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General Discussion - Page 1603

Forum Index > Dota 2 General
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Prev 1 1601 1602 1603 1604 1605 6534 Next
IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Gosi
Profile Blog Joined June 2011
Sweden9072 Posts
December 05 2012 22:55 GMT
#32041
On December 06 2012 07:22 rwrzr wrote:
Show nested quote +
On December 06 2012 07:11 Firebolt145 wrote:
On December 06 2012 07:03 Gidded wrote:
I wish this game wasn't running on the piece of shit that is Steam.

I would've agreed with you 5 years ago, but Steam is actually pretty amazing now.


lol amen when CS 1.5 went to 1.6 steam was awful.

Haha I remember that. "Steam friends coming soon" for like 4-5 years or something before it started working. :D
[13:40] <Qbek> gosi i dreanmt about you
Unleashing
Profile Joined March 2011
Denmark14978 Posts
December 05 2012 22:55 GMT
#32042
On December 06 2012 07:45 Noocta wrote:
Show nested quote +
On December 06 2012 06:14 Mazzi wrote:
Does anyone here realistically think dota 2 will ever come close to LoL in terms of popularity and ever topping it? Because I don't


Do Dota really need to surpass League tho ?
I'm not even sure we should set this as a goal.

I personally don't care if it ever surpasses or comes close, I just want to enjoy doto since i think it's an awesome game.
Popularity =/= Quality of a game.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 05 2012 22:59 GMT
#32043
Of course dota will surpass league, eventually the Teams get sick of being bossed around by riot and give up the lol teams and the competitve lol dies. casuals will continue to play as they always have though.
Dead9
Profile Blog Joined February 2008
United States4725 Posts
December 05 2012 23:06 GMT
#32044
On December 06 2012 07:59 PrinceXizor wrote:
Of course dota will surpass league, eventually the Teams get sick of being bossed around by riot and give up the lol teams and the competitve lol dies. casuals will continue to play as they always have though.

they won't get tired of being bossed around if they have money thrown at them
and even if the top teams quit there will always be players to fill the void
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
Last Edited: 2012-12-05 23:09:38
December 05 2012 23:07 GMT
#32045
On December 06 2012 07:59 PrinceXizor wrote:
Of course dota will surpass league, eventually the Teams get sick of being bossed around by riot and give up the lol teams and the competitve lol dies. casuals will continue to play as they always have though.

I don't know where you're getting that idea from, but the top teams love riot. Not to mention all the money they get including a salary for the top 8 teams of each region. Dota players seem to be really out of touch with reality and can only see from 1 perspective which happens to be their own. I think most people here should be happy if dota can be equal to league or close to equal.
Cool Cat
Profile Joined June 2009
United States1644 Posts
December 05 2012 23:11 GMT
#32046
I feel that a lot of DotA players overestimate the popularity of the game. If the game were out of beta, I'm not sure the player count would increase that dramatically. Also I think the relatively high graphic requirements for DotA 2 will hurt the game's popularity in China and other Asian countries, as it did for SC2.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
December 05 2012 23:15 GMT
#32047
I dont think so nor do i feel the nwed to do so
WriterXiao8~~
PrinceXizor
Profile Blog Joined April 2010
United States17713 Posts
December 05 2012 23:19 GMT
#32048
On December 06 2012 08:07 Itsmedudeman wrote:
Show nested quote +
On December 06 2012 07:59 PrinceXizor wrote:
Of course dota will surpass league, eventually the Teams get sick of being bossed around by riot and give up the lol teams and the competitve lol dies. casuals will continue to play as they always have though.

I don't know where you're getting that idea from, but the top teams love riot. Not to mention all the money they get including a salary for the top 8 teams of each region. Dota players seem to be really out of touch with reality and can only see from 1 perspective which happens to be their own. I think most people here should be happy if dota can be equal to league or close to equal.

the Teams =/= the players.
Appendix
Profile Joined July 2009
Sweden979 Posts
December 05 2012 23:29 GMT
#32049
On December 06 2012 07:19 Itsmedudeman wrote:
Show nested quote +
On December 06 2012 06:22 5-s wrote:
On December 06 2012 06:18 Dead9 wrote:
depends where you're talking about
worldwide maybe, asia definitely, europe idk, america probably not but maybe

Yea this. In china it'll easily surpass league, so in terms of worldwide numbers it will.

Most players that I know who have played both league and dota for a long time say it'll be very difficult for dota to surpass league. I don't think most people here realize just how big league is. Sure, China is big, but that's the only place it's winning over League right now, and it's pretty much cemented in NA, Korea, and strong in Europe.


I don't know. The way Valve is developing Dota 2 it is pretty obvious they have long term plans for the game, and the same could probably be said about Riot. Both companies will have to play an active role to keep the interest up for their respective game, but here I think Valve has an head start considering there already is a large Dota community which has been self sustained for years. Steam is also a big platform guaranteeing reliable exposure. Adding to this is that we haven't really seen Valve's finished product and what it brings. They have mentioned modding, and depending on the possibilities with the editor we might see a strong modding scene with a heap of tried and tested ideas from the WC3-era ready to be made from the get-go.

All this being said I still think it is Riot's market to lose. I have no doubt Dota 2 will be a fantastic game with a strong user base and it has all the potential to become number 1, but it's undeniable how big Lol is right now. At this point it looks unlikely Dota 2 will be bigger, but it is always hard to predict many years in advance, and I wouldn't put it past Riot to fuck something up.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
December 05 2012 23:35 GMT
#32050
I don't care as long as Chinese teams play dota2
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
rob.au
Profile Joined May 2010
1087 Posts
December 05 2012 23:39 GMT
#32051
Last I heard the LoL playerbase in China is bigger than the entire dota2 playerbase.
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
December 05 2012 23:41 GMT
#32052
So, after not playing for a bit I jumped back into a pub all pick, got the sole carry role with good teammates and won. Wait, it's not that simple, we nearly lost.
+ Show Spoiler +
[image loading]

I made the mistake of rushing Butterfly, which left me with no HP and no way to teamfight out of Chrono, and the Furion bought Orchid, silencing me everytime. We got 1 set of rax, but slowly lost ground, which ended in us losing 2 sets of rax. Furion backdoored the last one, giving them mega creeps, at which point I sold my Battlefury and went for a Divine. It worked. Wisp was one of the best supports, and best Wisps I've ever seen, he made sure we finished the game as I baseraced with his help against mega creeps and Furion.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
LAN-f34r
Profile Joined December 2010
New Zealand2099 Posts
Last Edited: 2012-12-05 23:42:45
December 05 2012 23:42 GMT
#32053
On December 06 2012 08:39 rob.au wrote:
Last I heard the LoL playerbase in China is bigger than the entire dota2 playerbase.


I wouldn't be surprised if it was the other way around (if you include dota 1 as well).
The only barrier to truth is the presumption that you already have it. It's through our pane (pain) we window (win though).
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
December 05 2012 23:44 GMT
#32054
On December 06 2012 08:42 LAN-f34r wrote:
Show nested quote +
On December 06 2012 08:39 rob.au wrote:
Last I heard the LoL playerbase in China is bigger than the entire dota2 playerbase.


I wouldn't be surprised if it was the other way around (if you include dota 1 as well).

Dota 2 pretty sure, as their keys were(are?) limited.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
December 05 2012 23:50 GMT
#32055
GAMEPLAY
- Fixed some bugs with Pounce movement restriction.
- Fixed being able to cast and attack while using Skewer.
- Fixed Empower buff remaining after casting Black King Bar.
- Fixed Neutral creep chase time being too long.
- Added Pseudo Random chances for the following items: Daedalus, Crystalys, Abyssal Blade, Basher, Heaven's Halbred, Maelstrom, Mjollnir, Static Charge, Monkey King Bar, Poor Man's Shield, Sange, Sange and Yasha, Stout Shield, Vanguard.
- Fixed various ancient AI exploits.

AUDIO
- Some voice gain fixes to improve quality.
- Updates on sound effects for Visage, Viper, Warlock, Tiny and Earthshaker.

MISC
- Fixed an issue where players would not be able to reconnect to a server and would get "You must be in a lobby to connect."
- Undying's Tombstone now caps at 64 maximum zombies.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 05 2012 23:51 GMT
#32056
ancient AI exploits? What would those be exactly?
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
Last Edited: 2012-12-05 23:53:50
December 05 2012 23:53 GMT
#32057
Hm, I wonder what the creep chase time change is exactly, don't want to relearn my pull timings as bad as they might be :/

Rest of the stuff makes sense, nice to see more PRD!

Obviously sad for no new hero though :/
Moderator
ChrisXIV
Profile Blog Joined August 2010
Austria3553 Posts
December 05 2012 23:53 GMT
#32058
On December 06 2012 08:51 Itsmedudeman wrote:
ancient AI exploits? What would those be exactly?

Probably the stuff with AM taking out trees, taking aggro, then blinking to block them from going back and similar.
"Just stay on 1 base, make a lot of shit, keep attacking. It doesn't work? Keep attacking." -Chill
Appendix
Profile Joined July 2009
Sweden979 Posts
December 05 2012 23:57 GMT
#32059
Did damage block have PRD in dota 1?
SKC
Profile Joined October 2010
Brazil18828 Posts
Last Edited: 2012-12-06 00:12:35
December 06 2012 00:09 GMT
#32060
On December 06 2012 08:57 Appendix wrote:
Did damage block have PRD in dota 1?


Yes.

List of what was a PRD in Dota 1:

Critical Strike (ex. Phantom Assassin’s Coup de Grace, Crystalys)
Bash (ex. Faceless Void’s Time Lock. As of its remake, Cranium Basher does not follow this distribution.)
Pulverize (ex. Infernal’s Flaming Fists, Tidehunter’s Anchor Smash)
Orb of Slow (ex. Maim, Maelstrom)
Hardened Skin (ex. Stout Shield, Vanguard)
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