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General Discussion - Page 2353

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
SilverStar
Profile Joined January 2012
Sweden18511 Posts
March 11 2013 15:48 GMT
#47041
Is the ingame store not working for anyone else? Whenever I go on checkout it gets stuck loading.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-03-11 15:49:23
March 11 2013 15:48 GMT
#47042
On March 12 2013 00:46 Kupon3ss wrote:
Back when SF was run regularily, the top chinese teams (Nv.cn especially) would often hide an ES or similar support behind the tower for SF. While he does have extremely poor survivability, in a good countergank SF can just doubleraze for fairly easy kills if the gankers whenselves are caught off-guard. 3 second TPs will indeed be too long in the age of smoke.

SF is also much more viable on the radiant side due to being able to go to the easy camp for souls

Well yeah, you can countergank if a support is just camping you, like I said.

But since when is a pub support going to camp the already 0/2/0 SF who's behind? He's going to think it's a waste of time because since you're behind already in the first place, you obviously can't be trusted to carry.
Moderator
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
March 11 2013 15:51 GMT
#47043
On March 12 2013 00:48 SilverStar wrote:
Is the ingame store not working for anyone else? Whenever I go on checkout it gets stuck loading.

It worked for me a few days ago. I don't know what has happened since then
EZ4ENCE
SilverStar
Profile Joined January 2012
Sweden18511 Posts
March 11 2013 16:11 GMT
#47044
On March 12 2013 00:51 WindWolf wrote:
Show nested quote +
On March 12 2013 00:48 SilverStar wrote:
Is the ingame store not working for anyone else? Whenever I go on checkout it gets stuck loading.

It worked for me a few days ago. I don't know what has happened since then

It was working yesterday ^^ just not right now
NB
Profile Blog Joined February 2010
Netherlands12045 Posts
March 11 2013 16:36 GMT
#47045
why would you ever buy anything off the store if you could just trade for it even keys on the float market is much cheaper compare to store.
Im daed. Follow me @TL_NB
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
March 11 2013 16:41 GMT
#47046
I think SF can still work in competitive games, contrary to him being a situational pick as of right now. I know that some teams will probably even prefer to put him on the side lane to ensure his safety (I can't recall the specific game) since he's susceptible to smoke ganks in mid (zero survivability, etc)

Leaves me wondering though, who's the best hero to go in the middle lane as of this moment in competitive games? TA's refraction nerf caused her to fall out of favor. Is it Batrider?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
March 11 2013 16:48 GMT
#47047
On March 12 2013 01:41 Kuroeeah wrote:
I think SF can still work in competitive games, contrary to him being a situational pick as of right now. I know that some teams will probably even prefer to put him on the side lane to ensure his safety (I can't recall the specific game) since he's susceptible to smoke ganks in mid (zero survivability, etc)

Leaves me wondering though, who's the best hero to go in the middle lane as of this moment in competitive games? TA's refraction nerf caused her to fall out of favor. Is it Batrider?

Best hero overall, or the character that'll be the safest in mid, or the character that has the most impact from mid, ect.

you get to pick and choose between those 3 things. something like beastmaster or panda would be better overall than batrider, but batrider controls mid so well that you want bat over beast or panda. I actually rather like puck/pugna/OD as far as mids go right now. Puck has infinite survivability. Pugna has fairly decent anti smoke gank tactics, and he prevents the other laner from roaming without trading a tower, and his team fight with ward is crazy especially with like decrep to make naix lineups sad. and OD just dominates the lane.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
March 11 2013 16:59 GMT
#47048
On March 12 2013 01:48 PrinceXizor wrote:
Show nested quote +
On March 12 2013 01:41 Kuroeeah wrote:
I think SF can still work in competitive games, contrary to him being a situational pick as of right now. I know that some teams will probably even prefer to put him on the side lane to ensure his safety (I can't recall the specific game) since he's susceptible to smoke ganks in mid (zero survivability, etc)

Leaves me wondering though, who's the best hero to go in the middle lane as of this moment in competitive games? TA's refraction nerf caused her to fall out of favor. Is it Batrider?

Best hero overall, or the character that'll be the safest in mid, or the character that has the most impact from mid, ect.

you get to pick and choose between those 3 things. something like beastmaster or panda would be better overall than batrider, but batrider controls mid so well that you want bat over beast or panda. I actually rather like puck/pugna/OD as far as mids go right now. Puck has infinite survivability. Pugna has fairly decent anti smoke gank tactics, and he prevents the other laner from roaming without trading a tower, and his team fight with ward is crazy especially with like decrep to make naix lineups sad. and OD just dominates the lane.

In terms of straight up lane dominance, I think OD has always been one of the undisputed best mid solos in the game. When you cycle Astral Imprisonment correctly, you will be ahead in last hits/denies by miles. Yet sadly I believe Nyx counters him in every way.

OD also has no escapisms (astral imprisonment next to your tower is your best bet) and is relatively squishy, making him as susceptible to dying in a single stun smoke gank that SF runs into.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
March 11 2013 17:05 GMT
#47049
On March 12 2013 01:59 Kuroeeah wrote:
Show nested quote +
On March 12 2013 01:48 PrinceXizor wrote:
On March 12 2013 01:41 Kuroeeah wrote:
I think SF can still work in competitive games, contrary to him being a situational pick as of right now. I know that some teams will probably even prefer to put him on the side lane to ensure his safety (I can't recall the specific game) since he's susceptible to smoke ganks in mid (zero survivability, etc)

Leaves me wondering though, who's the best hero to go in the middle lane as of this moment in competitive games? TA's refraction nerf caused her to fall out of favor. Is it Batrider?

Best hero overall, or the character that'll be the safest in mid, or the character that has the most impact from mid, ect.

you get to pick and choose between those 3 things. something like beastmaster or panda would be better overall than batrider, but batrider controls mid so well that you want bat over beast or panda. I actually rather like puck/pugna/OD as far as mids go right now. Puck has infinite survivability. Pugna has fairly decent anti smoke gank tactics, and he prevents the other laner from roaming without trading a tower, and his team fight with ward is crazy especially with like decrep to make naix lineups sad. and OD just dominates the lane.

In terms of straight up lane dominance, I think OD has always been one of the undisputed best mid solos in the game. When you cycle Astral Imprisonment correctly, you will be ahead in last hits/denies by miles. Yet sadly I believe Nyx counters him in every way.

OD also has no escapisms (astral imprisonment next to your tower is your best bet) and is relatively squishy, making him as susceptible to dying in a single stun smoke gank that SF runs into.


Astral might not be the strongest escape skill but it sure is better than what SF has. Astralling yourself should give you time for tp's to arrive if they are on-point.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
March 11 2013 17:09 GMT
#47050
Playing from behind as an OD is quite depressing.
WriterXiao8~~
ViZe
Profile Joined January 2011
United States1513 Posts
March 11 2013 17:21 GMT
#47051
The problem with SF is not that he has no escape skills, but that there is literally no reason why you should not dive him early game. His razes and ult just make him stand still so he is even easier to CC. Diving him is not like diving Luna who if you don't kill right away will pretty much just destroy you with with Eclipse while kiting you. This is the reason we have seen most teams putting him on the safe lane as opposed to the mid-lane.

Once he gets BKB or some early game items like Treads, Drums, Aquila, Wand these things are much less of a problem as he can actually get a few razes and auto attacks off.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
March 11 2013 17:23 GMT
#47052
OD is a fun carry. Essence Aura can make him into a portable mana fountain and he can dominate lanes more than the majority without requiring baby sitting.

The depression kicks in when the enemy goes for a BKB against OD.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
March 11 2013 17:30 GMT
#47053
On March 12 2013 02:23 Kuroeeah wrote:
OD is a fun carry. Essence Aura can make him into a portable mana fountain and he can dominate lanes more than the majority without requiring baby sitting.

The depression kicks in when the enemy goes for a BKB against OD.

then you just kill everyone else xD or Astral yourself to stall for time LOL.

honestly if OD ever got the bane treatment (can un astral himself, like bane can unnightmare himself). then i think he'd be really hard to gank since you can use astral like phase shift for mana if need be.
Kuroeeah
Profile Blog Joined February 2013
11696 Posts
March 11 2013 17:30 GMT
#47054
On March 12 2013 02:21 ViZe wrote:
The problem with SF is not that he has no escape skills, but that there is literally no reason why you should not dive him early game. His razes and ult just make him stand still so he is even easier to CC. Diving him is not like diving Luna who if you don't kill right away will pretty much just destroy you with with Eclipse while kiting you. This is the reason we have seen most teams putting him on the safe lane as opposed to the mid-lane.

Once he gets BKB or some early game items like Treads, Drums, Aquila, Wand these things are much less of a problem as he can actually get a few razes and auto attacks off.

What do you mean? If you dive a capable SF underneath a tower, if you don't immediately kill him even considering the animation can easily turn around and kill you with razes or right clicks. Don't ever underestimate SF in terms of damage when he has a successful laning phase.

Kuroeeah
Profile Blog Joined February 2013
11696 Posts
Last Edited: 2013-03-11 17:54:47
March 11 2013 17:43 GMT
#47055
On March 12 2013 02:30 PrinceXizor wrote:
Show nested quote +
On March 12 2013 02:23 Kuroeeah wrote:
OD is a fun carry. Essence Aura can make him into a portable mana fountain and he can dominate lanes more than the majority without requiring baby sitting.

The depression kicks in when the enemy goes for a BKB against OD.

then you just kill everyone else xD or Astral yourself to stall for time LOL.

honestly if OD ever got the bane treatment (can un astral himself, like bane can unnightmare himself). then i think he'd be really hard to gank since you can use astral like phase shift for mana if need be.

Okay? Unlike other carries that can do good dps through BKB, silencing him or having magic immunity completely nullifies the damage an OD can do in every way. Astralling yourself as a means to survive through a BKB'd hero (which your forced to do at times) means you're spending 4 seconds in a team fight not contributing to damage in anyway aside from your ult. 4 seconds is a LONG time in team fights.

No other carry has this problem because OD is the only intelligence hard carry in the game. Void, AM, Spectre, PA and PL have either passive defenses such as dodge, backtrack, spell mitigation and PL illusions do his dirty work (yes I know od kills pl's illusions instantly).

Don't get me wrong, OD is still a kick ass carry and can fight around BKB provided he has a survivability items, not being focused or isn't in danger and he can force someone out for 4 seconds but I'm pointing out that BKB is an issue that is unique to OD's as a hero since he's a carry.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
Last Edited: 2013-03-11 17:48:07
March 11 2013 17:45 GMT
#47056
Silencer can carry quite hard.

edit: btw
from reddit ^^. Really funny
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
March 11 2013 17:52 GMT
#47057
if only he had astraled himself ..
also i recently found out, that while u rape clock in lane, once he hits 6 you're dead.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
Fwizzz
Profile Joined May 2012
Philippines4420 Posts
March 11 2013 17:53 GMT
#47058
Dota2 crashes whenever I go to options. Riot fix plz.
BlitzerSC
Profile Joined May 2011
Italy8800 Posts
March 11 2013 17:54 GMT
#47059
On March 12 2013 02:52 Erasme wrote:
if only he had astraled himself ..
also i recently found out, that while u rape clock in lane, once he hits 6 you're dead.


Yes, he reminds me of some agility hero... cough Nyx cough cough.
SilverStar
Profile Joined January 2012
Sweden18511 Posts
Last Edited: 2013-03-11 18:13:23
March 11 2013 18:13 GMT
#47060
So the NA teams invited for the EMS season are:
North American qualifiers

Four North American teams have qualified from the A-Series for the next stage in addition to the European teams. These teams are as follows:

us Fnatic.NA
us Eosin+4
us Team Liquid
us Infinity Gaming Black

The NA scene is in a really bad state.

Source: http://www.joindota.com/en/news/7515-ems-final-cup-and-na-teams
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