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General Discussion - Page 2889

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 21 2013 01:27 GMT
#57761
On May 21 2013 10:24 SpiZe wrote:
Show nested quote +
On May 21 2013 10:23 Comeh wrote:
Theres a lot of crashes going on with the new patch and graphic glitches.

Patch is really unstable atm


Valve decided their game needed some new bugs.

Nyx already in game tho.
Dankleteer
Profile Joined July 2010
United States1430 Posts
May 21 2013 01:31 GMT
#57762
Yeah with the new patch all of the webpages (the store and blog etc) are just random MS paint scribblings. Saw the same thing when I picked my hero.
fresh chops
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-05-21 01:35:14
May 21 2013 01:32 GMT
#57763
On May 21 2013 10:21 igotmyown wrote:
Not sure you even get level 2 much faster than a treant furion gets level 3, since you don't have 4 treants dpsing for you early.

Ursas, both Satyrs, wolves, or golems get you immediate level 2. A normal Furion needs to do at least 3 camps to hit level 3, when you can usually hit 2 with just 1 camp cliff jungling. Just never risk it if the other team also has a jungler.

Its basically an all-in to get FB at level 2 except pub Furions just farm with it, so its terrible. Its the equivalent of 4-pooling and then droning instead of attacking with it.
Moderator
FinestHour
Profile Joined August 2010
United States18466 Posts
May 21 2013 01:34 GMT
#57764
some days this game patches worse then most blizzard products
thug life.                                                       MVP/ex-
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
Last Edited: 2013-05-21 02:19:01
May 21 2013 01:48 GMT
#57765
You can get level 3 with either level 6 camp and the non-ogre non-centaur medium camp (or double stack small camp).
Of the non-level 6 hard camps, only the ursa will get you level 2.

And 2 treants do a little less damage than your hero, so 4 treants clearing the hard camp can do it almost 3x as fast.

If you get the level 6 satyr camp, I think it will be really bad because of regen. If you camp a medium camp and get ogres, you're in really bad shape since they give the same xp as a ghost/harpy camp and have like triple the hp.

Some tests: with claws of attack
wildkin takes until 1:23, so :53 seconds.
Centaur you kill the centaur in 1:03, entire camp dies at 1:18. I think if you got wildkin or centaur you should probably port right after you kill the level 5 and not waste time on the level 1's/2's.
Ursa 1:34, so 64 seconds.
Satyrs, low armor makes it faster than i thought. 1:16 to kill the level 6 and 4.

If you take two camps, you have to port, so that's 50 seconds without teleport.

With jungle, getting trolls then rotating to medium golems, I got 2 at like :53 (23 seconds, cleared the camp at :58), and cleared golems and got level 3 at 1:28. This was with 4 branches. So I can get level 3 12 seconds later than a cliffer can get level 2 on satyrs.

If I really wanted to, I could also go all in with claws of attack or a null.
FinestHour
Profile Joined August 2010
United States18466 Posts
May 21 2013 01:49 GMT
#57766
im pretty sure lvl 6 satyr camp is like the one that all junglers can do at lvl 1
thug life.                                                       MVP/ex-
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
May 21 2013 01:52 GMT
#57767
It has regen, and you have low dps. Whereas the jungle furion cares less about the regen.
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
May 21 2013 01:53 GMT
#57768
bought pflax announcer pack immediately after patch.

I regret nothing.

I do want to kill pyrion flax a little bit but that's all. He plays a snazzy harmonica.
Chairman Mao tells us imperialist Dota is a paper tiger
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 21 2013 01:55 GMT
#57769
On May 21 2013 10:49 FinestHour wrote:
im pretty sure lvl 6 satyr camp is like the one that all junglers can do at lvl 1

satyr is hardest for lycan iirc.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
May 21 2013 02:03 GMT
#57770
No satyr is relatively easy if you tank for it. Pandas are the hardest by far.
TheYango
Profile Joined September 2008
United States47024 Posts
May 21 2013 02:09 GMT
#57771
Satyrs were only ever hard in DotA 1 because non-hero units triggered the shockwave.
Moderator
RuskiPanda
Profile Joined December 2011
United States2906 Posts
May 21 2013 02:18 GMT
#57772
Satyrs don't seem that bad too me o_O. For me the perceived difficulty is usually Ursas>Wildkin>Centaur>Satyr>Troll.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 21 2013 02:22 GMT
#57773
On May 21 2013 11:09 TheYango wrote:
Satyrs were only ever hard in DotA 1 because non-hero units triggered the shockwave.

what triggers the purge/mana burn because in dota 1 i got hit with mana burn for a death once.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 21 2013 02:27 GMT
#57774
I just realize that in dota, QoP is probably one of my worst hero despite her popularity through out the history of dota. The problem for me when it come to QoP is that i dont understand what kind of hero is she. Generally it is quite hard for me to balance out when to farm, when to gank which often lead to the lack of gold/exp late game. Watching TI3 Eastern qualifier last night, QoP farm priority is pretty much equal to hard carry times to times plus the lack of aggressive ganking play post 6 and mainly stay in lane to shut down lane presence of the enemy solo.

My question is: How much farm do you need on QoP? What are the ideal item progressions?
Im daed. Follow me @TL_NB
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
Last Edited: 2013-05-21 02:47:02
May 21 2013 02:31 GMT
#57775
QoP is one of the most versatile heroes in terms of position and item builds. You'd need some game specifics because your farm/item development is gonna depend on the game.

In the LGD Dreamz game for instance QoP went for a linkens -> Ag build and had a farm priority of 2. Their strategy is to split push because they're never going to win a straight up fight. Ag is picked up for the wave clear so that if LGD ever try to go up the middle QoP can clear the wave before it removes Backdoor protection.
I'll always be your shadow and veil your eyes from states of ain soph aur.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
May 21 2013 02:48 GMT
#57776
On May 21 2013 11:27 NB wrote:
I just realize that in dota, QoP is probably one of my worst hero despite her popularity through out the history of dota. The problem for me when it come to QoP is that i dont understand what kind of hero is she. Generally it is quite hard for me to balance out when to farm, when to gank which often lead to the lack of gold/exp late game. Watching TI3 Eastern qualifier last night, QoP farm priority is pretty much equal to hard carry times to times plus the lack of aggressive ganking play post 6 and mainly stay in lane to shut down lane presence of the enemy solo.

My question is: How much farm do you need on QoP? What are the ideal item progressions?

she can be an early game-mid aggressive hero with a lot of ganks and prioritizing aghanims and stuff like that, she can work as a late game semi carry with stuff like mkb and sheep or she can be utility late with shiva sheep euls or some such.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-05-21 02:53:09
May 21 2013 02:51 GMT
#57777
You really don't need that much farm on QoP to be effective. After you get orchid, sheep or bkb nothing else you get really makes you that much better except I guess aghs. She doesn't scale like storm or anything. Early levels is best. Nowadays I think she's played more as a 3 than a 2.

Also like merlini said, I think it's better to go aghs as a second item choice when you have ult levels.
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 21 2013 03:00 GMT
#57778
On May 21 2013 11:51 Itsmedudeman wrote:
You really don't need that much farm on QoP to be effective. After you get orchid, sheep or bkb nothing else you get really makes you that much better except I guess aghs. She doesn't scale like storm or anything. Early levels is best. Nowadays I think she's played more as a 3 than a 2.

Also like merlini said, I think it's better to go aghs as a second item choice when you have ult levels.

whats merlini said?
Im daed. Follow me @TL_NB
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2013-05-21 03:02:43
May 21 2013 03:02 GMT
#57779
On May 21 2013 12:00 NB wrote:
Show nested quote +
On May 21 2013 11:51 Itsmedudeman wrote:
You really don't need that much farm on QoP to be effective. After you get orchid, sheep or bkb nothing else you get really makes you that much better except I guess aghs. She doesn't scale like storm or anything. Early levels is best. Nowadays I think she's played more as a 3 than a 2.

Also like merlini said, I think it's better to go aghs as a second item choice when you have ult levels.

whats merlini said?

He said yesterday during the TI3 eastern qualifiers that people used to go aghs first, but now people are realizing it's better to go aghs second when you're gonna be around level 16. You're also gonna have more of a mana pool to use it and make use of the 40 second cooldown.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
May 21 2013 03:28 GMT
#57780
non-cliff furion can start with gloves as well
i don't think there's any benefit in cliff jungling
except you can eat pizza while you play
i guess that's a pretty big benefit
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