WCG Korea [Day 2] - Page 9
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Live2Win
United States6657 Posts
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frs
Finland60 Posts
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vstar
Korea (South)693 Posts
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TheFoReveRwaR
United States10657 Posts
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thedeadhaji
39489 Posts
yarnc at 8 ggplay at 6 both scout to eachother right away | ||
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vstar
Korea (South)693 Posts
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Cambium
United States16368 Posts
GGPlay got a few mutas out, because he built less lings, in the mean time and built mutas off his lone main base. His mutas sniped a few drones and lings here and there, but still pretty even then, except the fact that ggplay had only one base to build shit. Yarnc continued building scourges and occasionally mutas, but GGPlay had nice muta micros and built up his muta advantage. GGPlay also had a sunken in his main so that he can focus on building mutas and not worry about the lings from yarnc. Because ggplay focused so much on muta control, yarnc manage to sneak in 3 lings and killed ggplay's spire! WIth spire gone, GGPlay had 4 mutas (and another one building) and 4 scourges. With that and a few lings afterwards, GGPlay managed to kill off everything Yarnc threw at his mutas (including 2 mutas and countless scourges) and all of yarnc's drones. Yarnc had to type out in the end because he had no drones and ggplay still had 6 or 7 (4 on min, don't know whether 2 or 3 on gas, probably 3). | ||
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blagoonga123
United States2068 Posts
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thedeadhaji
39489 Posts
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thedeadhaji
39489 Posts
On August 06 2007 23:08 blagoonga123 wrote: I have a quick question: Why do the announcers always have to ally someone at the beginning of the game? you know, that's a VERY good question, I have no idea. | ||
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vstar
Korea (South)693 Posts
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Myrmidon
United States9452 Posts
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SuperJongMan
Jamaica11586 Posts
Not quite sure. But I think it has something to do with shift+Tab | ||
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thedeadhaji
39489 Posts
yarnc starts lair right afer pool finishes. mmm, same for ggplay i think, no lings from either player. | ||
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thedeadhaji
39489 Posts
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thedeadhaji
39489 Posts
YARNC 3rd HATCH AT NAT | ||
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vstar
Korea (South)693 Posts
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Cambium
United States16368 Posts
On August 06 2007 23:09 thedeadhaji wrote: you know, that's a VERY good question, I have no idea. A) It shows you who the players are B) Once allied, the circles on the ally's units and buildings are yellow instead of red. In case of similar colours being spawned, it's easier to tell. Although they should probably use shift + tab x2 instead, it'll be even easier for viewers. | ||
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thedeadhaji
39489 Posts
yarnc has spire going as well, no gas at his nat though. | ||
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thedeadhaji
39489 Posts
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