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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
r.Evo
Profile Joined August 2006
Germany14081 Posts
February 09 2013 18:06 GMT
#42661
wtb Meepo in a RPG. Would be fun as hell to have 5 Meepos talking with each other as your companions.
"We don't make mistakes here, we call it happy little accidents." ~Bob Ross
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-02-09 18:07:10
February 09 2013 18:06 GMT
#42662
On February 10 2013 03:05 Unleashing wrote:
Dragonknight, durr.
He is a dragon slayer.


Beast Master has Roar though. I'm actually surprised I haven't seen a video where someone added a FUSRODAH sound to BM's ult in a play.
Unleashing
Profile Joined March 2011
Denmark14978 Posts
Last Edited: 2013-02-09 18:08:16
February 09 2013 18:07 GMT
#42663
On February 10 2013 03:05 PrinceXizor wrote:
Show nested quote +
On February 10 2013 03:01 r.Evo wrote:
I'm still hoping for a total conversion that makes Skyrim less shit. What made Morrowind #1 in the series for me was that you had to put effort into things. None of this "fresh adventurer becomes boss of mage council within 2 days and exterminates dragons without issues at day 3"-crap.

If you are a scrub and try to punch skeletons, you die. That's how RPGs are supposed to be. <3

Skyrim Requiem took me a good 6 deaths to get out of the tutorial on master.

Skyrim's own difficulty system is shit.
A good difficulty system makes your enemies smarter(Which there is luckily mods that try to achieve)
A shitty difficulty system just increases damage taken whilst decreasing damage dealt.

But yea an RPG as meepo travelling through caves hunting for jewels and shit would be awesome. I'm kind of hoping someone uses the eventual custom maps to make some awesome 'campaigns'.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
Last Edited: 2013-02-09 18:11:57
February 09 2013 18:11 GMT
#42664
Skyrim had the worst quests ever. Say what you want about Oblivion as a game, but their quests had some depth at least. Faction quests were cut short alot in Skyrim. :<

Oblivion also had the most epic quest ever.
http://www.uesp.net/wiki/Oblivion:Whodunit

* Skyrim also sucked hard if you enjoy playing mage.
[13:40] <Qbek> gosi i dreanmt about you
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 09 2013 18:11 GMT
#42665
On February 10 2013 03:07 Unleashing wrote:
Show nested quote +
On February 10 2013 03:05 PrinceXizor wrote:
On February 10 2013 03:01 r.Evo wrote:
I'm still hoping for a total conversion that makes Skyrim less shit. What made Morrowind #1 in the series for me was that you had to put effort into things. None of this "fresh adventurer becomes boss of mage council within 2 days and exterminates dragons without issues at day 3"-crap.

If you are a scrub and try to punch skeletons, you die. That's how RPGs are supposed to be. <3

Skyrim Requiem took me a good 6 deaths to get out of the tutorial on master.

Skyrim's own difficulty system is shit.
A good difficulty system makes your enemies smarter(Which there is luckily mods that try to achieve)
A shitty difficulty system just increases damage taken whilst decreasing damage dealt.

But yea an RPG as meepo travelling through caves hunting for jewels and shit would be awesome. I'm kind of hoping someone uses the eventual custom maps to make some awesome 'campaigns'.

Requiem alone makes them smarter, Skyrim Requiem is probably the hardest RPG i've played in a long time. Master difficulty in it just makes the enemies use their weapons more effectively, you die in the same amount of hits, but they block more, bash you, ect ect.
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2013-02-09 18:15:55
February 09 2013 18:13 GMT
#42666
On February 10 2013 03:11 Gosi wrote:
Skyrim had the worst quests ever. Say what you want about Oblivion as a game, but their quests had some depth at least. Faction quests were cut short alot in Skyrim. :<

Oblivion also had the most epic quest ever.
http://www.uesp.net/wiki/Oblivion:Whodunit

* Skyrim also sucked hard if you enjoy playing mage.



Oblivion's Dark Brotherhood was definatelly far better than Skyrim's. The game may not be that good compared to others, but that questline in Oblivion was just amazing.

I like the idea behind the way you cast spells in Skyrim, but the spells are just boring. They could have done much better with dual casting, mixing spells, etc.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
February 09 2013 18:21 GMT
#42667
On February 10 2013 03:13 SKC wrote:
Show nested quote +
On February 10 2013 03:11 Gosi wrote:
Skyrim had the worst quests ever. Say what you want about Oblivion as a game, but their quests had some depth at least. Faction quests were cut short alot in Skyrim. :<

Oblivion also had the most epic quest ever.
http://www.uesp.net/wiki/Oblivion:Whodunit

* Skyrim also sucked hard if you enjoy playing mage.



Oblivion's Dark Brotherhood was definatelly far better than Skyrim's. The game may not be that good compared to others, but that questline in Oblivion was just amazing.

I like the idea behind the way you cast spells in Skyrim, but the spells are just boring. They could have done much better with dual casting, mixing spells, etc.

With the new engine, all the sexy graphics etc you would think that they could have done some amazing things with the custom spell mechanic but instead they just removed it. What's up with that?

It also made no sense from a lore perspective to play mage imo.
[13:40] <Qbek> gosi i dreanmt about you
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 09 2013 18:24 GMT
#42668
On February 10 2013 03:21 Gosi wrote:
Show nested quote +
On February 10 2013 03:13 SKC wrote:
On February 10 2013 03:11 Gosi wrote:
Skyrim had the worst quests ever. Say what you want about Oblivion as a game, but their quests had some depth at least. Faction quests were cut short alot in Skyrim. :<

Oblivion also had the most epic quest ever.
http://www.uesp.net/wiki/Oblivion:Whodunit

* Skyrim also sucked hard if you enjoy playing mage.



Oblivion's Dark Brotherhood was definatelly far better than Skyrim's. The game may not be that good compared to others, but that questline in Oblivion was just amazing.

I like the idea behind the way you cast spells in Skyrim, but the spells are just boring. They could have done much better with dual casting, mixing spells, etc.

With the new engine, all the sexy graphics etc you would think that they could have done some amazing things with the custom spell mechanic but instead they just removed it. What's up with that?

It also made no sense from a lore perspective to play mage imo.

the only time it ever made sense to play a mage in all of elder scrolls is pre morrowind.
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 09 2013 18:37 GMT
#42669
On February 10 2013 03:24 PrinceXizor wrote:
Show nested quote +
On February 10 2013 03:21 Gosi wrote:
On February 10 2013 03:13 SKC wrote:
On February 10 2013 03:11 Gosi wrote:
Skyrim had the worst quests ever. Say what you want about Oblivion as a game, but their quests had some depth at least. Faction quests were cut short alot in Skyrim. :<

Oblivion also had the most epic quest ever.
http://www.uesp.net/wiki/Oblivion:Whodunit

* Skyrim also sucked hard if you enjoy playing mage.



Oblivion's Dark Brotherhood was definatelly far better than Skyrim's. The game may not be that good compared to others, but that questline in Oblivion was just amazing.

I like the idea behind the way you cast spells in Skyrim, but the spells are just boring. They could have done much better with dual casting, mixing spells, etc.

With the new engine, all the sexy graphics etc you would think that they could have done some amazing things with the custom spell mechanic but instead they just removed it. What's up with that?

It also made no sense from a lore perspective to play mage imo.

the only time it ever made sense to play a mage in all of elder scrolls is pre morrowind.


Spell creation in morrowind was still broken. They didn't limit it until oblivion.
I'll always be your shadow and veil your eyes from states of ain soph aur.
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
February 09 2013 18:39 GMT
#42670
On February 10 2013 03:37 Blitzkrieg0 wrote:

Spell creation in morrowind was still broken. They didn't limit it until oblivion.

we were talking storyline wise. xD
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
February 09 2013 18:43 GMT
#42671
Don't see how it is anti-lore to be a mage in any of the elder scrolls games. Magic is something anybody can learn so you don't need any sort of pre-destiny when you're born to become a mage.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
February 09 2013 18:44 GMT
#42672
Should probably do a TES thread before someone is coming in here snapping our fingers lul.
[13:40] <Qbek> gosi i dreanmt about you
akatama
Profile Blog Joined July 2010
Romania982 Posts
Last Edited: 2013-02-09 18:48:22
February 09 2013 18:46 GMT
#42673
The custom spell creation system was prone to abuse. Want to raise your skill in <insert magic school here>? Make a spell of minimal effect (so mana/chance to cast won't be an issue), make it target self, spam away. You could even go as far as computing exactly how many casts you need to increase it by 10 levels, then use a macro program and let the game run while you are away. Heck, you could even take the entire mana management out of vanilla Morrowind with one simple custom spell.

At least in Skyrim the leveling system is weighted, so casting stuff in the middle of nowhere is not really efficient. Alas, modding solves most of the things.

If you do want to replay Skyrim, make sure to get Khajiit Speak and play as one. It is just epic.

Edit: let's get this thread back on track.

In the red corner we have RRRRRRRRRUBICK! His opponent in the blue corner is CARL, THE INVOKER. Who will win?
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
Last Edited: 2013-02-09 19:02:13
February 09 2013 18:59 GMT
#42674
can we talk about BTS weekend cup here? there is no thread? and i don't want to derail the fine on topic discussion we have.



On February 10 2013 03:43 Blitzkrieg0 wrote:
Don't see how it is anti-lore to be a mage in any of the elder scrolls games. Magic is something anybody can learn so you don't need any sort of pre-destiny when you're born to become a mage.

all the recent elder scrolls games have taught me is everyone great spends time in jail before they get famous.
as for mages

In skyrim you are a decendent of Talos, a mighty warrior
In Oblivion you are the champion of Akatosh
IN Morrowind you are the nevarine, all of which were said to be known for their physical skill in the prophecies about them
Qbek
Profile Blog Joined April 2011
Poland12923 Posts
February 09 2013 19:00 GMT
#42675
http://www.teamliquid.net/forum/viewmessage.php?topic_id=397661

Some people
This space left intentionally dank /)3(\ http://i.imgur.com/RmeEUcF.png
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
February 09 2013 19:27 GMT
#42676
For some people who didnt play FF and dota1, PL model is originated from FFX's Kimahri!!!

(i only play wrpg from bioware, i know i feel bad of not being a fan of elder scroll series)
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2013-02-09 19:36:41
February 09 2013 19:35 GMT
#42677
On February 10 2013 04:27 BurningSera wrote:
For some people who didnt play FF and dota1, PL model is originated from FFX's Kimahri!!!

(i only play wrpg from bioware, i know i feel bad of not being a fan of elder scroll series)

You should feel bad for being a Bioware fan, not for not being a TES fan.

There's nothing wrong with not liking TES. You're not missing much.

Everything good that ever came from Bioware was Black Isle-related.
Moderator
BurningSera
Profile Blog Joined September 2010
Ireland19621 Posts
February 09 2013 19:45 GMT
#42678
On February 10 2013 04:35 TheYango wrote:
Show nested quote +
On February 10 2013 04:27 BurningSera wrote:
For some people who didnt play FF and dota1, PL model is originated from FFX's Kimahri!!!

(i only play wrpg from bioware, i know i feel bad of not being a fan of elder scroll series)

You should feel bad for being a Bioware fan, not for not being a TES fan.

There's nothing wrong with not liking TES. You're not missing much.

Everything good that ever came from Bioware was Black Isle-related.


oh nono the last bioware games i like was Kotor2 (kotor1 is about 100miles better). I didnt have time to try ME and Dragon age feels boring to me.
is 2017, stop being lame, fuck's sakes. 'Can't wait for the rise of the cakes and humanity's last stand tbqh.'
TheYango
Profile Joined September 2008
United States47024 Posts
February 09 2013 19:52 GMT
#42679
KotOR 2 is an Obsidian game, not a Bioware game.
Moderator
Testuser
Profile Blog Joined June 2011
6469 Posts
February 09 2013 19:55 GMT
#42680
On February 10 2013 04:27 BurningSera wrote:
For some people who didnt play FF and dota1, PL model is originated from FFX's Kimahri!!!

(i only play wrpg from bioware, i know i feel bad of not being a fan of elder scroll series)

Wow, that's so fucking obvious, actually. How had I not realized, haha!!
https://soundcloud.com/papercranesdk
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