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General Discussion - Page 2699

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-05-01 16:25:49
May 01 2013 16:24 GMT
#53961
On May 02 2013 01:15 BlitzerSC wrote:
I still remember people here on TL saying that Nyx was a bad support.
Yeah...


Nyx was bad support until Icefrog changed his Manaburn and more importantly his Spiked Carapace after TI2.

Also,his first skill stun traveled longer than Lion stun.
This has been fixed however recently

1.Could instagib any support hero.
2.Vendetta as a good initiation or scouting tool. Make teams to buy Sentry to counter him.
3. 5 man stun with the third skill?

So he is legit.

Whereas SM is totally not legit.
Play your best
maru~
Profile Joined February 2013
2345 Posts
Last Edited: 2013-05-01 16:26:05
May 01 2013 16:25 GMT
#53962
On May 02 2013 00:49 TheYango wrote:
Show nested quote +
On May 01 2013 23:56 maru~ wrote:
SM mid I feel is too dependent on rolling the early-mid and snowballing from there because his farm ability is really bad. Even in a fairly decent game he will have a hard time going for Hex as opposed to other strong mid solos such as QoP and Puck (or even Rubick in TI2). On top of that he is really squishy. Putting him mid seems a bit of a high risk medium reward kind of deal (shoutout to Fear), because even if he does well I think other strong mids would contribute just as much if not more, on top of being able to farm gamebreaking items later on.

On the other hand, I can see him work out as a support. His slow has retarded range and is quite strong on level 1, silence is very strong as well, and his spells have good range in general. Not sure if it would be worth it over other top tier supports though.

I mean, zoning ability in a trilane isn't the only reason you pick supports.

All the hero does is level/item dependent damage. What do you expect the hero to accomplish while underfarmed/underleveled?

Focus down key heroes in early-mid game with maxed silence and ult, initiate ganks from huge distance. Yeah, I guess other top supports bring more to the table, but so do other solos.
RoyGBiv_13
Profile Blog Joined August 2010
United States1275 Posts
May 01 2013 16:28 GMT
#53963
We're pigeonholing heroes into the current meta instead of looking at their abilities, strengths and weaknesses and generating a win-scenario from that.

SM has incredibly high range, good solo kill potential as long as he is even on levels, and he has a strong disabling silence/slow.

SM also has serious dependencies on mana and levels.

On a team where the theory is to push at 20 minutes with 5 incredibly powerful zoning heroes such that the enemy team can't initiate because the range would kill them before they could even connect, SM would be very good.

In the current meta, his problems when dealing with ganks and no good flash farming skill puts him behind current favorites that fill similar roles, such as puck/qop.
Any sufficiently advanced technology is indistinguishable from magic
TheYango
Profile Joined September 2008
United States47024 Posts
May 01 2013 16:28 GMT
#53964
On May 02 2013 01:24 FakeDeath wrote:
Also,his first skill stun traveled longer than Lion stun.
This has been fixed however recently

Actually, the Impale travel distance issues have been a huge mess. First it was too long. Then they over-fixed it and made it slightly too short, and now they made it too long again:

http://dev.dota2.com/showthread.php?t=80171
Moderator
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
May 01 2013 16:47 GMT
#53965
On May 02 2013 01:06 Shaella wrote:
I don't know why fear is so happy with Jeyo, I really think that Jeyo's carry preformance has been lacking, he doesn't have the carry farming mindset yet

I think it has more to do with the commitment Jeyo has to the game. I am pretty sure Fear and Jeyo moving to AZN EG lair simply means that they are dropping everything for dota2 right now and there are might be some interest conflict with the other 3 players, especially Demon who live right in LA. Once you committing to practicing hard, its just the matter of time before the result gona come. Jeyo has a solid skill set which he showed us in TI2, i think its the musical role in EG that is screwing with his practice.
Im daed. Follow me @TL_NB
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
Last Edited: 2013-05-01 16:59:37
May 01 2013 16:55 GMT
#53966
On May 02 2013 01:28 RoyGBiv_13 wrote:
We're pigeonholing heroes into the current meta instead of looking at their abilities, strengths and weaknesses and generating a win-scenario from that.

SM has incredibly high range, good solo kill potential as long as he is even on levels, and he has a strong disabling silence/slow.

SM also has serious dependencies on mana and levels.

On a team where the theory is to push at 20 minutes with 5 incredibly powerful zoning heroes such that the enemy team can't initiate because the range would kill them before they could even connect, SM would be very good.

In the current meta, his problems when dealing with ganks and no good flash farming skill puts him behind current favorites that fill similar roles, such as puck/qop.


Mind sharing a scenario?

SM has ridiculously solo killing potential.
1.A nuke that has does dmg according to his Int X number.
2.A slow single target projectile that project a small Aoe slow upon hitting the target and has a very long range
3.Silence and takes more magical dmg for 3 secs.
4.A small Aoe insane dmg.

But If you look at his skillset,
SM was made for solo-killing heroes.
Not meant for teamfights/split push/pushing/flash farm which is what top level Dota is all about.
That is his main issue.

That's why he will never make it into top CM level games.
Play your best
5-s
Profile Joined June 2010
United States1674 Posts
May 01 2013 17:06 GMT
#53967
On May 02 2013 01:55 FakeDeath wrote:
Show nested quote +
On May 02 2013 01:28 RoyGBiv_13 wrote:
We're pigeonholing heroes into the current meta instead of looking at their abilities, strengths and weaknesses and generating a win-scenario from that.

SM has incredibly high range, good solo kill potential as long as he is even on levels, and he has a strong disabling silence/slow.

SM also has serious dependencies on mana and levels.

On a team where the theory is to push at 20 minutes with 5 incredibly powerful zoning heroes such that the enemy team can't initiate because the range would kill them before they could even connect, SM would be very good.

In the current meta, his problems when dealing with ganks and no good flash farming skill puts him behind current favorites that fill similar roles, such as puck/qop.


Mind sharing a scenario?

SM has ridiculously solo killing potential.
1.A nuke that has does dmg according to his Int X number.
2.A slow single target projectile that project a small Aoe slow upon hitting the target and has a very long range
3.Silence and takes more magical dmg for 3 secs.
4.A small Aoe insane dmg.

But If you look at his skillset,
SM was made for solo-killing heroes.
Not meant for teamfights/split push/pushing/flash farm which is what top level Dota is all about.
That is his main issue.

That's why he will never make it into top CM level games.

The good news is a lotta pro teams don't even play top CM level games, so he'll probably do fine there.
I liked Dota before it was Mainstream.
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 01 2013 17:08 GMT
#53968
People may or may not learn to get Mek on hero like SkyBoss/Silencer/OD.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 01 2013 17:10 GMT
#53969
On May 02 2013 02:08 BurningSera wrote:
People may or may not learn to get Mek on hero like SkyBoss/Silencer/OD.

SM has much more significant mana problems than the other two. I understand the rational and that much makes sense, but I'm not sure he can support it?
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2013-05-01 17:13:31
May 01 2013 17:13 GMT
#53970
Well, for one thing IMO skywrath doesn't really wan't to be close enough to the "front line" in teamfights to mek them.

Plus the mana issues since he can't even cast all 4 abilities once + mek at 16 without MORE than mana boots. And he'd like to keep spamming bolt on a 2 second cooldown.

Plus the farm issues because he really just has no serious way to get gold fast apart from killing enemy heroes.

EDIT: hmm I post slow
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
May 01 2013 17:25 GMT
#53971
On May 02 2013 02:10 Comeh wrote:
Show nested quote +
On May 02 2013 02:08 BurningSera wrote:
People may or may not learn to get Mek on hero like SkyBoss/Silencer/OD.

SM has much more significant mana problems than the other two. I understand the rational and that much makes sense, but I'm not sure he can support it?


Anyone with an arcane can support it.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
Comeh
Profile Blog Joined July 2008
United States18919 Posts
May 01 2013 17:26 GMT
#53972
On May 02 2013 02:25 BurningSera wrote:
Show nested quote +
On May 02 2013 02:10 Comeh wrote:
On May 02 2013 02:08 BurningSera wrote:
People may or may not learn to get Mek on hero like SkyBoss/Silencer/OD.

SM has much more significant mana problems than the other two. I understand the rational and that much makes sense, but I'm not sure he can support it?


Anyone with an arcane can support it.

He can support it, but he can't really support his other spells fully - and if you are picking this hero, you are picking him to spam his spells / nukes. Mek inhibits that, and thus inhibits SM as a hero overall. I don't think its realistic.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
May 01 2013 17:28 GMT
#53973
On May 02 2013 01:55 FakeDeath wrote:
Show nested quote +
On May 02 2013 01:28 RoyGBiv_13 wrote:
We're pigeonholing heroes into the current meta instead of looking at their abilities, strengths and weaknesses and generating a win-scenario from that.

SM has incredibly high range, good solo kill potential as long as he is even on levels, and he has a strong disabling silence/slow.

SM also has serious dependencies on mana and levels.

On a team where the theory is to push at 20 minutes with 5 incredibly powerful zoning heroes such that the enemy team can't initiate because the range would kill them before they could even connect, SM would be very good.

In the current meta, his problems when dealing with ganks and no good flash farming skill puts him behind current favorites that fill similar roles, such as puck/qop.


Mind sharing a scenario?

SM has ridiculously solo killing potential.
1.A nuke that has does dmg according to his Int X number.
2.A slow single target projectile that project a small Aoe slow upon hitting the target and has a very long range
3.Silence and takes more magical dmg for 3 secs.
4.A small Aoe insane dmg.

But If you look at his skillset,
SM was made for solo-killing heroes.
Not meant for teamfights/split push/pushing/flash farm which is what top level Dota is all about.
That is his main issue.

That's why he will never make it into top CM level games.

cilinder007
Profile Joined August 2010
Slovenia7251 Posts
May 01 2013 17:58 GMT
#53974
yes and it wasnt even close, SM was 100% useless, didnt really harass much in the trilane and couldnt do anything to stop them from killing them in the lane
They just got destroyed....
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-05-01 18:00:17
May 01 2013 17:59 GMT
#53975
https://twitter.com/syndereNDota
[image loading]
I wonder what this means, coincides well with mouz.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
May 01 2013 18:01 GMT
#53976
Hmmm maybe synd should just take up a career casting... >_>
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
FakeDeath
Profile Joined January 2011
Malaysia6060 Posts
May 01 2013 18:03 GMT
#53977
On May 02 2013 02:28 igotmyown wrote:
Show nested quote +
On May 02 2013 01:55 FakeDeath wrote:
On May 02 2013 01:28 RoyGBiv_13 wrote:
We're pigeonholing heroes into the current meta instead of looking at their abilities, strengths and weaknesses and generating a win-scenario from that.

SM has incredibly high range, good solo kill potential as long as he is even on levels, and he has a strong disabling silence/slow.

SM also has serious dependencies on mana and levels.

On a team where the theory is to push at 20 minutes with 5 incredibly powerful zoning heroes such that the enemy team can't initiate because the range would kill them before they could even connect, SM would be very good.

In the current meta, his problems when dealing with ganks and no good flash farming skill puts him behind current favorites that fill similar roles, such as puck/qop.


Mind sharing a scenario?

SM has ridiculously solo killing potential.
1.A nuke that has does dmg according to his Int X number.
2.A slow single target projectile that project a small Aoe slow upon hitting the target and has a very long range
3.Silence and takes more magical dmg for 3 secs.
4.A small Aoe insane dmg.

But If you look at his skillset,
SM was made for solo-killing heroes.
Not meant for teamfights/split push/pushing/flash farm which is what top level Dota is all about.
That is his main issue.

That's why he will never make it into top CM level games.

http://www.youtube.com/watch?v=b_pnMTam6HA&list=PL7OIy1P4rctIOpo9mTAjeNJlC-FvHK9g-&index=7


Sure.
But like I said.

Whoever pick SM is essentially giving free win to the other team.
And that's what happened in that game
=)
Play your best
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
May 01 2013 18:03 GMT
#53978
On May 02 2013 02:59 Comeh wrote:
https://twitter.com/syndereNDota
[image loading]
I wonder what this means, coincides well with mouz.


yup

http://www.mousesports.com/en/news/10749/
smr
Profile Joined April 2011
Germany4808 Posts
Last Edited: 2013-05-01 18:04:01
May 01 2013 18:03 GMT
#53979
syndereN joins mouz

http://www.mousesports.com/en/news/10749/

€: damn too slow : )
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
May 01 2013 18:07 GMT
#53980
So synd is finally playing the captain/drafter role on support?
<3 | Dota 2 | DayZ | <3
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