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General Discussion - Page 2599

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
hooahah
Profile Joined October 2011
3752 Posts
April 17 2013 16:02 GMT
#51961
Lesharc/Ogre Magi will be the new trilane meta
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
April 17 2013 16:04 GMT
#51962
I like Ogre a whole lot, truthfully.
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 17 2013 16:07 GMT
#51963
On April 18 2013 00:57 ch33psh33p wrote:
Show nested quote +
On April 18 2013 00:32 WindWolf wrote:
On April 17 2013 23:03 nojok wrote:
I wonder if there have been any tournaments of dota where the organisers banned the most played heroes? It would be refreshing to see pro teams in a tournament without PL/nyx/magnus/NP/gyro/bat/kotl/naix/SD/QoP/puck/LD/DS, there is still a huge heroe pool after those bans.

I don't see the point in banning specific heros.

And we do see other heros as well sometimes. Warlock, Juggernaut are the ones I can think of straight of my head.
And you never know if Fnatic is going to give N0tail his Meepo


2 Months from now, the Western scene will start using Lone Druid / Juggernaut as Pick1/2.

And by that time, China will already have found a counter for it.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Unleashing
Profile Joined March 2011
Denmark14978 Posts
April 17 2013 16:07 GMT
#51964
Skill magi is the most skillful hero, not sure if any team atm has enough skill for him.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
wherebugsgo
Profile Blog Joined February 2010
Japan10647 Posts
April 17 2013 16:14 GMT
#51965
Misery saying TC out?
evilfatsh1t
Profile Joined October 2010
Australia8923 Posts
April 17 2013 16:24 GMT
#51966
is sea server still unplayable? i tried earlier today and im getting 300+ ping, up from the usual ~100
Grettin
Profile Joined April 2010
42416 Posts
April 17 2013 16:26 GMT
#51967
On April 18 2013 01:14 wherebugsgo wrote:
Misery saying TC out?


god sake. i thought you were talking about TC (player) there for a second.
"If I had force-fields in Brood War, I'd never lose." -Bisu
cecek
Profile Blog Joined August 2011
Czech Republic18921 Posts
April 17 2013 16:31 GMT
#51968
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.
super gg
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-04-17 16:34:03
April 17 2013 16:32 GMT
#51969
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.
Yeah. That was probably the most basic thing wrong I've heard from a caster ever. I don't know how someone can play Dota for so long without knowing this, it's like the first thing you learn about items even several years ago.
Once you Goblak...
duoform
Profile Joined August 2012
Spain5180 Posts
April 17 2013 16:37 GMT
#51970
On April 18 2013 01:32 teapoted wrote:
Show nested quote +
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.
Yeah. That was probably the most basic thing wrong I've heard from a caster ever. I don't know how someone can play Dota for so long without knowing this, it's like the first thing you learn about items even several years ago.

Honestly? I'm not even surprised anymore... at this point if I ever hear Tobi saying shit I already think he's just drunk or whatever.
And TC out? That would be nice to have TC today in the patch. Hopefully they add him in CM soon as well.
"I really like Marauders and Marines." - Flash
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
April 17 2013 16:38 GMT
#51971
Need TC before TI3 badlyyyyyyyyyyy.

Also one of the first things I remember reading was the boots tool tip that they don't stack...
<3 | Dota 2 | DayZ | <3
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 17 2013 16:44 GMT
#51972
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.

The only thing I can think of is that he meant that the highest movement speed takes precedent.

Even I think he might be too knowledgeable for this. This is one of the most basic things you ever learn.

Also self plug: http://dotabuff.com/matches/174179238
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
April 17 2013 16:44 GMT
#51973
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.

wat.
did he really? ahaha.
Call me Marge Simpson cuz I love you homie
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
Last Edited: 2013-04-17 16:51:14
April 17 2013 16:47 GMT
#51974
On April 18 2013 01:44 Comeh wrote:
Show nested quote +
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.

The only thing I can think of is that he meant that the highest movement speed takes precedent.

Even I think he might be too knowledgeable for this. This is one of the most basic things you ever learn.

Also self plug: http://dotabuff.com/matches/174179238
Na, he was talking for a couple of minutes during a pause that it stacks like attack speed.

He obviously read chat 2 minutes later and admitted he was wrong, but still, not like a "the damage goes through bkb but the stun doesn't" situation.

I dno, I'm not picky with mechanical mistakes, but I was pretty surprised.
Once you Goblak...
Grettin
Profile Joined April 2010
42416 Posts
Last Edited: 2013-04-17 16:51:36
April 17 2013 16:50 GMT
#51975
I don't understand how anyone can be surprised by Tobi's brainfarts nowadays. You would be rich if you'd get a penny everytime that happens. It's pretty much part of Tobi, so why keep posting about them everytime. :p

And yes, as said above (or was it another thread), he REALLY needs a co-caster.
"If I had force-fields in Brood War, I'd never lose." -Bisu
Comeh
Profile Blog Joined July 2008
United States18919 Posts
Last Edited: 2013-04-17 16:52:28
April 17 2013 16:51 GMT
#51976
On April 18 2013 01:47 teapoted wrote:
Show nested quote +
On April 18 2013 01:44 Comeh wrote:
On April 18 2013 01:31 cecek wrote:
Ok... I don't like bashing like this, but Tobi saying on stream that movement speed from multiple boots stacks, I can't resist that... Just.... come on, man.... get it together for.

The only thing I can think of is that he meant that the highest movement speed takes precedent.

Even I think he might be too knowledgeable for this. This is one of the most basic things you ever learn.

Also self plug: http://dotabuff.com/matches/174179238
Na, he was talking for a couple of minutes during a pause that it stacks like attack speed.

He obviously read chat 2 minutes later and admitted he was wrong, but still, not like a "the damage goes through bkb but the stun doesn't" situation.

Yeah, I'm usually someone that defends tobi, but this isn't like MKB ministuns even. This is like not knowing attacking a hero draws creep aggro or something.

Maybe he hasn't slept in a month or is drunk or something.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Benjef
Profile Blog Joined December 2010
United Kingdom6921 Posts
April 17 2013 16:52 GMT
#51977
What situation was that?

To be fair there are instances of that occurring such as alchs stun, only one I can think of off the top of my head. Where damage occurs through magic immunity but the stun does not.
<3 | Dota 2 | DayZ | <3
Comeh
Profile Blog Joined July 2008
United States18919 Posts
April 17 2013 16:53 GMT
#51978
On April 18 2013 01:52 Benjef wrote:
What situation was that?

To be fair there are instances of that occurring such as alchs stun, only one I can think of off the top of my head. Where damage occurs through magic immunity but the stun does not.

Slardar's Slithereen crush (will damage ancients even)
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
teapoted
Profile Joined August 2012
United Kingdom24425 Posts
April 17 2013 16:55 GMT
#51979
On April 18 2013 01:52 Benjef wrote:
What situation was that?

To be fair there are instances of that occurring such as alchs stun, only one I can think of off the top of my head. Where damage occurs through magic immunity but the stun does not.
Headshot.
Once you Goblak...
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-04-17 16:58:43
April 17 2013 16:58 GMT
#51980
On April 18 2013 01:53 Comeh wrote:
Show nested quote +
On April 18 2013 01:52 Benjef wrote:
What situation was that?

To be fair there are instances of that occurring such as alchs stun, only one I can think of off the top of my head. Where damage occurs through magic immunity but the stun does not.

Slardar's Slithereen crush (will damage ancients even)

That's a bug. Slithereen Crush is not supposed to damage Ancients, regardless of whether or not they are magic immune. Though it is supposed to (and correctly does) damage magic immune non-Ancient units.

It's part of the long list of incorrect Ancient/Resistant Skin/etc. interactions that will be fixed eventually but aren't that high priority because they're rarely game-breaking.
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