General Discussion - Page 1329
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Firebolt145
Lalalaland34505 Posts
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Fwizzz
Philippines4420 Posts
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pyro19
6575 Posts
On October 26 2012 19:32 RuskiPanda wrote: All pick is hilarious right now, whichever team has the guy who can instalock centaur faster gets to ggroflstomp. Only close match I've seen so far was where the enemy team had a Rubick who was on top of the ball about stealing centaur ult so it was a massive bumper car fest. My Centaur + Magnus Strat just got Raped by Ursa + Axe + Chaos Knight. Now time to try Centaur + Magnus + Sk Combo Dash+Reverse Polarity + Epicentre + hoofstomp + Shockwave + burrowstrike Perma Stun chain lock ftw. | ||
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Skullflower
United States3779 Posts
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BurningSera
Ireland19621 Posts
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Firebolt145
Lalalaland34505 Posts
On October 26 2012 20:57 BurningSera wrote: lolllll epic bug win game = loss, loss = win xDDDDDD Time to spam a few games then ~ | ||
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Unleashing
Denmark14978 Posts
Centaur and drow are broken beyond redemption. | ||
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Oktyabr
Singapore2234 Posts
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Talron
Germany7651 Posts
On October 26 2012 21:48 Oktyabr wrote: Does anyone else feel annoyed with the new animation effects for skills which have completed their cd? It's pretty damn distracting.. Yes I feel completely the same. At first I thought I'll get used to it and I'll be able to ignore it after a while, but I keep looking at the icons for a second, whenever a spell comes off CD. Will probably take some more time to get used to. | ||
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akatama
Romania982 Posts
On October 26 2012 21:46 Unleashing wrote: normally i'm happy with slow patching, but 6.77 needs to be here fast. Centaur and drow are broken beyond redemption. If say clock or beastmaster became 1st ban or pick material, it's just a metagame change. If heroes unseen in comp become really played over night, they must be imba and nerfed! I know it doesn't apply 100% here, but just because a hero gets strong after a patch that doesn't mean he is too powerful. It's the way Ice likes to do things. | ||
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Unleashing
Denmark14978 Posts
On October 26 2012 22:09 akatama wrote: If say clock or beastmaster became 1st ban or pick material, it's just a metagame change. If heroes unseen in comp become really played over night, they must be imba and nerfed! I know it doesn't apply 100% here, but just because a hero gets strong after a patch that doesn't mean he is too powerful. It's the way Ice likes to do things. I hope you are fucking kidding, drow and centaur are absolutely broken. Every single professional player that has spoken their mind about it agree with that. Drow pushes every single lane in the game without being there and centaur's ulti is crazy for fights and has an insanely low cooldown. Centaur didn't even lose his old ult, he basically has the same strength later on as he would've had with his old ult ALONG with a new ability that is bonkers. And although pubs=/= pro games, centaur has a near 70% winrate. This is the first time ANY hero in DotA has been near anything like that. And drow a hero that usually sucks for pubs has 60+%. | ||
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Mondieu
Romania803 Posts
On October 26 2012 22:09 akatama wrote: If say clock or beastmaster became 1st ban or pick material, it's just a metagame change. If heroes unseen in comp become really played over night, they must be imba and nerfed! I know it doesn't apply 100% here, but just because a hero gets strong after a patch that doesn't mean he is too powerful. It's the way Ice likes to do things. Dear friend ? Please give me whatever weed you're smoking, please. ![]() Seriously though, I hope you don't call the obvious hero ability changes on drow and centaur just a sudden meta shift. Their sudden presence/power is only due to their revamped NEW abilities. | ||
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Qbek
Poland12923 Posts
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Talron
Germany7651 Posts
As far as centaur goes a CD & manacost increase is all stampede needs. | ||
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BurningSera
Ireland19621 Posts
The truly imba hero atm is actually PL. I hope the chinese are saving him for the big matches. I miss chinese's pl. | ||
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Qbek
Poland12923 Posts
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elt
Thailand1092 Posts
120dmg at lvl 6 for Drow is pretty funny though. | ||
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Senx
Sweden5901 Posts
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Heh_
Singapore2712 Posts
On October 26 2012 22:32 Talron wrote: If drow should leave the trueshot aura turned on the whole game, she will permanently push out all the lanes, taking space from HER team, to farm safely and giving it the enemy team instead, because the equilibrium is permanently in their favor. Also while drow's DPS increased and she's helping her team more overall, she still has the same problems. Lack of survivability, no flashfarm ability, no escape mechanism. She's strong now, but beating her down with the nerfstick right away would be the wrong way to go about it. As far as centaur goes a CD & manacost increase is all stampede needs. Not just permanently push out lanes. If the opponent doesn't defend their towers at all times then the permanent pushing will take down several towers. And once you got the opponent's T1/2 down, that leaves no space for the opponent to safely farm. | ||
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Qbek
Poland12923 Posts
On October 26 2012 22:35 elt wrote: Me and my friends won a game today with a team of Sniper mid, Drow WR(me) top, Luna Clinkz bot. We were down 2 raxes to one and were massively behind and essentially sat in base to avoid being ganked with an NA with dagon 5. Still don't understand. 120dmg at lvl 6 for Drow is pretty funny though. 4 carries and WR. I lol'd | ||
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