TA's true weakness is being shut down repeatedly early by ganking supports, as we nowadays see in every promatch. Unless she's against Batrider or Veno solo.
General Discussion - Page 1457
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Bash
Finland1533 Posts
TA's true weakness is being shut down repeatedly early by ganking supports, as we nowadays see in every promatch. Unless she's against Batrider or Veno solo. | ||
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Qbek
Poland12923 Posts
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PrinceXizor
United States17713 Posts
On November 10 2012 20:23 Qbek wrote: Most low range mids get owned by psi blades spill damage. Actually all mids not an enfeeble maxing bane. :D he doesn't even care about anything TA has to say. | ||
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Kipsate
Netherlands45349 Posts
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konadora
Singapore66364 Posts
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PrinceXizor
United States17713 Posts
On November 10 2012 20:30 Kipsate wrote: Sending Bane mid is a waste of resources anyway. it'd really depend on your team. if he's best served shutting down TA entirely, might as well put him there. being able to wake yourself up means you can do some sweet projectile dodging with nightmare on self which gives bane quite a bit of power. and you don't have to KEEP bane mid but keeping him there until 6 can bring the mid score to something like 4/0 for TA and 20+/20+ for the bane creep/deny wise. and after 6 bane becomes a great roaming support, he's pretty unkillable as far as supports go ect. you could probably do this with a QOP offlane and then switch after 6. | ||
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Dattish
Sweden6297 Posts
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konadora
Singapore66364 Posts
On November 10 2012 20:35 Dattish wrote: Just you wait. The current competition is a farce, it's the Panda in the room. When the Pinoys switch, shadowblade will be core on every hero. cant wait for shadowblade svens and shit lol | ||
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konadora
Singapore66364 Posts
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Kipsate
Netherlands45349 Posts
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Firebolt145
Lalalaland34505 Posts
On November 10 2012 20:39 Kipsate wrote: He still gets banned a lot but with 2 bans a lot of people want to ban Batrider, Bounty Hunter , Dark Seer or even KOTL. That explains why he's not being banned in first phase, but doesn't explain why he isn't being pick/banned overall as much anymore? | ||
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LAN-f34r
New Zealand2099 Posts
On November 10 2012 20:23 Bash wrote:Any "nuker" I can think of will either have their nukes become worth using much later than lvl2, when TA already does rape damage with every hit, or will run out of mana (and especially HP) way before they can both burn through your refraction, HP, and the bottle charges you'll have due to the luxury of being able to reliably bottlerush in every mid matchup. The point isn't to harass TA with nukes, but the creeps. With otherwise weak mids (melee) you get the best case scenario - you aren't harassed (much), you get farm, and you get runes. sure, you can occasionally get a nuke or two off when her shield is down from creeps, but that isn't the point. Also, being in melee range of creeps means that it is much easier to avoid spill, and if she goes on you then creeps quickly break refraction. I just fail to see how TA is so effective. | ||
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PrinceXizor
United States17713 Posts
On November 10 2012 20:40 Firebolt145 wrote: That explains why he's not being banned in first phase, but doesn't explain why he isn't being pick/banned overall as much anymore? jakiro. old jak makes those huge team fight turnaround spells much harder to pull off since jakiro can stand incredibly far away form his team and still disrupt them and prevent them without possibly being caught in them. and the lack of big spells to steal means less rubick. in addition to him just falling out in general because so many fast clear characters are picked right now so fade bolt feels much weaker as an anti push than previous | ||
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konadora
Singapore66364 Posts
On November 10 2012 20:43 PrinceXizor wrote: jakiro. old jak makes those huge team fight turnaround spells much harder to pull off since jakiro can stand incredibly far away form his team and still disrupt them and prevent them without possibly being caught in them. and the lack of big spells to steal means less rubick. in addition to him just falling out in general because so many fast clear characters are picked right now so fade bolt feels much weaker as an anti push than previous surely there are 4 other heroes to pick better spells off? and besides rubick with force staff and arcane alone can cause enough havoc in teamfights | ||
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Dattish
Sweden6297 Posts
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PrinceXizor
United States17713 Posts
On November 10 2012 20:46 konadora wrote: surely there are 4 other heroes to pick better spells off? and besides rubick with force staff and arcane alone can cause enough havoc in teamfights I'm not saying it's correct to not be using rubick as much. just some of the reasoning behind it. | ||
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Kipsate
Netherlands45349 Posts
On November 10 2012 20:33 PrinceXizor wrote: it'd really depend on your team. if he's best served shutting down TA entirely, might as well put him there. being able to wake yourself up means you can do some sweet projectile dodging with nightmare on self which gives bane quite a bit of power. and you don't have to KEEP bane mid but keeping him there until 6 can bring the mid score to something like 4/0 for TA and 20+/20+ for the bane creep/deny wise. and after 6 bane becomes a great roaming support, he's pretty unkillable as far as supports go ect. you could probably do this with a QOP offlane and then switch after 6. How is he unkilleable if you have to spend atleast 2 points in Enfeeble and 1 in point in Nightmare that gives you 2 points in Sap, you don't become unkilleable then, and that QoP will be ~level 3 at best against a level 6 TA mid. | ||
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konadora
Singapore66364 Posts
you dont get damage but you get hooked lol | ||
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KezseN
Singapore1450 Posts
On November 10 2012 20:47 Dattish wrote: Eh, no matter what you pick, with a decent Rubick player you'll get some great spells anyways. With Jakiro, Undying and BH being high priority picks right now, I don't see a reason not to pick him. Rubick is also fun to play and watch as well with all that spell stealing. Even if the spell isn't an ultimate its still fun to watch him. BH tracks, Undyings tombstone/midget zombie, Jakiro's macro-pyre, | ||
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NB
Netherlands12045 Posts
On November 10 2012 21:01 konadora wrote: oh yeah i noticed something today but... you can hook a cycloned unit? o_O you dont get damage but you get hooked lol thats why you see people time it so the hook land as the cyclone run out. It is quite an old school core item on pudge and sandking and puck. | ||
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