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General Discussion - Page 1567

Forum Index > Dota 2 General
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IRC chatter should remain in IRC - http://webchat.quakenet.org/?channels=tl.dota2

Posts that relate to topics with their own thread, such as in News, Tournaments or Strategy should go in those threads.
Kishin2
Profile Joined May 2011
United States7534 Posts
Last Edited: 2012-11-29 21:12:36
November 29 2012 21:11 GMT
#31321
On November 30 2012 05:29 ch33psh33p wrote:
Show nested quote +
On November 30 2012 03:48 igotmyown wrote:
Puppey dropping knowledge, from yesterday, stuff which was not obvious to someone like me:

If you tower dive with batrider, you don't want to run ahead of them. If you do they will attack and fight you. If you stay behind, they have to turn around and do things like meld hit you.

If your entire team stands right on top of the ramp when the enemy team pushes, they won't be able to push. You'll all be in position to fight while they will be blind while you jump them ( as opposed to everyone staying back).

If wr gets good powershots to hit creeps, she can get phase boots and win the lane fast 1v1 (or cause a lot of problems). If she doesn't, she probably loses (well he was saying wr vs lone druid can go either way depending on that).

If DS gets levels early without using up all his consumables, he'll be farmed and cause dominate. And don't use soul ring if full health and mana. And something I observed more than Puppey saying, ds uses vacuum regularly to wittle enemy hp down, as opposed to pure ion shell spam.

wr great at shackleshotting heroes that need to get close

Edit: and now, Puppey says he doesn't have time to go and read forums , although he did it before he was a pro.


Using Soul Ring at full hp/mana gives you an extra 150 buffer mana that gets added onto your base mana pool (IE 500/500 --> 650/650). At the end of the soul ring duration, the base mana total is dropped back to the original, but not your current mana, meaning its quite effective, possibly even more so at full mana than at anything less. There isn't really anything wrong with using Soul ring at full mana, its a common misconception that you don't get any mana out of it, but you do.


The only thing wrong with using Soul ring at full mana is that there's no need. You're taking a risk by using up health and putting it on cd without needing to. You're also benefiting from any mana regen you have by not having full mana. It's only necessary to use soul ring when you're at max mana is if your max mana pool is lower than the mana you need to cast a particular spell.

Also, Merlini = Day[9] of dota potential confirmed -> http://www.reddit.com/r/DotA2/comments/13zszp/ama_merlini/c78kzgv
Lyter
Profile Blog Joined February 2010
United Kingdom2145 Posts
November 29 2012 21:40 GMT
#31322
Just bumped into puppey on mm, his venge mid owned the invoker we had, i don't even
Unleashing
Profile Joined March 2011
Denmark14978 Posts
November 29 2012 21:45 GMT
#31323
I saw puppey win and dominate a game with off-lane chen.. Now THAT baffled me.
From the Ghastly Eyrie I can see to the ends of the world, and from this vantage point I declare with utter certainty that this one is in the bag!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
November 29 2012 21:47 GMT
#31324
Venge has an insane animation + projectile, so it isn't that shocking. Dota is nothing if not skill-rewarding.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Incze
Profile Blog Joined December 2011
Romania2058 Posts
November 29 2012 21:58 GMT
#31325
13 minute radiance on skeleton king puppey
BALLING OUTTA CONTROL
Religion: Buckethead
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
Last Edited: 2012-11-29 22:01:43
November 29 2012 22:00 GMT
#31326
He had a relic, and didn't make divine? on SK? Noob

Edit: Wow, look at those TL Featured Streams... So much Dota so little SC2.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
Slomo
Profile Joined November 2010
Germany7198 Posts
November 29 2012 22:17 GMT
#31327
On November 30 2012 05:21 BurningSera wrote:


sweet video, that forcestaff creep to shackle is the next level stuff xD

And yes, it is from the same guy who made the good old video of luck is no excuse of dota1.
+ Show Spoiler +

This video brought nearly tears in my eyes. So much beautiful Dota2.
RIP DOUBLE TI OG | #18 never forget
FinestHour
Profile Joined August 2010
United States18466 Posts
November 29 2012 22:38 GMT
#31328
more featured bw streams then sc2 on lolo
thug life.                                                       MVP/ex-
canikizu
Profile Joined September 2010
4860 Posts
November 29 2012 22:41 GMT
#31329
On November 30 2012 07:38 FinestHour wrote:
more featured bw streams then sc2 on lolo

You can't really blame it though, most sc2 players are at IPL right now.
fleeze
Profile Joined March 2010
Germany895 Posts
November 29 2012 22:42 GMT
#31330
On November 30 2012 07:41 canikizu wrote:
Show nested quote +
On November 30 2012 07:38 FinestHour wrote:
more featured bw streams then sc2 on lolo

You can't really blame it though, most sc2 players are at IPL right now.


and the rest at WCG
hooahah
Profile Joined October 2011
3752 Posts
November 29 2012 22:47 GMT
#31331
On November 30 2012 07:00 Sn0_Man wrote:
He had a relic, and didn't make divine? on SK? Noob

Edit: Wow, look at those TL Featured Streams... So much Dota so little SC2.


holy shit

this is semi-explained by the current SC2 tournaments but still
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
November 29 2012 23:09 GMT
#31332
On November 30 2012 06:40 Lyter wrote:
Just bumped into puppey on mm, his venge mid owned the invoker we had, i don't even


Lol had puppey on our team went solo mid es and owned. Can't remember who he vsed think it was enemy BS. He went blademail first item then lothars lol.
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
November 29 2012 23:21 GMT
#31333
On November 30 2012 05:29 ch33psh33p wrote:
Show nested quote +
On November 30 2012 03:48 igotmyown wrote:
Puppey dropping knowledge, from yesterday, stuff which was not obvious to someone like me:

If you tower dive with batrider, you don't want to run ahead of them. If you do they will attack and fight you. If you stay behind, they have to turn around and do things like meld hit you.

If your entire team stands right on top of the ramp when the enemy team pushes, they won't be able to push. You'll all be in position to fight while they will be blind while you jump them ( as opposed to everyone staying back).

If wr gets good powershots to hit creeps, she can get phase boots and win the lane fast 1v1 (or cause a lot of problems). If she doesn't, she probably loses (well he was saying wr vs lone druid can go either way depending on that).

If DS gets levels early without using up all his consumables, he'll be farmed and cause dominate. And don't use soul ring if full health and mana. And something I observed more than Puppey saying, ds uses vacuum regularly to wittle enemy hp down, as opposed to pure ion shell spam.

wr great at shackleshotting heroes that need to get close

Edit: and now, Puppey says he doesn't have time to go and read forums , although he did it before he was a pro.


Using Soul Ring at full hp/mana gives you an extra 150 buffer mana that gets added onto your base mana pool (IE 500/500 --> 650/650). At the end of the soul ring duration, the base mana total is dropped back to the original, but not your current mana, meaning its quite effective, possibly even more so at full mana than at anything less. There isn't really anything wrong with using Soul ring at full mana, its a common misconception that you don't get any mana out of it, but you do.

I'm assuming everyone knows about the mana buffer, but the point is at full mana and hp, is it worth losing health or mana? I usually use the soul ring, but Puppey says otherwise.

And I think people are idolizing the wrong set of Puppey's skills. Lots of (pro) players can mechanically do what he does, but he's so freaking smart that he can cast a game and tell you exactly how they're going to lose before the game even starts, he predicts like every play and opening before it happens. He rattles off a handful of mistakes top pro teams are doing.
Dubzex
Profile Joined October 2010
United States6994 Posts
November 29 2012 23:26 GMT
#31334
Merlini + Puppey + Sing

So many streams... so little time.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
majava
Profile Joined May 2012
Finland248 Posts
Last Edited: 2012-11-29 23:45:27
November 29 2012 23:31 GMT
#31335
Puppey best steamer.

Edit: Also, metallica. Damn this makes me realize how shitty music most streamers play
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2012-11-30 00:04:10
November 30 2012 00:01 GMT
#31336
On November 30 2012 08:21 igotmyown wrote:
Show nested quote +
On November 30 2012 05:29 ch33psh33p wrote:
On November 30 2012 03:48 igotmyown wrote:
Puppey dropping knowledge, from yesterday, stuff which was not obvious to someone like me:

If you tower dive with batrider, you don't want to run ahead of them. If you do they will attack and fight you. If you stay behind, they have to turn around and do things like meld hit you.

If your entire team stands right on top of the ramp when the enemy team pushes, they won't be able to push. You'll all be in position to fight while they will be blind while you jump them ( as opposed to everyone staying back).

If wr gets good powershots to hit creeps, she can get phase boots and win the lane fast 1v1 (or cause a lot of problems). If she doesn't, she probably loses (well he was saying wr vs lone druid can go either way depending on that).

If DS gets levels early without using up all his consumables, he'll be farmed and cause dominate. And don't use soul ring if full health and mana. And something I observed more than Puppey saying, ds uses vacuum regularly to wittle enemy hp down, as opposed to pure ion shell spam.

wr great at shackleshotting heroes that need to get close

Edit: and now, Puppey says he doesn't have time to go and read forums , although he did it before he was a pro.


Using Soul Ring at full hp/mana gives you an extra 150 buffer mana that gets added onto your base mana pool (IE 500/500 --> 650/650). At the end of the soul ring duration, the base mana total is dropped back to the original, but not your current mana, meaning its quite effective, possibly even more so at full mana than at anything less. There isn't really anything wrong with using Soul ring at full mana, its a common misconception that you don't get any mana out of it, but you do.

I'm assuming everyone knows about the mana buffer, but the point is at full mana and hp, is it worth losing health or mana? I usually use the soul ring, but Puppey says otherwise.




I think using soul ring at full hp/mp is better than not (provided you're casting a spell with it of course). Your hp regen is much better than your mp regen, since you have at least 1 hp regen item already (soul ring). I don't understand the argument for not using it, can someone elaborate? So far the only thing I've seen is
The only thing wrong with using Soul ring at full mana is that there's no need. You're taking a risk by using up health and putting it on cd without needing to. You're also benefiting from any mana regen you have by not having full mana. It's only necessary to use soul ring when you're at max mana is if your max mana pool is lower than the mana you need to cast a particular spell.


which is silly because you're also wasting hp regen by having full hp (and like I said, your hp regen is way better than mp regen). Also CD doesn't matter unless you're planning to cast a series of spells that will entirely drain your mana pool, and I can't think of a single SR user for which that's ever an issue. ever. Yeah. When does cd matter?
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Kishin2
Profile Joined May 2011
United States7534 Posts
November 30 2012 00:20 GMT
#31337
On November 30 2012 09:01 JeeJee wrote:
Show nested quote +
On November 30 2012 08:21 igotmyown wrote:
On November 30 2012 05:29 ch33psh33p wrote:
On November 30 2012 03:48 igotmyown wrote:
Puppey dropping knowledge, from yesterday, stuff which was not obvious to someone like me:

If you tower dive with batrider, you don't want to run ahead of them. If you do they will attack and fight you. If you stay behind, they have to turn around and do things like meld hit you.

If your entire team stands right on top of the ramp when the enemy team pushes, they won't be able to push. You'll all be in position to fight while they will be blind while you jump them ( as opposed to everyone staying back).

If wr gets good powershots to hit creeps, she can get phase boots and win the lane fast 1v1 (or cause a lot of problems). If she doesn't, she probably loses (well he was saying wr vs lone druid can go either way depending on that).

If DS gets levels early without using up all his consumables, he'll be farmed and cause dominate. And don't use soul ring if full health and mana. And something I observed more than Puppey saying, ds uses vacuum regularly to wittle enemy hp down, as opposed to pure ion shell spam.

wr great at shackleshotting heroes that need to get close

Edit: and now, Puppey says he doesn't have time to go and read forums , although he did it before he was a pro.


Using Soul Ring at full hp/mana gives you an extra 150 buffer mana that gets added onto your base mana pool (IE 500/500 --> 650/650). At the end of the soul ring duration, the base mana total is dropped back to the original, but not your current mana, meaning its quite effective, possibly even more so at full mana than at anything less. There isn't really anything wrong with using Soul ring at full mana, its a common misconception that you don't get any mana out of it, but you do.

I'm assuming everyone knows about the mana buffer, but the point is at full mana and hp, is it worth losing health or mana? I usually use the soul ring, but Puppey says otherwise.




I think using soul ring at full hp/mp is better than not (provided you're casting a spell with it of course). Your hp regen is much better than your mp regen, since you have at least 1 hp regen item already (soul ring). I don't understand the argument for not using it, can someone elaborate? So far the only thing I've seen is
Show nested quote +
The only thing wrong with using Soul ring at full mana is that there's no need. You're taking a risk by using up health and putting it on cd without needing to. You're also benefiting from any mana regen you have by not having full mana. It's only necessary to use soul ring when you're at max mana is if your max mana pool is lower than the mana you need to cast a particular spell.


which is silly because you're also wasting hp regen by having full hp (and like I said, your hp regen is way better than mp regen). Also CD doesn't matter unless you're planning to cast a series of spells that will entirely drain your mana pool, and I can't think of a single SR user for which that's ever an issue. ever. Yeah. When does cd matter?

The difference between health and mana is that you don't die if you have 0 mana. If you just pop soul ring then you become more vulnerable to dieing from a gank. If the enemy team has any form of mana burn then conserving soul ring for a situation where you actually need it is important. And every SR user is one where mana is an issue. Why would you get one if it wasn't an issue?
TheYango
Profile Joined September 2008
United States47024 Posts
November 30 2012 01:02 GMT
#31338
Practically speaking in the case of DS, you're often going to complement your Soul Ring with Tranquil Boots. Which means the most likely scenario is going to be popping the Soul Ring, and then popping the Tranquils to heal the Soul Ring self-HP loss. You don't want to leave the Tranquil's off CD for a long time, and if you're full HP, the Soul Ring gives you a way to use the Tranquil's active.
Moderator
JeeJee
Profile Blog Joined July 2003
Canada5652 Posts
Last Edited: 2012-11-30 01:56:48
November 30 2012 01:55 GMT
#31339
On November 30 2012 09:20 Kishin2 wrote:
Show nested quote +
On November 30 2012 09:01 JeeJee wrote:
On November 30 2012 08:21 igotmyown wrote:
On November 30 2012 05:29 ch33psh33p wrote:
On November 30 2012 03:48 igotmyown wrote:
Puppey dropping knowledge, from yesterday, stuff which was not obvious to someone like me:

If you tower dive with batrider, you don't want to run ahead of them. If you do they will attack and fight you. If you stay behind, they have to turn around and do things like meld hit you.

If your entire team stands right on top of the ramp when the enemy team pushes, they won't be able to push. You'll all be in position to fight while they will be blind while you jump them ( as opposed to everyone staying back).

If wr gets good powershots to hit creeps, she can get phase boots and win the lane fast 1v1 (or cause a lot of problems). If she doesn't, she probably loses (well he was saying wr vs lone druid can go either way depending on that).

If DS gets levels early without using up all his consumables, he'll be farmed and cause dominate. And don't use soul ring if full health and mana. And something I observed more than Puppey saying, ds uses vacuum regularly to wittle enemy hp down, as opposed to pure ion shell spam.

wr great at shackleshotting heroes that need to get close

Edit: and now, Puppey says he doesn't have time to go and read forums , although he did it before he was a pro.


Using Soul Ring at full hp/mana gives you an extra 150 buffer mana that gets added onto your base mana pool (IE 500/500 --> 650/650). At the end of the soul ring duration, the base mana total is dropped back to the original, but not your current mana, meaning its quite effective, possibly even more so at full mana than at anything less. There isn't really anything wrong with using Soul ring at full mana, its a common misconception that you don't get any mana out of it, but you do.

I'm assuming everyone knows about the mana buffer, but the point is at full mana and hp, is it worth losing health or mana? I usually use the soul ring, but Puppey says otherwise.




I think using soul ring at full hp/mp is better than not (provided you're casting a spell with it of course). Your hp regen is much better than your mp regen, since you have at least 1 hp regen item already (soul ring). I don't understand the argument for not using it, can someone elaborate? So far the only thing I've seen is
The only thing wrong with using Soul ring at full mana is that there's no need. You're taking a risk by using up health and putting it on cd without needing to. You're also benefiting from any mana regen you have by not having full mana. It's only necessary to use soul ring when you're at max mana is if your max mana pool is lower than the mana you need to cast a particular spell.


which is silly because you're also wasting hp regen by having full hp (and like I said, your hp regen is way better than mp regen). Also CD doesn't matter unless you're planning to cast a series of spells that will entirely drain your mana pool, and I can't think of a single SR user for which that's ever an issue. ever. Yeah. When does cd matter?

The difference between health and mana is that you don't die if you have 0 mana. If you just pop soul ring then you become more vulnerable to dieing from a gank. If the enemy team has any form of mana burn then conserving soul ring for a situation where you actually need it is important. And every SR user is one where mana is an issue. Why would you get one if it wasn't an issue?


The mana burn example is silly.. your situation only matters if you were manaburned before you casted your spell, and they burned ALL of your mana from near-full during stunlock or something like that. How often does that happen to you exactly?

The hp loss => more likely to die is fair, yet again given your high regen, unless you get ganked in the following 5-10 seconds, it's pretty irrelevant.
(\o/)  If you want it, you find a way. Otherwise you find excuses. No exceptions.
 /_\   aka Shinbi (requesting a name change since 27/05/09 ☺)
Skullflower
Profile Joined July 2010
United States3779 Posts
November 30 2012 02:42 GMT
#31340
On November 30 2012 08:31 majava wrote:
Puppey best steamer.

Edit: Also, metallica. Damn this makes me realize how shitty music most streamers play


Draskyl plays really awesome music too when he streams.
The ruminations are mine, let the world be yours.
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