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General Discussion - Page 2835

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
maru~
Profile Joined February 2013
2345 Posts
May 14 2013 14:07 GMT
#56681
All PotM needs is a slight base damage buff.
Grettin
Profile Joined April 2010
42416 Posts
May 14 2013 14:08 GMT
#56682
On May 14 2013 23:07 maru~ wrote:
All PotM needs is a slight base damage buff.


YES GOD, YES!
"If I had force-fields in Brood War, I'd never lose." -Bisu
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
May 14 2013 14:11 GMT
#56683
base damage for sure, wouldn't complain for some better agi tho
[13:40] <Qbek> gosi i dreanmt about you
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 14 2013 14:14 GMT
#56684
On May 14 2013 23:11 Gosi wrote:
base damage for sure, wouldn't complain for some better agi tho

Mirana is like the anti-tree - he is trying to do everything but buff mirana's base damage in the past numerous patches.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 14 2013 14:16 GMT
#56685
The problem is that would make mirana a harasing monster. she already can harass anyone without a stout out of the lane easily
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
solidbebe
Profile Blog Joined November 2010
Netherlands4921 Posts
May 14 2013 14:17 GMT
#56686
mirana buffs would be so delicous hmmmmm
That's the 2nd time in a week I've seen someone sig a quote from this GD and I have never witnessed a sig quote happen in my TL history ever before. -Najda
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
May 14 2013 14:18 GMT
#56687
To be honest, I like that potm has a low base damage, it's her "thing" in a way. She's a carry/ganker with low base damage, and I think raising her damage would make her less unique, I would like to see her buffed in a different way. Same thing with cm and her low movement speed. People always suggest increasing it, but what is the point of even having different movement speeds for heroes if the one that has a lower one just gets increased to the normal level?
super gg
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
May 14 2013 14:18 GMT
#56688
Ah fuck it, just give her 4.2 agi gain
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
Nocticate
Profile Joined May 2013
Vatican City State2902 Posts
May 14 2013 14:20 GMT
#56689
meh I'd like some int buffs or mana cost changes for potm so she isn't oom after casting two starstorms.
Chairman Mao tells us imperialist Dota is a paper tiger
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 14 2013 14:20 GMT
#56690
On May 14 2013 23:18 cecek wrote:
To be honest, I like that potm has a low base damage, it's her "thing" in a way. She's a carry/ganker with low base damage, and I think raising her damage would make her less unique, I would like to see her buffed in a different way. Same thing with cm and her low movement speed. People always suggest increasing it, but what is the point of even having different movement speeds for heroes if the one that has a lower one just gets increased to the normal level?

I would like seeing her have a faster projectile speed / or lower BAT or something to make up for it then .
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
rabidch
Profile Joined January 2010
United States20289 Posts
May 14 2013 14:20 GMT
#56691
On May 14 2013 23:18 Qbek wrote:
Ah fuck it, just give her 4.2 agi gain

needs 1000 range on starfall as well

just to make a point
LiquidDota StaffOnly a true king can play the King.
shostakovich
Profile Blog Joined August 2011
Brazil1429 Posts
May 14 2013 14:23 GMT
#56692
I suggested Icefrog to give a small buff to arrow: add some dmg bonus to Mirana proportional to the number of seconds you stun someone with the arrow.

So, 1s stun, small dmg buff for some seconds; 5s stun, huge dmg buff for some seconds.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-05-14 14:26:45
May 14 2013 14:25 GMT
#56693
On May 14 2013 23:23 shostakovich wrote:
I suggested Icefrog to give a small buff to arrow: add some dmg bonus to Mirana proportional to the number of seconds you stun someone with the arrow.

So, 1s stun, small dmg buff for some seconds; 5s stun, huge dmg buff for some seconds.

The problem is that arrow already does a lot of damage. If you change it so it starts off at a lesser damage, it nerfs the hero. If you leave it at its current damage and add bonus damage on top of that, there are some trilanes that could absolutely abuse this.

If you want to buff arrow, change something about it to make it easier to hit (projectile speed, imo) or more rewarding but not changing the scale of damage (AOE stun, stun on single target and slow in an area around it)
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
May 14 2013 14:26 GMT
#56694
On May 14 2013 23:23 shostakovich wrote:
I suggested Icefrog to give a small buff to arrow: add some dmg bonus to Mirana proportional to the number of seconds you stun someone with the arrow.

So, 1s stun, small dmg buff for some seconds; 5s stun, huge dmg buff for some seconds.

Eh, that sounds like a "win more" mechanic to me. If you hit a 5s arrow, you get the solo kill / win the teamfight anyway, I think. I don't see how that would change anything about the hero.
super gg
Gheizen64
Profile Joined June 2010
Italy2077 Posts
May 14 2013 14:27 GMT
#56695
I'd rather Mirana get +15 or so MS, so i can run her super-effectively as an offlaner

Bonus damage is cute but would make her just another easy mode hero for mid. As others said, low damage is a bit of her unique trait now, like Rilay low MS. I'd rather her to be super mobile and CM to have a bit more spell presence (IF buff FF plox) rather than buffing their main weak points.
Seen as G.ZZZ [COPPER SCUM] on Steam
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-05-14 14:31:31
May 14 2013 14:29 GMT
#56696
I think something cool for her would be to give every one of her spells a similar bonus that leap does (bonus MS and bonus AS) - every time you cast a spell, you either move faster or attack faster (both could be silly?). I suppose thats similar to lina's passive, but I don't care.

Edit: This really sounds like how riot creates characters.

This is why I'm not icefrog.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
May 14 2013 14:34 GMT
#56697
Comeh to Riot
[13:40] <Qbek> gosi i dreanmt about you
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
May 14 2013 14:36 GMT
#56698
Would like Mirana arrow to be reworked. If the arrow hits an enemy it will stun and produce an illusion that will attack the unit that was hit.
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2013-05-14 14:37:10
May 14 2013 14:37 GMT
#56699
Comeh must be Riot's undercover agent. Trying to move Dota more towards LoL.

+ Show Spoiler +
BURN THE WITCH
"If I had force-fields in Brood War, I'd never lose." -Bisu
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-05-14 14:39:42
May 14 2013 14:37 GMT
#56700
On May 14 2013 23:18 cecek wrote:
To be honest, I like that potm has a low base damage, it's her "thing" in a way. She's a carry/ganker with low base damage, and I think raising her damage would make her less unique, I would like to see her buffed in a different way. Same thing with cm and her low movement speed. People always suggest increasing it, but what is the point of even having different movement speeds for heroes if the one that has a lower one just gets increased to the normal level?

This. If he's going to buff Mirana, I'd rather buff her in a a way that's more distinct, rather than just buffing her base damage just because people are annoyed with it. It's what I like about how Icefrog approaches balance--he finds unique ways to make heroes stronger rather than just buffing their weaknesses and making everything feel same-y.

Personally, I liked N3komata's suggestion for how to buff PotM--which is to increase the MS/AS buff on Leap, particularly on the low ranks. A 4% MS/AS buff on the first rank is almost inconsequential, and since Leap is typically maxed last, you stay on that 4% buff for a long time. If Leap's MS/AS buff started at 10% and scaled to 22%, it would be much nicer to have at low levels.
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