General Discussion - Page 1352
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NB
Netherlands12045 Posts
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TheYango
United States47024 Posts
On October 29 2012 08:09 NB wrote: Chen, brood, furion, even lycan wolf could all be used as stealth initiation. You could see a few wander treants in your jungle, might as well kill it to deny enemy vision? NOPE, ITS A TARP. 5 Men gank right behind the treants.... fuck it. edit: This is why i said the patch wont change much. The mechanic of the skill is global haste phase for ALL heroes and ally units. Even a troll summon skeleton could stun you... the damage should not be a problem in competitive games. The skill description says it should only apply to allied heroes ( http://www.playdota.com/heroes/centaur-warchief , says "Allied heroes", not "Allied units). If it's affecting all units, then it's not working as intended. Wow this is a pretty big oversight. Can someone check if it works this way in DotA 1? | ||
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Doraemon
Australia14949 Posts
On October 29 2012 11:32 NB wrote: LGD vs EG today... cant wait to see EG go against them on 300-400 pings is 300 ping that bad? i'm on SEA but i play on US servers and always have ~300 ping but i can't notice any difference? hmmph | ||
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Shikyo
Finland33997 Posts
On October 29 2012 12:03 Doraemon wrote: is 300 ping that bad? i'm on SEA but i play on US servers and always have ~300 ping but i can't notice any difference? hmmph Really? What's your cs at 10min on a SEA server 1v0 in comparison to the US servers? Anything more than ~130 and everything becomes screwed up for me | ||
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Caesarion
Australia8332 Posts
On October 29 2012 12:03 Doraemon wrote: is 300 ping that bad? i'm on SEA but i play on US servers and always have ~300 ping but i can't notice any difference? hmmph I get ~300 ping on USE and the lag is definitely noticeable for me. | ||
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Sickkiee
Japan607 Posts
On October 29 2012 12:08 Shikyo wrote: Really? What's your cs at 10min on a SEA server 1v0 in comparison to the US servers? Anything more than ~130 and everything becomes screwed up for me I get anywhere from 100-300 ping in Japan. Not too sure why. I started using a VPN to connect to US server(s). Usually with ~200 ping avg I can get anywhere from 40-70 last hits with a decent lane. However it's not even the ping that matters, you can have 5 ping and still get outlaned. I guess since I've played with shit ping all the time in Australia, we (Australia/NZ) get used to such shit ping. Took me like ~12-15 games to get used to ping in Japan. | ||
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NB
Netherlands12045 Posts
On October 29 2012 11:35 TheYango wrote: The skill description says it should only apply to allied heroes ( http://www.playdota.com/heroes/centaur-warchief , says "Allied heroes", not "Allied units). If it's affecting all units, then it's not working as intended. Wow this is a pretty big oversight. Can someone check if it works this way in DotA 1? Grants you and all allied player units on the map max movement speed and zero unit collision for a short duration. Any enemy units you or your allies come into collision with take some damage and get stunned. Enemies can only be affected by stampede impact once. On very first page of centaur on playdota And yes, 300 pings is HUGE. From east to EU is 150ms ish and its the borderline of playable for me in pub. This is official match and maelk is playing from EU-> SEA/China so it should be 500 ping which equal to 2-3 sec delay. With ping like that you can only pick a certain line up that dont require a lot of maneuvering and reaction time. | ||
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TheYango
United States47024 Posts
It also says right below that under targets "Allied heroes". I'd consider the actual skill mechanics table to be more definitive than the verbal description. Note for example that Lycan's Howl targets "Allied Unit", not "Allied heroes". Regardless, there's some inconsistency here that needs to be resolved. | ||
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NB
Netherlands12045 Posts
On October 29 2012 12:30 TheYango wrote: It also says right below that under targets "Allied heroes". I'd consider the actual skill mechanics table to be more definitive than the verbal description. Note for example that Lycan's Howl targets "Allied Unit", not "Allied heroes". Regardless, there's some inconsistency here that needs to be resolved. I swear to god i got stun by a treant last night... fucking bullshit -_- Killed the treant.... ლ(ಠ益ಠლ) BUT AT WHAT COST? | ||
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TheYango
United States47024 Posts
Someone needs to test if it works that way in DotA 1, and if it doesn't, then this should be reported as a bug, seeing as it's a pretty major change in functionality. EDIT: Looks like it works on non-hero units in DotA 1 also. Just a typo in the description rather than a gameplay bug, then. | ||
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Slardar
Canada7596 Posts
Stampede now effects your Fountain by giving it 9999999 range. | ||
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PrinceXizor
United States17713 Posts
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rabidch
United States20289 Posts
On October 29 2012 13:46 PrinceXizor wrote: People just need to play rubick in 100% of games if they hate stampede so much. steal and return. no one gets stunned or everyone gets stunned. spell steal is not global. | ||
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SirMilford
Australia1269 Posts
Also it is only 400ping to EU from Austraila, but as it is EU-SEA it might be a little more/less, whcih is not equal to "2-3" seconds of lag. It means that there is "400ms" jump from your computer to server and back. Which is .4s seconds. Not 2-3seconds........ | ||
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da_head
Canada3350 Posts
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boxman22
Canada430 Posts
On October 29 2012 12:27 NB wrote: On very first page of centaur on playdota And yes, 300 pings is HUGE. From east to EU is 150ms ish and its the borderline of playable for me in pub. This is official match and maelk is playing from EU-> SEA/China so it should be 500 ping which equal to 2-3 sec delay. With ping like that you can only pick a certain line up that dont require a lot of maneuvering and reaction time. Lol not at all. Ping is in ms so 500 ping = 0.5 seconds. 2-3 sec delay would be 2000-3000 ping. | ||
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Capped
United Kingdom7236 Posts
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LAN-f34r
New Zealand2099 Posts
Anything below 200 ping is a blessing from God for me. | ||
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Bayyne
United States1967 Posts
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FinestHour
United States18466 Posts
On October 29 2012 14:39 Bayyne wrote: I've hit that point with DOTA where it's consuming nearly 100% of my gaming time, and I'm loving it. Welcome to the path of enlightenment do not go back to anything else | ||
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