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Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:05 GMT
#41
As expected Memory gets an early starport while Baby is going for the Factory addon. Memory sending out a mini push of 4 rines and 1 vulture towards Baby.

Baby getting an expansion CC and a bunker there. Bunker not finished though when a vulture comes in. SCVs try to block the vulture, fail, but an own vulture by Baby quells the threat.

Memory with addon to his starport!
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:06 GMT
#42
Natural expansion starting to run for Baby, Memory upgrading cloak and sending out his first tank. No detection in sight for Baby! Just now an armory is started, but no engbay / academy yet.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:07 GMT
#43
Finally Baby starts an academy, as the first wraith approaches his base and flies into his mineral line. SCVs building armory and academy are harassed. Memory sending up his 3 some tanks towards Baby's base who is upgrading something in his shop, presumably siege.

Push comes into Baby's natural, three sieged tanks are ravaging the bunker. Finally his own siege kicks in, although he still cannot stop the wraith.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
Last Edited: 2008-08-07 10:08:56
August 07 2008 10:08 GMT
#44
Wraith runs out of energy, but Baby was forced to lift his expansion CC against the opposing tanks. Finally he moves out and destroys one tank of memory's. Memory expanding and containing with 4 tanks, still preventing Baby from re-landing his natural CC.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
GTR
Profile Blog Joined September 2004
51482 Posts
August 07 2008 10:08 GMT
#45
get to the high ground baby -.-
Commentator
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:10 GMT
#46
Expansion done for Memory, he keeps harassing with his wraiths but one is shot down after a scan. Why no engbay? Finally Baby takes the high ground and drives Memory's tanks away. He also has a first dropship out, but it gets shot down by Wraiths, managing to unload the Goliaths though. Baby relands his CC at the natural.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:11 GMT
#47
Memory is forced to withdraw his containment still a little further, but he refuses to give it up. Baby ferrying stuff to low ground in order to flank the contain.

Not to flank; to counter! 4 goliaths and 2 tanks moving out towards memory's natural where 3 tanks and 2 wraiths are defending.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
cujo2k
Profile Joined October 2007
Canada1044 Posts
August 07 2008 10:13 GMT
#48
man say what u want about CJ, but they have 4 real solid TvTers on that team..
THE ANSWER IS 288
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
August 07 2008 10:15 GMT
#49
great looks like a long ass tvt
FOOL! Pain is my friend! Now let me introduce you to it!
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:15 GMT
#50
Ok, back. Memory has stopped his aggression for now and the roles are more or less shifted - Memory has an economic advantage through claiming the 3 natural, Baby is trying to fight back with dropship play, harassing the main base of Memory's right now. Memory setting up yet another tankpush outside Baby's natural while Baby is expanding to the 12 o'clock, securing it with 3 tanks.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:16 GMT
#51
Memory is really pressuring Baby hard AND he has the economic advantage. Baby needs to right back with very precise dropships, else he is done for.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
August 07 2008 10:17 GMT
#52
Baby has virtually no tanks in comparison to Memory. Memory merely needs to keep his advantage and this will end.
http://steamcommunity.com/id/HaXxorIzed
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:18 GMT
#53
Baby is endaging the clump of tanks outside his natural. Memory has +1 weapons while Baby is still at 0-0. At the same time Memory is attacking Baby's 12 base, clearing out the 5 guarding tanks with relatively low losses. Dropships are sent for the rescue and eliminate the aggressors. But there are still 5 tanks outside Baby's natural and he needs to get his 3rd running quick.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
blagoonga123
Profile Blog Joined July 2007
United States2068 Posts
August 07 2008 10:18 GMT
#54
actually nvm haha
FOOL! Pain is my friend! Now let me introduce you to it!
GTR
Profile Blog Joined September 2004
51482 Posts
August 07 2008 10:19 GMT
#55
lol at baby's scv bait to own with 5 tanks
Commentator
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:23 GMT
#56
Memory has almost the whole bottom of the map and Baby cannot match his economy at the moment. Memory now sieging Baby's main from the low ground while advancing towards the 12 expansions with another force. Now using ships to drop into the main base, but Baby is setting up a defense with tanks quickly. Memory's macro is really rolling and he is loading up yet more dropships.

Memory also looking to switch to wraiths soon.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:25 GMT
#57
Baby has problems reclaiming his main base, dropships are ferrying more and more troops in for Memory and that is not even factoring the building wraith fleet. One expansion attempt below 12 is shut down quickly by the dropship fleet. There must be like 11 starports now at the 3 position. First wraiths are attacking the low ground at 12, only 2 turrets there for defense, Baby frantically repairing the last tower with 10+ SCVs.
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Aesop
Profile Joined October 2007
Hungary11300 Posts
August 07 2008 10:27 GMT
#58
I am counting 13 port (12 at 3 and 1 at mainbase) wraith, correct me if I am wrong. Next cloud of wraiths attacking 12 low ground. Some Goliaths come to help but they are too few to combat the 1 1/2 control groups there. More and more wraiths are rallied to the 12 low ground while 6 dropships enter the mainbase of Baby's again. Those ... do ... not drop anything???
ModeratorNon veritas sed auctoritas facit legem. | Liquipedia: Don't ask me, I'm retired.
Vivi57
Profile Blog Joined September 2007
United States6599 Posts
August 07 2008 10:27 GMT
#59
12 or so starports pumping wraiths

For the last 30 mins, I've been wondering...

How hasn't baby lost get?
Flash hwaiting! Nal_rA forever!
Komhaz
Profile Joined January 2008
Canada38 Posts
August 07 2008 10:27 GMT
#60
suiciding dropships for more wraiths :p
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