aforementioned items you'll get either a quick Eul's or a quick Atos. I don't see any reason why any of these items is better that Agh's. Even as a luxury after being forced to get the "team items", where your only real choice is Sheepstick I can see Agh's not only being more useful unless the enemy has like 3+ bkb's, but also being actually feasible to build in most games due to the nicer buildup.
I can't sing and I can't dance, but still I know how to clap my hands.
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2013-06-06 13:10:33
June 06 2013 13:10 GMT
#60413
Interesting.

Valve's next Dota 2 documentary, Free to Play, is almost done, we've learned. They're privately showing it off to "playtesters" all throughout June.


http://kotaku.com/valves-got-a-new-movie-is-privately-showing-it-next-w-511571946
"If I had force-fields in Brood War, I'd never lose." -Bisu
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
June 06 2013 13:14 GMT
#60414
On June 06 2013 20:29 Firebolt145 wrote:
You could always suicide from AA ult if you dealt the damage to yourself that ticked your HP under the threshold. You also could never get rid of the debuff with BKB or manta. No bugs.

Im fairly certain that you couldnt suicide with aa ult in dota1.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Asymmetric
Profile Joined June 2011
Scotland1309 Posts
Last Edited: 2013-06-06 14:08:19
June 06 2013 13:15 GMT
#60415
On June 06 2013 19:54 Erasme wrote:
Show nested quote +
On June 06 2013 19:19 renfree wrote:
AA's ult is currently bugged - debuff cannot be removed by anything, including Manta or BKB. So broken, especially if he has Aghanims.

the only bugs with it is that you can suicide with it. Also you can debuff it with euls.


Isn't there meant to be some weird bug with refresher orb and AA's ult?
Firebolt145
Profile Blog Joined May 2010
Lalalaland34507 Posts
June 06 2013 13:25 GMT
#60416
On June 06 2013 22:14 Erasme wrote:
Show nested quote +
On June 06 2013 20:29 Firebolt145 wrote:
You could always suicide from AA ult if you dealt the damage to yourself that ticked your HP under the threshold. You also could never get rid of the debuff with BKB or manta. No bugs.

Im fairly certain that you couldnt suicide with aa ult in dota1.

Perhaps, but it's always worked that way in dota 2. It's certainly not something new.
Moderator
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-06-06 14:13:16
June 06 2013 13:55 GMT
#60417
On June 06 2013 20:29 Firebolt145 wrote:
You could always suicide from AA ult if you dealt the damage to yourself that ticked your HP under the threshold. You also could never get rid of the debuff with BKB or manta. No bugs.

In DotA 1, suicides under AA ult were credited to AA.

As far as getting rid of the buff, the buff was always purge-able, but not removed by Magic Immunity. It wouldn't damage magic immune units, but the HP freeze and shatter effect would still be valid on them.

EDIT: But yes, the suicides thing is a known bug from before.

EDIT 2: Ok, doing some digging up, AA ult interaction with some buff removal is actually kind of wonky. Basically, if the Ice Blast buff is removed, it is triggered to reapply itself if you are not damaged for 0.5 seconds. Purge, Cyclone, Dark Pact, and Kraken Shell are triggered to provide a 0 damage damage instance in order to cancel this part of the spell. Manta does NOT do this, so it should remove AA ult *most of the time* but not always (if you don't get damaged in 0.5 seconds it should re-apply itself).

In short, the expected DotA 1 behavior for Ice Blast in relation to magic immunity/purge/manta:
- Magic Immunity: prevents damage from the DoT, does not remove the buff and therefore allows the HP freeze and shatter effects
- Purge, Cyclone, Dark Pact/Kraken Shell: removes the buff completely
- Manta Style/Mirror Image: Removes instance of the debuff, re-applied if not damaged within 0.5 seconds
Moderator
Asymmetric
Profile Joined June 2011
Scotland1309 Posts
June 06 2013 14:08 GMT
#60418
On June 06 2013 22:15 Asymmetric wrote:
Show nested quote +
On June 06 2013 19:54 Erasme wrote:
On June 06 2013 19:19 renfree wrote:
AA's ult is currently bugged - debuff cannot be removed by anything, including Manta or BKB. So broken, especially if he has Aghanims.

the only bugs with it is that you can suicide with it. Also you can debuff it with euls.


Isn't there meant to be some weird bug with refresher orb and AA's ult?


Some anecdotal confirmation

Basically, if you fire the tracer and then refresh before firing the blast, ulting again immediately allows you to shoot the ult with pinpoint accuracy and then shoot a normal ult with the fired tracer. Tested in bot mode with refresher orb, without wtf mode on. Feel free to follow my steps to verify for yourself, as I have no video-making client on my computer to record the process in action.


Source: http://steamcommunity.com/app/570/discussions/0/828937979129673298/
crms
Profile Joined February 2010
United States11933 Posts
June 06 2013 14:43 GMT
#60419
On June 06 2013 11:15 FinestHour wrote:
or just take some time to learn ranges and do it like people have been doing since forever



I never used the range finder so I'm at least 1.56987 times better after the patch while noobs run around missing skills and being out of range.
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Comeh
Profile Blog Joined July 2008
United States18919 Posts
June 06 2013 14:48 GMT
#60420
I used range finder, but I'm not really upset that it was removed.

Seems fair.

Also, I can vouch for being able to kill yourself with Morph against an AA ult (oh, back when I was a noob...)
Can't remember if it gives you a suicide or gives credit for a kill or not.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
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