• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:03
CEST 19:03
KST 02:03
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call7[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
New 3v3 BGH Ladder (and more) on ShieldBattery!7Weekly Cups (August 17-23): Zerg dominate the week0Weekly Cups (August 10-16): SHIN doubles2GSTL Returns in 2026!45Weekly Cups (Aug 3-9): Protoss get shut out7
StarCraft 2
General
SC4ALL II: SC2 Player Announcement 6/8 - Maru How would you feel about frequent/monthly balance patches for SC2? Weekly Cups (August 17-23): Zerg dominate the week Geoff 'iNcontroL' Robinson has passed away GSTL Returns in 2026!
Tourneys
PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament WORTEX 2026 - Hungarian SC2 Finals Budapest SC2 AI Tournament 2026 Fall 2026 GSTL Announcement
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 540 Dodge This The PondCast: SC2 News & Results Mutation # 539 Thunder Dome Mutation # 538 Media Blackout
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! [ASL22] Ro24 Preview: Siren's Call BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ Pros React To: First 'Fastest' Map in ASL History
Tourneys
[ASL22] Wildcard Qualifier [ASL22] Ro24 Group D [Megathread] Daily Proleagues Toronto invitational lan 22 august
Strategy
Replay Review Process - What do you do? Odyssey Mineral Stack Saturation Fighting Spirit mining rates Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Anyone here play Quakeworld back in the day? Stormgate/Frost Giant Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
US Politics Mega-thread Dating: How's your luck? Russo-Ukrainian War Thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Creator Fan Club MarineLorD Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Young Players Exit Esports E…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Hello guys!
LIN1s
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3609 users

! [I] Queen/muta ZvT?

Forum Index > Closed
Post a Reply
1 2 3 Next All
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2007-10-18 18:44:40
July 14 2006 04:35 GMT
#1
Apologies in advance for theorycrafting and if this has been covered (I'm mainly a toss player).

Mass muta is typically a bad idea in ZvT because stimmed mm own it as well as vessels (and with every other terran going SK these days it's even worse).

But ensnared stimmed rines will shoot as if they are unstimmed - and as we know from vanilla BW, mutas > unstimmed rines. Even with medics the rines would have a tough time standing up to muta esp. if you upgrade air attack.

So could queen/muta be used as a good midgame sort of crippling blow strike? Hit them hard and try to end the game before they can get vessel tech (including use of infestation ^_^), or use it to transition to hive tech? It also seems like it would counter fast expo pretty well.
What fun is it being cool if you can’t wear a sombrero?
IntoTheWow
Profile Blog Joined May 2004
is awesome32281 Posts
July 14 2006 05:07 GMT
#2
Well its seems very micro intensive.

Once you have a decent amount of mutas to hit him, you still have to esnare (queen not running into stimmed marines and dying, not getting irradiated, not esnaring your mutas, being very good at splitting irradiated muta) and as you see it will be pretty hard to recover if you screw up. Unless you did an amazing muta harras and he fails at defeding it, wouldnt recommend doing it.

But it can work :o
Moderator<:3-/-<
Phleiart
Profile Joined November 2005
52 Posts
July 14 2006 05:15 GMT
#3
if you loose the queens you are dead^^
Th_Terran
Profile Joined June 2006
122 Posts
Last Edited: 2006-07-14 05:54:30
July 14 2006 05:40 GMT
#4
On July 14 2006 13:35 GrandInquisitor wrote:
Apologies in advance for theorycrafting and if this has been covered (I'm mainly a toss player).

Mass muta is typically a bad idea in ZvT because stimmed mm own it as well as vessels (and with every other terran going SK these days it's even worse).

But ensnared stimmed rines will shoot as if they are unstimmed - and as we know from vanilla BW, mutas > unstimmed rines. Even with medics the rines would have a tough time standing up to muta esp. if you upgrade air attack.

So could queen/muta be used as a good midgame sort of crippling blow strike? Hit them hard and try to end the game before they can get vessel tech (including use of infestation ^_^), or use it to transition to hive tech? It also seems like it would counter fast expo pretty well.




But best thing to do is go guards, hydras, queens, and scourges... Late Game if u can use scourges if u cant...... go Lurk ASAP. And getting expos will b alot easier considering he doesnt go tanks and goes skterran in which u can mass sunkens like a mofo.
I changed my quote b/c a certain dumbass wants me banned......
Korea(South) OoOoOoOoOoOoOo
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 14 2006 05:46 GMT
#5
Muta ling + Queen ensnare isn't a bad idea to use as a transation after initial muta harass and while you take some more gas expos. You just get lurker tech a little later and if he leaves his expo CC open you can hit it with muta and infest it. Eventually you will definitely need lurker though, but early mid game it muta/ling/queen is definitely viable. However I would only try this vs someone who goes fast CC and make sure you get air +1 attack upgrades with +1 armor upgrade for lings.
PS. Ban TH_terran? --a
Being healthy, it has been said, really consists of having the same disease as everybody else.
Th_Terran
Profile Joined June 2006
122 Posts
Last Edited: 2006-07-14 05:55:38
July 14 2006 05:51 GMT
#6
On July 14 2006 14:46 TheFoReveRwaR wrote:
PS. Ban TH_terran? --a


Wtf ban me? Is it b/c ur a dumbass or are u a bitch? Wtf Y should i get banned u should for saying i should get banned u fuking homo. Dont say to ban me unless u have a reason.
Korea(South) OoOoOoOoOoOoOo
hasuprotoss
Profile Blog Joined March 2004
United States4668 Posts
July 14 2006 05:55 GMT
#7
On July 14 2006 14:51 Th_Terran wrote:
Show nested quote +
On July 14 2006 14:46 TheFoReveRwaR wrote:
Muta ling + Queen ensnare isn't a bad idea to use as a transation after initial muta harass and while you take some more gas expos. You just get lurker tech a little later and if he leaves his expo CC open you can hit it with muta and infest it. Eventually you will definitely need lurker though, but early mid game it muta/ling/queen is definitely viable. However I would only try this vs someone who goes fast CC and make sure you get air +1 attack upgrades with +1 armor upgrade for lings.
PS. Ban TH_terran? --a


Wtf ban me? Is it b/c ur a dumbass or are u a bitch? Wtf Y should i get banned u should for saying i should get banned u fuking homo.


He said it because you maid an idiotic post, which you have now followed up with an unintellictual flame.

On topic: I actually like Queen+Lurker better, but that's just me ^_^
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
Last Edited: 2006-07-14 06:04:14
July 14 2006 06:02 GMT
#8
i suggest u downloading

[s.sm]~Silver vs NaDa on lost temple.

Silver is such a muta whore and he uses ensnare

also one of Eriadors strats is to go mass muta.... run in and dmg cc real quick and infest then run away.

edit:
NaDa vs [s.sm]Silver
http://www.ygclan.com/?m=replay&board=gosureplay&assort=&search=Silver&searcht=player&page=4&rno=32376

Quite an awesome game... silver takes irradiated muta out of his group so fast :/
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
Last Edited: 2006-07-14 06:13:49
July 14 2006 06:06 GMT
#9
On July 14 2006 14:40 Th_Terran wrote:
Show nested quote +
On July 14 2006 13:35 GrandInquisitor wrote:
Apologies in advance for theorycrafting and if this has been covered (I'm mainly a toss player).

Mass muta is typically a bad idea in ZvT because stimmed mm own it as well as vessels (and with every other terran going SK these days it's even worse).

But ensnared stimmed rines will shoot as if they are unstimmed - and as we know from vanilla BW, mutas > unstimmed rines. Even with medics the rines would have a tough time standing up to muta esp. if you upgrade air attack.

So could queen/muta be used as a good midgame sort of crippling blow strike? Hit them hard and try to end the game before they can get vessel tech (including use of infestation ^_^), or use it to transition to hive tech? It also seems like it would counter fast expo pretty well.




But best thing to do is go guards, hydras, queens, and scourges... Late Game if u can use scourges if u cant...... go Lurk ASAP. And getting expos will b alot easier considering he doesnt go tanks and goes skterran in which u can mass sunkens like a mofo.
I changed my quote b/c a certain dumbass wants me banned......

Please please stop posting in the strategy forum. Your advice is horribly wrong. In repsonse to hasu's post: Queen/Lurker is equally effective in my opinion; makes it very very difficult for T to run away without taking a lot of hits from lurks/ling.
Being healthy, it has been said, really consists of having the same disease as everybody else.
OneOther
Profile Blog Joined August 2004
United States10774 Posts
July 14 2006 06:57 GMT
#10
Yeah i think muta+queen is definitely viable. With the leftover minerals add some zerglings in also :p
Th_Terran
Profile Joined June 2006
122 Posts
Last Edited: 2006-07-14 07:15:09
July 14 2006 07:08 GMT
#11
On July 14 2006 15:06 TheFoReveRwaR wrote:
Show nested quote +
On July 14 2006 14:40 Th_Terran wrote:
On July 14 2006 13:35 GrandInquisitor wrote:
Apologies in advance for theorycrafting and if this has been covered (I'm mainly a toss player).

Mass muta is typically a bad idea in ZvT because stimmed mm own it as well as vessels (and with every other terran going SK these days it's even worse).

But ensnared stimmed rines will shoot as if they are unstimmed - and as we know from vanilla BW, mutas > unstimmed rines. Even with medics the rines would have a tough time standing up to muta esp. if you upgrade air attack.

So could queen/muta be used as a good midgame sort of crippling blow strike? Hit them hard and try to end the game before they can get vessel tech (including use of infestation ^_^), or use it to transition to hive tech? It also seems like it would counter fast expo pretty well.




But best thing to do is go guards, hydras, queens, and scourges... Late Game if u can use scourges if u cant...... go Lurk ASAP. And getting expos will b alot easier considering he doesnt go tanks and goes skterran in which u can mass sunkens like a mofo.
I changed my quote b/c a certain dumbass wants me banned......

Please please stop posting in the strategy forum. Your advice is horribly wrong. In repsonse to hasu's post: Queen/Lurker is equally effective in my opinion; makes it very very difficult for T to run away without taking a lot of hits from lurks/ling.


Prove me wrong and ill shutup otherwise u stfu. I actually have rep where i go guard, scourge hydras, ling AND i win WITH NO queens.
Korea(South) OoOoOoOoOoOoOo
Kroc.
Profile Joined April 2006
Peru95 Posts
July 14 2006 08:27 GMT
#12
On July 14 2006 16:08 Th_Terran wrote:
Show nested quote +
On July 14 2006 15:06 TheFoReveRwaR wrote:
On July 14 2006 14:40 Th_Terran wrote:
On July 14 2006 13:35 GrandInquisitor wrote:
Apologies in advance for theorycrafting and if this has been covered (I'm mainly a toss player).

Mass muta is typically a bad idea in ZvT because stimmed mm own it as well as vessels (and with every other terran going SK these days it's even worse).

But ensnared stimmed rines will shoot as if they are unstimmed - and as we know from vanilla BW, mutas > unstimmed rines. Even with medics the rines would have a tough time standing up to muta esp. if you upgrade air attack.

So could queen/muta be used as a good midgame sort of crippling blow strike? Hit them hard and try to end the game before they can get vessel tech (including use of infestation ^_^), or use it to transition to hive tech? It also seems like it would counter fast expo pretty well.




But best thing to do is go guards, hydras, queens, and scourges... Late Game if u can use scourges if u cant...... go Lurk ASAP. And getting expos will b alot easier considering he doesnt go tanks and goes skterran in which u can mass sunkens like a mofo.
I changed my quote b/c a certain dumbass wants me banned......

Please please stop posting in the strategy forum. Your advice is horribly wrong. In repsonse to hasu's post: Queen/Lurker is equally effective in my opinion; makes it very very difficult for T to run away without taking a lot of hits from lurks/ling.


Prove me wrong and ill shutup otherwise u stfu. I actually have rep where i go guard, scourge hydras, ling AND i win WITH NO queens.


No one will prove you wrong because at this point anyone who has read your posts has come to the obvious conclusion that you are a retarded fuck. So, nobody will even care to do that.
Leath
Profile Blog Joined July 2006
Canada1724 Posts
July 14 2006 08:57 GMT
#13
are you 100% sure ensnare slow the attack rate that much?
Because I had the impression several times that it slows down movement but not firing rate.

I had battles between my units in a UMS map, and like marine v marine would be a close match, with the marine without ensnare leaving with 4-10 hp...

Better double check...
http://www.kongregate.com/?referrer=Sagess
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
July 14 2006 09:21 GMT
#14
Ensnare slows down attack rate. Search the forums, someone did an analysis of it.

Thanks for replies =D
What fun is it being cool if you can’t wear a sombrero?
GrandInquisitor *
Profile Blog Joined May 2005
New York City13113 Posts
Last Edited: 2006-07-14 09:30:05
July 14 2006 09:29 GMT
#15
Here's the stats: http://p200.ezboard.com/ftsunamisstrategyforumfrm1.showMessage?topicID=222.topic

From that topic:

===

I did, as promised, some tests to calculate the %decrease in fire rate of ensnaire. Since zerg and toss have regeneration and teran buildings tend to die faster when at red HP i used tanks for ground damage and BC's or vessels for air damage. Before giving the results(which are very interesting and strange) i wanna state that they came from experiments and because of that may not be 100% precise.
OK, enough with the silly introduction, let the numbers talk!!!!!!!

Zerg Units
-Lings 15% decrease
-Hydras 15% decrease
-Mutes 15% decrease (quite boring huh?)
-Ultras UNCHAGED!!!! Yes u read right. Ensnaire does not affect ultras.
-Cracklings 25% decrease

Terran Units
-Marines 17% decrease
-Stimmed Marines 23% decrease (though other tests suggests it's more of 45-50%, negating stim entirely)
-Golies UNCHANGED BOTH AIR AND GROUND. So next time dont be surprised if your lings get raped of ensnaired gollies
-Wraith 16% decrease
-BCs air 16%....BCs ground 4%. Pretty strange but i did this many times and the results were the same. Ensnaire has different effect on air and ground BCs attack!!!!
-Valks 18-20% decrease.
-I left firebats for the end because they are so hard to calculate. The trick is to have the tanks that take the damage at exactly the same angle towards firebats fire. If tanks are at 45 angle towards firebat fire they take more damage for some reason compared to 90 or 0 angle. Anyway, all things considered equal ensnaire decreases firebat rate by 29%. That's the largest decrease of all!!!

Toss Units
-Zealots 16% decrease
-Goons air 14%, Goons ground 11% decrease. Pretty strange again but that's what i found, period.
-Archon air 20%, Archon ground 3% decrease. What can i say people, hope u correct me.
-Dts 22% decrease
-Carriers UNCHANGED. When ensnairing carriers directly, fire rate doesn't decrease. Then i tried to ensnaire some interceptors. I didn't notice any change either. That gave me much grieve!!!!!
-Sairs 12% decrease
-Scout air 16% decrease. Forgot to test ground.

I'd like to add that guradian's decrease is about 11% while (to my great dissapointment) siege tanks and reavers are not affected.

Lurker cooldown IS affected by ensnaire, but you have to ensnaire it while it is above the ground first in order to take affect. Ensnaring a burrowed lurker even though detected does nothing to its cooldown.

Using the terran tank as a target, I allowed the ensnared lurker to get the first hit, and the unensnared lurker to attack right after, the result being the unensnared lurker winning and the ensnared lurker's tank having 17 hp left at the time the first tank was destroyed.

I just woke up, so maybe my numbers are off but it would be around 11% decrease.
What fun is it being cool if you can’t wear a sombrero?
sdpgposd
Profile Joined October 2005
United Kingdom1464 Posts
July 14 2006 09:47 GMT
#16
TH_Terran, take a hint buddy. People dont like the way you're acting in these forums.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
July 14 2006 10:05 GMT
#17
On July 14 2006 18:21 GrandInquisitor wrote:
Ensnare slows down attack rate. Search the forums, someone did an analysis of it.

Thanks for replies =D

I think it was Bill307 but I might be wrong.
Being healthy, it has been said, really consists of having the same disease as everybody else.
tKd_
Profile Joined February 2005
United States2916 Posts
Last Edited: 2006-07-14 10:13:44
July 14 2006 10:07 GMT
#18
wait i will definitely try this but doesn't it take time for +1 attack and armor lings to upgrade in which time you will probably need lurkers. also the hitting the cc with 24+ muta and infesting then running away seems like a hot idea. also how do i protect my later expansions without 2 lurkers guiding it.
oshibori_probe
Profile Blog Joined July 2006
United States2937 Posts
July 14 2006 10:08 GMT
#19
what about that thing in the pG highlight video where this guy ensnares a bunch of MNM + Tanks and surrounds with lurkers.
Fuck KeSPA.
Th_Terran
Profile Joined June 2006
122 Posts
July 14 2006 10:09 GMT
#20
On July 14 2006 18:47 sdpgposd wrote:
TH_Terran, take a hint buddy. People dont like the way you're acting in these forums.


The way im acting in these forums...... i havent flamed talked bad too or any bad thing u can think of until now b/c sum1 wants me banned.
Korea(South) OoOoOoOoOoOoOo
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
The Patches Monday
16:15
#4
RotterdaM582
TaKeTV 285
IndyStarCraft 137
BRAT_OK 131
SteadfastSC79
TKL 41
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 582
ByuN 409
uThermal 210
IndyStarCraft 137
BRAT_OK 131
SteadfastSC 79
Rex 44
TKL 41
EnDerr 9
StarCraft: Brood War
Britney 31016
Bisu 2292
Jaedong 1447
EffOrt 1170
Shuttle 631
BeSt 543
actioN 487
Soma 428
Light 354
Snow 185
[ Show more ]
Hyuk 161
Rush 128
Bonyth 102
Liquid`Ret 63
Killer 56
Hyun 52
Sexy 46
Sharp 45
sorry 23
Yoon 16
Hm[arnc] 16
SilentControl 15
Terrorterran 13
soO 13
Bale 13
Dota 2
qojqva4534
Dendi2843
Counter-Strike
byalli1945
x6flipin1242
Other Games
Gorgc4550
Liquid`RaSZi1781
FrodaN1109
hiko1094
XBOCT462
Hui .187
ArmadaUGS162
KnowMe118
C9.Mang099
Livibee81
QueenE63
Trikslyr45
Beastyqt18
MindelVK0
[ Show 15 non-featured ]
StarCraft 2
• Shameless 34
• mYiSmile120
• Reevou 1
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• blackmanpl 22
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1629
• TFBlade1153
Other Games
• Shiphtur391
Upcoming Events
Afreeca Starleague
16h 57m
Soulkey vs PianO
JyJ vs sSak
GSL
17h 57m
PiGosaur Cup
1d 6h
Afreeca Starleague
1d 16h
Mini vs Calm
Queen vs EffOrt
Replay Cast
2 days
The PondCast
2 days
Replay Cast
3 days
Escore
3 days
IntoTheTV X SOOP
3 days
Korean StarCraft League
4 days
[ Show More ]
GSL
4 days
Replay Cast
5 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-08-23
PiG Sty Festival 8.0
META DYMY #4

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL Season 22: Qualifier 1
CSL Season 22: Qualifier 2
RSL Revival: Season 6
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

BSL 2026 LAN: Kraków
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - TRS
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Calamity Invitational
Big Dog Cup 2026 Div 1
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.