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On December 11 2012 23:11 pyro19 wrote:Show nested quote +On December 11 2012 23:04 LAN-f34r wrote: Sorry, I'm tired and I see the same "blah blah blah its OP so remove it" stuff every time this comes up. Its incredibly frustrating when 90% people want to kill your favourite game. That Drow Aura is killing the game..Seriously when everyone complains you know you have a problem NP needs to be present in a lane for a while to push/counter push before tping back...Plus he doesn't hit like a truck when he gets a level 6... She's not hard to gank or kill by any sense...but her Global Aura is frustrating as fuck to deal with in Uncoordinated pub matches
Bolded part is the important one. Personally I find her slow more annoying than her aura. BKB DOWN? GET RAPED.
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yeah.. her slow + that insane amount of agi is what is killing most people. She wins most 1vs1 fights hard
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bahahaaaaaa, i'd too!!!
that wr xDDDDDD
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WR looks 10 times more handsome with that stache.
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Wisp should be nothing but a flying mustache. Just imagine a flying mustache... so awesome.
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Lalalaland34505 Posts
Was that a beta or something? I'm pretty sure that TBC had those squid men.
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That was an april fools joke.
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On December 11 2012 23:44 Firebolt145 wrote:Was that a beta or something? I'm pretty sure that TBC had those squid men.
Was an aprils fools joke before they had announced what the new alliance race was going to be. One of the wisp racials was permanent death.
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United States47024 Posts
On December 11 2012 23:10 GentleDrill wrote:Show nested quote +On December 11 2012 22:43 BurningSera wrote:On December 11 2012 22:31 GentleDrill wrote:On December 11 2012 21:57 BurningSera wrote:On December 11 2012 21:51 Testuser wrote: I'm extremely curious about the reasoning for making her aura global + affect creeps. I am guessing because drow is one of the renown ultimate end game heroes which makes her a rare pick in comp scene. The solution for that would be making her a viable mid game hero, buff her damage and apparently that is not enough so now let's give her this global aura for insane pushing power during mid/late game!. That sounds wrong, generally people seemed to consider her peak to be at level 16 pre-remake. She didn't have any other steroid that scaled with stats you could itemise for (e.g. a bash or other orb that gets significantly better with attack speed), so she was strongest when she got level 3 of her ult. She always did tons of damage mid-game, now she just contributes tons of global push all game long and double-dips for damage from agility so she scales better late. Drow hits really hard now especially from early-mid game on, you can almost 4-6shots any support when you get lvl6 with only a PT. And watch how all lanes are pushed once you turned on your lvl2+ aura. She actually received some huge buff in a short period of time considering 76 released very quickly after 75. Oh I get all that, it's just that you seemed to be saying that she was really good end-game even before the most recent buffs ( i.e. when Precision Aura was just a % base damage buff and Marksmanship was a flat agility buff), and that conflicts with what I'd heard other people say and what seemed intuitive to me: that she peaks mid-game. Now you seem to be saying the same thing though so I think I must have misunderstood you in the first place. You do know that % damage buffs all apply to stat-based damage increases, right? Primary stat value counts towards "base damage" for effects that increase % base damage (Drow aura, VS/Alpha Wolf aura, Sven ult, etc.). Which means that Agility gains, both inherent and itemized, gave drow 28% more damage than other heroes.
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On December 12 2012 00:43 TheYango wrote:Show nested quote +On December 11 2012 23:10 GentleDrill wrote:On December 11 2012 22:43 BurningSera wrote:On December 11 2012 22:31 GentleDrill wrote:On December 11 2012 21:57 BurningSera wrote:On December 11 2012 21:51 Testuser wrote: I'm extremely curious about the reasoning for making her aura global + affect creeps. I am guessing because drow is one of the renown ultimate end game heroes which makes her a rare pick in comp scene. The solution for that would be making her a viable mid game hero, buff her damage and apparently that is not enough so now let's give her this global aura for insane pushing power during mid/late game!. That sounds wrong, generally people seemed to consider her peak to be at level 16 pre-remake. She didn't have any other steroid that scaled with stats you could itemise for (e.g. a bash or other orb that gets significantly better with attack speed), so she was strongest when she got level 3 of her ult. She always did tons of damage mid-game, now she just contributes tons of global push all game long and double-dips for damage from agility so she scales better late. Drow hits really hard now especially from early-mid game on, you can almost 4-6shots any support when you get lvl6 with only a PT. And watch how all lanes are pushed once you turned on your lvl2+ aura. She actually received some huge buff in a short period of time considering 76 released very quickly after 75. Oh I get all that, it's just that you seemed to be saying that she was really good end-game even before the most recent buffs ( i.e. when Precision Aura was just a % base damage buff and Marksmanship was a flat agility buff), and that conflicts with what I'd heard other people say and what seemed intuitive to me: that she peaks mid-game. Now you seem to be saying the same thing though so I think I must have misunderstood you in the first place. You do know that % damage buffs all apply to stat-based damage increases, right? Primary stat value counts towards "base damage" for effects that increase % base damage (Drow aura, VS/Alpha Wolf aura, Sven ult, etc.). Which means that Agility gains, both inherent and itemized, gave drow 28% more damage than other heroes.
I know, I just realise now that I was imagining the math wrong. The old aura would've given more damage to Drow herself (even with the same numbers), the new one gives a larger bonus to creeps and any heroes with less base damage than she has agility. My bad, I think I caused some confusion.
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Drow would be a major pain in the ass even for coordinated pros. It's crazy that she's been untouched for this long seeing as she's played the most by far AND she has a 60% win rate. She can get shut down hard early game and still bounce back tremendously because of her new skill design. She doesn't need many items to to have a global pushing presence, and she doesn't need much else besides lifesteal in the midgame to become a dominating presence. If there's an enigma on her team that's a whole other level of stupid.
I know people say stop playing AP, but that's really not a solution. When I'm playing casually I'd just to play what I want to help my team. I'm not really playing to win that much, I just want to have fun.
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Drow and Cent are autobanned in cm
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I'll just point out, drow isn't only super popular due to being OP, she was also super popular in 6.75 (3rd most played) BEFORE the insane buffs to marksmanship + ulti. Admittedly, she had just recieved small buffs (more agi from ulti at 16, a very small buff to the aura %, etc) but nothing huge. Pubs just like the playstyle of drow.
The fact that she is retardedly OP now just makes seeing her so much actually annoying. I do find it funny how in 6.76 Centaur was way more played than drow or anybody else, but now in 6.76c centaur is 13th most popular (despite still having a retarded winrate).
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On December 12 2012 01:31 Gentso wrote: Drow would be a major pain in the ass even for coordinated pros. It's crazy that she's been untouched for this long seeing as she's played the most by far AND she has a 60% win rate. She can get shut down hard early game and still bounce back tremendously because of her new skill design. She doesn't need many items to to have a global pushing presence, and she doesn't need much else besides lifesteal in the midgame to become a dominating presence. If there's an enigma on her team that's a whole other level of stupid.
I know people say stop playing AP, but that's really not a solution. When I'm playing casually I'd just to play what I want to help my team. I'm not really playing to win that much, I just want to have fun. I'll just point out, DotA is balanced for CM, and since drow and CM and so on aren't in CM currently, they're not an issue for the way DotA is balanced. I mean i'm sure people would be whining about Zet if he was in as well.
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Just had my 8th lost game in a row today again vs drow simply being way too OP. Shadow blade and her burst damage + insane DPS take down everyone insanely fast
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Netherlands45349 Posts
I don't think Drow herself is the problem, but I have faced a Drow+TA+Visage(or other ranged minions) and that shit is undoable.
TA+Drow Aura=not even funny.
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as kupo once said, all you gotta do to win dota is to believe in yourself
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