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[ASL] Ro24 Group C - Page 7

Forum Index > Brood War Tournaments
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FlaShFTW
Profile Blog Joined February 2010
United States10162 Posts
September 12 2017 11:36 GMT
#121
On September 12 2017 20:26 epi wrote:
The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina.

its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Greg_J
Profile Blog Joined July 2010
China4409 Posts
Last Edited: 2017-09-12 11:38:24
September 12 2017 11:38 GMT
#122
I think Rush was 100 percent hoping to catch Mind off guard with carriers rather than playing because the map was good for it.
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
September 12 2017 11:40 GMT
#123
On September 12 2017 20:36 FlaShFTW wrote:
Show nested quote +
On September 12 2017 20:26 epi wrote:
The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina.

its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.


artosis even said he got lucky with the scans... i don't tthink mind saw them so early

but i was thinking what if he just made 4 then switch to ground on 4 base ?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
oEkY
Profile Joined August 2016
Germany649 Posts
Last Edited: 2017-09-12 11:41:24
September 12 2017 11:40 GMT
#124
and now we get a 40min diagonal fs tvt hooray

edit: arg, no diagonal positioning ^^
FlaShFTW
Profile Blog Joined February 2010
United States10162 Posts
September 12 2017 11:42 GMT
#125
On September 12 2017 20:40 mishimaBeef wrote:
Show nested quote +
On September 12 2017 20:36 FlaShFTW wrote:
On September 12 2017 20:26 epi wrote:
The map doesn't seem cliffy enough to me for carriers? Maybe it is. Still no Katrina.

its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.


artosis even said he got lucky with the scans... i don't tthink mind saw them so early

but i was thinking what if he just made 4 then switch to ground on 4 base ?

he wasnt lucky. he scanned the main and forward nat before and didnt see any kind of tech. he knew something was up. thats not luck lol artosis is so dumb.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
hasuprotoss
Profile Blog Joined March 2004
United States4612 Posts
September 12 2017 11:43 GMT
#126
Mind probably also was a bit concerned when he didn't see any observers floating in after the first two scans, though I don't actually know the timing of obs reaching main/nat for those builds on that map.
http://www.teamliquid.net/forum/index.php?viewdays=0&show_part=5 <--- Articles Section on TL
epi
Profile Joined January 2010
Canada115 Posts
September 12 2017 11:45 GMT
#127
On September 12 2017 20:36 FlaShFTW wrote:
its kinda like hearth break ridge, and that was a good carrier map. but mind dictated the pace since he saw the carriers so early. lazy needed to take better engagements over cliffs and snipe more units but since he didnt do any of that he let the tank and goliath count grow until it was too late.


I can see the similarities, but it's not THAT much like Heartbreak Ridge. HBR had a central area that was small and was only accessed through tight corridors, with cliffs on every side of the central space. Crossing Field basically only has cliffs on the left and right sides of the central space and the ramps into it are broad. I remember on HBR Protoss could hop carriers from cliff to cliff, forcing Terran players to walk around constantly, and it doesn't look to me like anything like that is doable on Crossing Field.
razorsuKe
Profile Blog Joined July 2008
Canada2000 Posts
September 12 2017 11:45 GMT
#128
The games tonight so far:

EffOrt putting in effort and wins.
Lazy has been lazy and makes lazy plays.
Mind has been using his mind, perhaps using too much of his mind by overthinking against Rush.
Rush rushed to doom drop and wins, then Rush rushed that push out a little too soon and gets stop lurked to death.


...
Yeah sorry, the games have been kinda lack-luster tonight ^_^;
Gotta entertain myself ya know?

Also found it funny how the players' names were kinda the opposite of each other: effort vs lazy, mind vs rush
EntusGalleries.com - CJ Uniform Sale
GTR
Profile Blog Joined September 2004
51454 Posts
September 12 2017 11:46 GMT
#129
orange and brown are the worst colours in RM
Commentator
Greg_J
Profile Blog Joined July 2010
China4409 Posts
September 12 2017 11:47 GMT
#130
LOL's to the tank in the mine sandwich.
[sc1f]eonzerg
Profile Blog Joined February 2010
Belgium6592 Posts
September 12 2017 11:54 GMT
#131
rip stream ?
Greg_J
Profile Blog Joined July 2010
China4409 Posts
September 12 2017 11:55 GMT
#132
Rush's TvT just looks better than Mind's

Come on Mind!
superjoppe
Profile Joined December 2004
Sweden3683 Posts
September 12 2017 11:55 GMT
#133
Stream starts to lag hard all the sudden. This gotta be a joke.
Greg_J
Profile Blog Joined July 2010
China4409 Posts
September 12 2017 11:56 GMT
#134
Don't build Valks. My old eyes can't handle Remastered Valks.
merz
Profile Blog Joined July 2004
Sweden2760 Posts
Last Edited: 2017-09-12 12:00:09
September 12 2017 11:59 GMT
#135
Map split evenly. Let the game of Chess begin

EDIT: Ugh nvm as soon as I say that Mind takes out 12 o clock.
Winners never quit, quitters never win.
superjoppe
Profile Joined December 2004
Sweden3683 Posts
September 12 2017 12:06 GMT
#136
Impossible to see the difference between orange and brown Goliaths
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
September 12 2017 12:06 GMT
#137
This push-drop wow
WriterMovie, 진영화 : "StarCraft will never die".
Greg_J
Profile Blog Joined July 2010
China4409 Posts
September 12 2017 12:07 GMT
#138
TvT can be pretty intense.
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
September 12 2017 12:07 GMT
#139
On September 12 2017 21:06 superjoppe wrote:
Impossible to see the difference between orange and brown Goliaths

I can tell the difference but the pre-order CCs are lol
WriterMovie, 진영화 : "StarCraft will never die".
NoS-Craig
Profile Joined July 2011
Australia3116 Posts
September 12 2017 12:07 GMT
#140
Damn that was brutal.
Artosis loves Starcraft
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